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1 // Copyright 2015 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | |
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | |
7 | |
8 // Clients of this interface shouldn't depend on lots of compiler internals. | |
9 // Do not include anything from src/compiler here! | |
10 #include "src/allocation.h" | |
11 #include "src/base/smart-pointers.h" | |
12 #include "src/builtins.h" | |
13 #include "src/frames.h" | |
14 #include "src/interpreter/bytecodes.h" | |
Michael Starzinger
2015/12/01 18:06:53
nit: The "bytecodes.h" header shouldn't be needed
danno
2015/12/02 07:00:19
Done.
| |
15 #include "src/runtime/runtime.h" | |
16 #include "src/zone-containers.h" | |
17 | |
18 namespace v8 { | |
19 namespace internal { | |
20 | |
21 class CallInterfaceDescriptor; | |
22 class Isolate; | |
23 class Zone; | |
24 | |
25 namespace compiler { | |
26 | |
27 class CallDescriptor; | |
28 class Graph; | |
29 class Node; | |
30 class Operator; | |
31 class RawMachineAssembler; | |
32 class Schedule; | |
33 | |
34 class CodeStubAssembler { | |
adamk
2015/12/01 19:27:30
Would love to see documentation for this class som
danno
2015/12/02 07:00:19
Agreed. The InterpreterAssembler doesn't have any
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35 public: | |
36 CodeStubAssembler(Isolate* isolate, Zone* zone, | |
37 const CallInterfaceDescriptor& descriptor, Code::Kind kind, | |
38 const char* name); | |
39 virtual ~CodeStubAssembler(); | |
40 | |
41 Handle<Code> GenerateCode(); | |
42 | |
43 // Constants. | |
44 Node* Int32Constant(int value); | |
45 Node* IntPtrConstant(intptr_t value); | |
46 Node* NumberConstant(double value); | |
47 Node* HeapConstant(Handle<HeapObject> object); | |
48 Node* BooleanConstant(bool value); | |
49 | |
50 Node* Parameter(int value); | |
51 void Return(Node* value); | |
52 | |
53 // Tag and untag Smi values. | |
54 Node* SmiTag(Node* value); | |
55 Node* SmiUntag(Node* value); | |
56 | |
57 // Basic arithmetic operations. | |
58 Node* IntPtrAdd(Node* a, Node* b); | |
59 Node* IntPtrSub(Node* a, Node* b); | |
60 Node* WordShl(Node* value, int shift); | |
61 | |
62 // Load a field from an object on the heap. | |
63 Node* LoadObjectField(Node* object, int offset); | |
64 | |
65 // Call runtime function. | |
66 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); | |
67 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | |
68 Node* arg2); | |
69 | |
70 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* context, | |
71 Node* arg1); | |
72 Node* TailCallRuntime(Runtime::FunctionId function_id, Node* context, | |
73 Node* arg1, Node* arg2); | |
74 | |
75 private: | |
76 friend class CodeStubAssemblerTester; | |
77 // Close the graph. | |
78 void End(); | |
79 | |
80 Graph* graph(); | |
Michael Starzinger
2015/12/01 18:06:53
nit: Can we move this accessor down so that it liv
danno
2015/12/02 07:00:19
Done.
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81 | |
82 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); | |
83 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); | |
84 | |
85 Node* SmiShiftBitsConstant(); | |
86 | |
87 // Adds an end node of the graph. | |
88 void AddEndInput(Node* input); | |
89 | |
90 // Private helpers which delegate to RawMachineAssembler. | |
91 Isolate* isolate(); | |
92 Zone* zone(); | |
93 | |
94 base::SmartPointer<RawMachineAssembler> raw_assembler_; | |
95 ZoneVector<Node*> end_nodes_; | |
96 Code::Kind kind_; | |
97 const char* name_; | |
98 bool code_generated_; | |
99 | |
100 DISALLOW_COPY_AND_ASSIGN(CodeStubAssembler); | |
101 }; | |
102 | |
103 } // namespace compiler | |
104 } // namespace internal | |
105 } // namespace v8 | |
106 | |
107 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | |
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