Index: extensions/common/async_event.h |
diff --git a/extensions/common/async_event.h b/extensions/common/async_event.h |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef EXTENSIONS_COMMON_ASYNC_EVENT_H_ |
+#define EXTENSIONS_COMMON_ASYNC_EVENT_H_ |
+ |
+#include <vector> |
+ |
+#include "base/callback_forward.h" |
+#include "base/logging.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/threading/thread_checker.h" |
+ |
+namespace base { |
+class TaskRunner; |
+} |
+ |
+namespace tracked_objects { |
+class Location; |
+} |
+ |
+namespace extensions { |
+ |
+// This class represents an event that's expected to happen once. It |
+// allows clients to guarantee that code is run after the event has |
+// happened. If the AsyncEvent is destroyed before it happens, the |
+// delayed closures are destroyed without being run. |
+// |
+// This class is similar to a WaitableEvent combined with several |
+// WaitableEventWatchers, but using it is simpler. |
+// |
+// This class is not thread-safe, and must be used from a single thread. |
+// |
+// OneShotEvent? |
+class AsyncEvent { |
Devlin
2013/05/15 00:21:16
Just my opinion, but I think that AsyncEvent is a
Jeffrey Yasskin
2013/05/15 03:07:18
Yeah, this name isn't great. I'd like to use just
|
+ public: |
+ AsyncEvent(); |
+ ~AsyncEvent(); |
+ |
+ // True if MarkHappened has been called. |
+ bool has_happened() const { |
Jeffrey Yasskin
2013/05/15 03:07:18
Maybe done, released, or notified?
|
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ return happened_; |
+ } |
+ |
+ // Causes has_happened() to return true and all queued tasks to be |
+ // run in an arbitrary order. This method must only be called once. |
+ void MarkHappened(); |
+ |
+ // Scheduled |task| to be called on |runner| after has_happened() |
+ // becomes true. Inside |task|, if this AsyncEvent is still alive, |
+ // CHECK(has_happened()) will never fail (which implies that |
+ // AsyncEvent::Reset() doesn't exist). |
+ // |
+ // |runner|==NULL indicates that |task| should run on |
+ // MessageLoopProxy::current(). |
+ // |
+ // Tasks may be run in an arbitrary order, not just FIFO. Tasks |
+ // will never be called on the current thread before this function |
+ // returns. |
+ // |
+ // Const because RunAfter doesn't modify the logical state of this |
+ // object (which is just the happened_ bit). |
+ void RunAfter(const tracked_objects::Location& from_here, |
Jeffrey Yasskin
2013/05/15 03:07:18
event.RunAfter(task) isn't great either. Maybe eve
|
+ const base::Closure& task, |
+ const scoped_refptr<base::TaskRunner>& runner = 0) const; |
Devlin
2013/05/15 00:21:16
Style forbids default arguments here: http://googl
Jeffrey Yasskin
2013/05/15 03:07:18
Sure, switched to 2 overloads instead and removed
|
+ |
+ private: |
+ struct TaskInfo; |
+ |
+ base::ThreadChecker thread_checker_; |
+ |
+ bool happened_; |
+ |
+ // The task list is mutable because it's not part of the logical |
+ // state of the object. This lets us return const references to the |
+ // AsyncEvent to clients that just want to run tasks through it |
+ // without worrying that they'll mark the event as having happened. |
+ // |
+ // Optimization note: We could reduce the size of this class to a |
+ // single pointer by storing |happened_| in the low bit of a |
+ // pointer, and storing the size and capacity of the array (if any) |
+ // on the far end of the pointer. |
+ mutable std::vector<TaskInfo> tasks_; |
+}; |
+ |
+}; |
Devlin
2013/05/15 00:21:16
s/;/ \/\/ namespace extensions
Jeffrey Yasskin
2013/05/15 03:07:18
Done.
|
+ |
+#endif // EXTENSIONS_COMMON_ASYNC_EVENT_H_ |
Devlin
2013/05/15 00:21:16
nit: remove extra space after //.
Jeffrey Yasskin
2013/05/15 03:07:18
Done.
|