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Issue 1476923004: [Chromecast] Include all stdlibc++/libgcc symbols in cast_shell. (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Refactor executable and shlib defaults Created 5 years ago
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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/allocator.gni") 5 import("//build/config/allocator.gni")
6 import("//build/config/chrome_build.gni") 6 import("//build/config/chrome_build.gni")
7 import("//build/config/chromecast_build.gni")
7 import("//build/config/crypto.gni") 8 import("//build/config/crypto.gni")
8 import("//build/config/features.gni") 9 import("//build/config/features.gni")
9 import("//build/config/sanitizers/sanitizers.gni") 10 import("//build/config/sanitizers/sanitizers.gni")
10 import("//build/config/ui.gni") 11 import("//build/config/ui.gni")
11 import("//build/toolchain/goma.gni") 12 import("//build/toolchain/goma.gni")
12 13
13 declare_args() { 14 declare_args() {
14 # When set (the default) enables C++ iterator debugging in debug builds. 15 # When set (the default) enables C++ iterator debugging in debug builds.
15 # Iterator debugging is always off in release builds (technically, this flag 16 # Iterator debugging is always off in release builds (technically, this flag
16 # affects the "debug" config, which is always available but applied by 17 # affects the "debug" config, which is always available but applied by
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401 "CoreFoundation.framework", 402 "CoreFoundation.framework",
402 "CoreGraphics.framework", 403 "CoreGraphics.framework",
403 "CoreText.framework", 404 "CoreText.framework",
404 "Foundation.framework", 405 "Foundation.framework",
405 ] 406 ]
406 } else if (is_linux) { 407 } else if (is_linux) {
407 libs = [ "dl" ] 408 libs = [ "dl" ]
408 } 409 }
409 } 410 }
410 411
412 # Executable configs -----------------------------------------------------------
413
414 # Windows linker setup for EXEs and DLLs.
415 if (is_win) {
416 _windows_linker_configs = [
417 "//build/config/win:default_incremental_linking",
418 "//build/config/win:sdk_link",
419 "//build/config/win:common_linker_setup",
420
421 # Default to console-mode apps. Most of our targets are tests and such
422 # that shouldn't use the windows subsystem.
423 "//build/config/win:console",
424 ]
425 }
426
427 # This config defines the configs applied to all executables.
428 config("executable_config") {
slan 2015/12/07 16:13:32 Hmmm. Though it appears to be legal, (meaning GN t
Dirk Pranke 2015/12/07 21:03:42 This is valid and recommended in some cases. See
slan 2015/12/07 21:07:47 Thanks for the tip! bcf@, feel free to ignore my s
429 configs = []
430
431 if (is_win) {
432 configs += _windows_linker_configs
433 } else if (is_mac) {
434 configs += [
435 "//build/config/mac:mac_dynamic_flags",
436 "//build/config/mac:mac_executable_flags",
437 ]
438 } else if (is_linux || is_android || is_chromecast) {
slan 2015/12/07 16:13:32 is_chromecast not needed here. The OS flags should
bcf 2015/12/07 21:39:49 Done.
439 configs += [ "//build/config/gcc:executable_ldconfig" ]
440 if (is_android) {
441 configs += [ "//build/config/android:executable_config" ]
442 } else if (is_chromecast) {
443 configs += [ "//build/config/chromecast:executable_config" ]
444 }
445 }
446 }
447
448 # Shared library configs -------------------------------------------------------
449
450 # This config defines the configs applied to all shared libraries.
451 config("shared_library_config") {
452 configs = []
453
454 if (is_win) {
455 configs += _windows_linker_configs
456 } else if (is_mac) {
457 configs += [ "//build/config/mac:mac_dynamic_flags" ]
458 } else if (is_android) {
459 # Strip native JNI exports from shared libraries by default. Binaries that
460 # want this can remove this config.
461 configs += [ "//build/config/android:hide_native_jni_exports" ]
462 } else if (is_chromecast) {
463 configs += [ "//build/config/chromecast:shlib_config" ]
slan 2015/12/07 16:13:32 nit: Can this be shared_library_config to match th
bcf 2015/12/07 21:39:49 Done.
464 }
465 }
466
411 # Add this config to your target to enable precompiled headers. 467 # Add this config to your target to enable precompiled headers.
412 # 468 #
413 # Precompiled headers are done on a per-target basis. If you have just a couple 469 # Precompiled headers are done on a per-target basis. If you have just a couple
414 # of files, the time it takes to precompile (~2 seconds) can actually be longer 470 # of files, the time it takes to precompile (~2 seconds) can actually be longer
415 # than the time saved. On a Z620, a 100 file target compiles about 2 seconds 471 # than the time saved. On a Z620, a 100 file target compiles about 2 seconds
416 # faster with precompiled headers, with greater savings for larger targets. 472 # faster with precompiled headers, with greater savings for larger targets.
417 # 473 #
418 # Recommend precompiled headers for targets with more than 50 .cc files. 474 # Recommend precompiled headers for targets with more than 50 .cc files.
419 config("precompiled_headers") { 475 config("precompiled_headers") {
420 if (is_win && !is_official_build && !use_goma) { 476 if (is_win && !is_official_build && !use_goma) {
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439 # This error doesn't happen every time. In VS2013, it seems if the .pch 495 # This error doesn't happen every time. In VS2013, it seems if the .pch
440 # file doesn't exist, no error will be generated (probably MS tested this 496 # file doesn't exist, no error will be generated (probably MS tested this
441 # case but forgot the other one?). To reproduce this error, do a build, 497 # case but forgot the other one?). To reproduce this error, do a build,
442 # then delete the precompile.c.obj file, then build again. 498 # then delete the precompile.c.obj file, then build again.
443 cflags_c = [ "/wd4206" ] 499 cflags_c = [ "/wd4206" ]
444 } else if (is_mac && !is_official_build && !use_goma) { 500 } else if (is_mac && !is_official_build && !use_goma) {
445 precompiled_header = "build/precompile.h" 501 precompiled_header = "build/precompile.h"
446 precompiled_source = "//build/precompile.h" 502 precompiled_source = "//build/precompile.h"
447 } 503 }
448 } 504 }
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