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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLua.h" | 8 #include "SkLua.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
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1022 SkLua(L).pushRect(get_obj<SkRRect>(L, 1)->rect()); | 1022 SkLua(L).pushRect(get_obj<SkRRect>(L, 1)->rect()); |
1023 return 1; | 1023 return 1; |
1024 } | 1024 } |
1025 | 1025 |
1026 static int lrrect_type(lua_State* L) { | 1026 static int lrrect_type(lua_State* L) { |
1027 lua_pushstring(L, rrect_type(*get_obj<SkRRect>(L, 1))); | 1027 lua_pushstring(L, rrect_type(*get_obj<SkRRect>(L, 1))); |
1028 return 1; | 1028 return 1; |
1029 } | 1029 } |
1030 | 1030 |
1031 static int lrrect_radii(lua_State* L) { | 1031 static int lrrect_radii(lua_State* L) { |
1032 int corner = lua_tointeger(L, 2); | 1032 int corner = SkToInt(lua_tointeger(L, 2)); |
1033 SkVector v; | 1033 SkVector v; |
1034 if (corner < 0 || corner > 3) { | 1034 if (corner < 0 || corner > 3) { |
1035 SkDebugf("bad corner index %d", corner); | 1035 SkDebugf("bad corner index %d", corner); |
1036 v.set(0, 0); | 1036 v.set(0, 0); |
1037 } else { | 1037 } else { |
1038 v = get_obj<SkRRect>(L, 1)->radii((SkRRect::Corner)corner); | 1038 v = get_obj<SkRRect>(L, 1)->radii((SkRRect::Corner)corner); |
1039 } | 1039 } |
1040 lua_pushnumber(L, v.fX); | 1040 lua_pushnumber(L, v.fX); |
1041 lua_pushnumber(L, v.fY); | 1041 lua_pushnumber(L, v.fY); |
1042 return 2; | 1042 return 2; |
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1228 REG_CLASS(L, SkShader); | 1228 REG_CLASS(L, SkShader); |
1229 REG_CLASS(L, SkTypeface); | 1229 REG_CLASS(L, SkTypeface); |
1230 REG_CLASS(L, SkMatrix); | 1230 REG_CLASS(L, SkMatrix); |
1231 } | 1231 } |
1232 | 1232 |
1233 extern "C" int luaopen_skia(lua_State* L); | 1233 extern "C" int luaopen_skia(lua_State* L); |
1234 extern "C" int luaopen_skia(lua_State* L) { | 1234 extern "C" int luaopen_skia(lua_State* L) { |
1235 SkLua::Load(L); | 1235 SkLua::Load(L); |
1236 return 0; | 1236 return 0; |
1237 } | 1237 } |
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