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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 147733004: Revert "SkBitmap now really stores SkImageInfo -- config is just a ruse" (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrClipMaskManager.h" 9 #include "GrClipMaskManager.h"
10 #include "GrAAConvexPathRenderer.h" 10 #include "GrAAConvexPathRenderer.h"
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63 const SkPath& origPath, 63 const SkPath& origPath,
64 const SkStrokeRec& stroke, 64 const SkStrokeRec& stroke,
65 bool doAA) { 65 bool doAA) {
66 GrPathRendererChain::DrawType type = doAA ? 66 GrPathRendererChain::DrawType type = doAA ?
67 GrPathRendererChain::kColorAntiAlias_Dr awType : 67 GrPathRendererChain::kColorAntiAlias_Dr awType :
68 GrPathRendererChain::kColor_DrawType; 68 GrPathRendererChain::kColor_DrawType;
69 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp b uffer 69 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp b uffer
70 SkPath::FillType fillType = SkPath::ConvertToNonInverseFillType(origPath.get FillType()); 70 SkPath::FillType fillType = SkPath::ConvertToNonInverseFillType(origPath.get FillType());
71 71
72 // the 'false' parameter disallows use of the SW path renderer 72 // the 'false' parameter disallows use of the SW path renderer
73 GrPathRenderer::AutoClearPath acp(context->getPathRenderer(origPath, stroke, gpu, 73 GrPathRenderer::AutoClearPath acp(context->getPathRenderer(origPath, stroke, gpu,
74 false, type, fill Type)); 74 false, type, fill Type));
75 return NULL == acp.renderer(); 75 return NULL == acp.renderer();
76 } 76 }
77 77
78 /* 78 /*
79 * This method traverses the clip stack to see if the GrSoftwarePathRenderer 79 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
80 * will be used on any element. If so, it returns true to indicate that the 80 * will be used on any element. If so, it returns true to indicate that the
81 * entire clip should be rendered in SW and then uploaded en masse to the gpu. 81 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
82 */ 82 */
83 bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) { 83 bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) {
(...skipping 219 matching lines...) Expand 10 before | Expand all | Expand 10 after
303 default: 303 default:
304 SkASSERT(false); 304 SkASSERT(false);
305 break; 305 break;
306 } 306 }
307 } 307 }
308 308
309 } 309 }
310 310
311 //////////////////////////////////////////////////////////////////////////////// 311 ////////////////////////////////////////////////////////////////////////////////
312 bool GrClipMaskManager::drawFilledPath(GrTexture* target, 312 bool GrClipMaskManager::drawFilledPath(GrTexture* target,
313 GrPathRenderer* pathRenderer, 313 GrPathRenderer* pathRenderer,
314 bool isAA) { 314 bool isAA) {
315 GrDrawState* drawState = fGpu->drawState(); 315 GrDrawState* drawState = fGpu->drawState();
316 316
317 drawState->setRenderTarget(target->asRenderTarget()); 317 drawState->setRenderTarget(target->asRenderTarget());
318 318
319 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 319 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
320 pathRenderer->drawPath(stroke, fGpu, isAA); 320 pathRenderer->drawPath(stroke, fGpu, isAA);
321 return true; 321 return true;
322 } 322 }
323 323
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342 fGpu->drawSimpleRect(element->getRect(), NULL); 342 fGpu->drawSimpleRect(element->getRect(), NULL);
343 } 343 }
344 return true; 344 return true;
345 case Element::kPath_Type: { 345 case Element::kPath_Type: {
346 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 346 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
347 GrPathRendererChain::DrawType type; 347 GrPathRendererChain::DrawType type;
348 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawTy pe : 348 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawTy pe :
349 GrPathRendererChain::kColor_DrawType; 349 GrPathRendererChain::kColor_DrawType;
350 SkPath::FillType fillType = element->getPath().getFillType(); 350 SkPath::FillType fillType = element->getPath().getFillType();
351 GrPathRenderer::AutoClearPath acp(this->getContext()->getPathRendere r( 351 GrPathRenderer::AutoClearPath acp(this->getContext()->getPathRendere r(
352 element->getPath(), 352 element->getPath(),
353 stroke, fGpu, false, type, 353 stroke, fGpu, false, type,
354 SkPath::ConvertToNonInverseFil lType(fillType))); 354 SkPath::ConvertToNonInverseFil lType(fillType)));
355 if (NULL == acp.renderer()) { 355 if (NULL == acp.renderer()) {
356 return false; 356 return false;
357 } 357 }
358 acp->drawPath(stroke, fGpu, element->isAA()); 358 acp->drawPath(stroke, fGpu, element->isAA());
359 break; 359 break;
360 } 360 }
361 default: 361 default:
362 // something is wrong if we're trying to draw an empty element. 362 // something is wrong if we're trying to draw an empty element.
(...skipping 11 matching lines...) Expand all
374 374
375 switch (element->getType()) { 375 switch (element->getType()) {
376 case Element::kRect_Type: 376 case Element::kRect_Type:
377 return true; 377 return true;
378 case Element::kPath_Type: { 378 case Element::kPath_Type: {
379 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 379 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
380 GrPathRendererChain::DrawType type = element->isAA() ? 380 GrPathRendererChain::DrawType type = element->isAA() ?
381 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType : 381 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
382 GrPathRendererChain::kStencilAndColor_DrawType; 382 GrPathRendererChain::kStencilAndColor_DrawType;
383 SkPath::FillType fillType = element->getPath().getFillType(); 383 SkPath::FillType fillType = element->getPath().getFillType();
384 acp->set(this->getContext()->getPathRenderer(element->getPath(), 384 acp->set(this->getContext()->getPathRenderer(element->getPath(),
385 stroke, fGpu, false, type, 385 stroke, fGpu, false, type,
386 SkPath::ConvertToNonInverseFi llType(fillType))); 386 SkPath::ConvertToNonInverseFi llType(fillType)));
387 return NULL != acp->renderer(); 387 return NULL != acp->renderer();
388 } 388 }
389 default: 389 default:
390 // something is wrong if we're trying to draw an empty element. 390 // something is wrong if we're trying to draw an empty element.
391 GrCrash("Unexpected element type"); 391 GrCrash("Unexpected element type");
392 return false; 392 return false;
393 } 393 }
394 } 394 }
395 395
396 void GrClipMaskManager::mergeMask(GrTexture* dstMask, 396 void GrClipMaskManager::mergeMask(GrTexture* dstMask,
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1084 1084
1085 // TODO: dynamically attach a stencil buffer 1085 // TODO: dynamically attach a stencil buffer
1086 int stencilBits = 0; 1086 int stencilBits = 0;
1087 GrStencilBuffer* stencilBuffer = 1087 GrStencilBuffer* stencilBuffer =
1088 drawState.getRenderTarget()->getStencilBuffer(); 1088 drawState.getRenderTarget()->getStencilBuffer();
1089 if (NULL != stencilBuffer) { 1089 if (NULL != stencilBuffer) {
1090 stencilBits = stencilBuffer->bits(); 1090 stencilBits = stencilBuffer->bits();
1091 this->adjustStencilParams(settings, clipMode, stencilBits); 1091 this->adjustStencilParams(settings, clipMode, stencilBits);
1092 } 1092 }
1093 } 1093 }
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