OLD | NEW |
---|---|
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "3.8", | 22 "version": "3.9", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": { | 30 "gl_vendor": { |
31 "op": "beginwith", | 31 "op": "beginwith", |
32 "value": "Imagination" | 32 "value": "Imagination" |
(...skipping 667 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
700 "op": "beginwith", | 700 "op": "beginwith", |
701 "value": "ARM" | 701 "value": "ARM" |
702 }, | 702 }, |
703 "gl_renderer": { | 703 "gl_renderer": { |
704 "op": "beginwith", | 704 "op": "beginwith", |
705 "value": "Mali" | 705 "value": "Mali" |
706 }, | 706 }, |
707 "features": [ | 707 "features": [ |
708 "disable_framebuffer_multisample" | 708 "disable_framebuffer_multisample" |
709 ] | 709 ] |
710 }, | |
711 { | |
712 "id": 54, | |
713 "cr_bugs": [124764], | |
714 "description": "Clear uniforms before program use on all platforms", | |
Ken Russell (switch to Gerrit)
2014/02/04 22:15:11
This description, and the name of the feature, are
Zhenyao Mo
2014/02/05 02:02:41
Done.
| |
715 "features": [ | |
716 "clear_uniforms_before_program_use" | |
717 ] | |
710 } | 718 } |
711 ] | 719 ] |
712 } | 720 } |
713 | 721 |
714 ); // LONG_STRING_CONST macro | 722 ); // LONG_STRING_CONST macro |
715 | 723 |
716 } // namespace gpu | 724 } // namespace gpu |
OLD | NEW |