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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <algorithm> | 5 #include <algorithm> |
| 6 | 6 |
| 7 #include "src/base/adapters.h" | 7 #include "src/base/adapters.h" |
| 8 #include "src/compiler/instruction-selector-impl.h" | 8 #include "src/compiler/instruction-selector-impl.h" |
| 9 #include "src/compiler/node-matchers.h" | 9 #include "src/compiler/node-matchers.h" |
| 10 #include "src/compiler/node-properties.h" | 10 #include "src/compiler/node-properties.h" |
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| 827 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 827 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 828 } | 828 } |
| 829 | 829 |
| 830 | 830 |
| 831 void InstructionSelector::VisitChangeFloat64ToUint32(Node* node) { | 831 void InstructionSelector::VisitChangeFloat64ToUint32(Node* node) { |
| 832 X64OperandGenerator g(this); | 832 X64OperandGenerator g(this); |
| 833 Emit(kSSEFloat64ToUint32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 833 Emit(kSSEFloat64ToUint32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 834 } | 834 } |
| 835 | 835 |
| 836 | 836 |
| 837 void InstructionSelector::VisitTruncateFloat32ToInt64(Node* node) { |
| 838 X64OperandGenerator g(this); |
| 839 Emit(kSSEFloat32ToInt64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 840 } |
| 841 |
| 842 |
| 837 void InstructionSelector::VisitTruncateFloat64ToInt64(Node* node) { | 843 void InstructionSelector::VisitTruncateFloat64ToInt64(Node* node) { |
| 838 X64OperandGenerator g(this); | 844 X64OperandGenerator g(this); |
| 839 Emit(kSSEFloat64ToInt64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 845 Emit(kSSEFloat64ToInt64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 840 } | 846 } |
| 841 | 847 |
| 842 | 848 |
| 843 void InstructionSelector::VisitTruncateFloat64ToUint64(Node* node) { | 849 void InstructionSelector::VisitTruncateFloat64ToUint64(Node* node) { |
| 844 X64OperandGenerator g(this); | 850 X64OperandGenerator g(this); |
| 845 Emit(kSSEFloat64ToUint64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 851 Emit(kSSEFloat64ToUint64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 846 } | 852 } |
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| 1719 MachineOperatorBuilder::kFloat64RoundTruncate | | 1725 MachineOperatorBuilder::kFloat64RoundTruncate | |
| 1720 MachineOperatorBuilder::kFloat32RoundTiesEven | | 1726 MachineOperatorBuilder::kFloat32RoundTiesEven | |
| 1721 MachineOperatorBuilder::kFloat64RoundTiesEven; | 1727 MachineOperatorBuilder::kFloat64RoundTiesEven; |
| 1722 } | 1728 } |
| 1723 return flags; | 1729 return flags; |
| 1724 } | 1730 } |
| 1725 | 1731 |
| 1726 } // namespace compiler | 1732 } // namespace compiler |
| 1727 } // namespace internal | 1733 } // namespace internal |
| 1728 } // namespace v8 | 1734 } // namespace v8 |
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