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Unified Diff: extensions/common/async_event.h

Issue 14757022: Add a non-blocking "OneShotEvent" class (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: dcronin's comments; ExtensionSystem::ready; and WeakPtr support Created 7 years, 7 months ago
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Index: extensions/common/async_event.h
diff --git a/extensions/common/async_event.h b/extensions/common/async_event.h
new file mode 100644
index 0000000000000000000000000000000000000000..1773d2972bc4c3942ecd4063e936e61013f3b18a
--- /dev/null
+++ b/extensions/common/async_event.h
@@ -0,0 +1,94 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef EXTENSIONS_COMMON_ASYNC_EVENT_H_
+#define EXTENSIONS_COMMON_ASYNC_EVENT_H_
+
+#include <vector>
+
+#include "base/callback_forward.h"
+#include "base/logging.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/weak_ptr.h"
+#include "base/threading/thread_checker.h"
+
+namespace base {
+class TaskRunner;
+}
+
+namespace tracked_objects {
+class Location;
+}
+
+namespace extensions {
+
+// This class represents an event that's expected to happen once. It
+// allows clients to guarantee that code is run after the event has
+// happened. If the AsyncEvent is destroyed before it happens, the
+// delayed closures are destroyed without being run.
+//
+// This class is similar to a WaitableEvent combined with several
+// WaitableEventWatchers, but using it is simpler.
Matt Perry 2013/05/15 21:08:54 Maybe there's a way to unify these concepts someho
Jeffrey Yasskin 2013/05/15 22:46:50 Signal is easy enough. With "Latch" as the class,
Matt Perry 2013/05/15 22:55:40 As a consumer of the class, I think I'd find it ha
Jeffrey Yasskin 2013/05/15 23:17:53 Renamed to is_signaled(), and renamed the class a
+//
+// This class is not thread-safe, and must be used from a single thread.
+class AsyncEvent : public base::SupportsWeakPtr<AsyncEvent> {
Matt Perry 2013/05/15 21:08:54 Can you change the class name? And I don't like wh
Jeffrey Yasskin 2013/05/15 22:46:50 Changed. We'll see if you want something else. ;)
+ public:
+ AsyncEvent();
+ ~AsyncEvent();
+
+ // True if MarkHappened has been called.
+ bool has_happened() const {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ return happened_;
+ }
+
+ // Causes has_happened() to return true and all queued tasks to be
+ // run in an arbitrary order. This method must only be called once.
+ void MarkHappened();
+
+ // Scheduled |task| to be called on |runner| after has_happened()
+ // becomes true. Inside |task|, if this AsyncEvent is still alive,
+ // CHECK(has_happened()) will never fail (which implies that
+ // AsyncEvent::Reset() doesn't exist).
+ //
+ // If |*this| is destroyed before happening, none of these tasks
+ // will be executed.
+ //
+ // Omitting the |runner| argument indicates that |task| should run
+ // on MessageLoopProxy::current().
+ //
+ // Tasks may be run in an arbitrary order, not just FIFO. Tasks
+ // will never be called on the current thread before this function
+ // returns.
+ //
+ // Const because RunAfter doesn't modify the logical state of this
+ // object (which is just the happened_ bit).
+ void RunAfter(const tracked_objects::Location& from_here,
Matt Perry 2013/05/15 21:08:54 Is from_here really useful? Seems that most caller
Jeffrey Yasskin 2013/05/15 22:46:50 I think you're saying that any function passed to
Matt Perry 2013/05/15 22:55:40 Yes, I think it's less likely to be useful for thi
Jeffrey Yasskin 2013/05/15 23:17:53 I managed to convince Matt that the from_here was
+ const base::Closure& task) const;
+ void RunAfter(const tracked_objects::Location& from_here,
+ const base::Closure& task,
+ const scoped_refptr<base::TaskRunner>& runner) const;
+
+ private:
+ struct TaskInfo;
+
+ base::ThreadChecker thread_checker_;
+
+ bool happened_;
+
+ // The task list is mutable because it's not part of the logical
+ // state of the object. This lets us return const references to the
+ // AsyncEvent to clients that just want to run tasks through it
+ // without worrying that they'll mark the event as having happened.
+ //
+ // Optimization note: We could reduce the size of this class to a
Matt Perry 2013/05/15 21:08:54 There won't be enough of these objects for that to
Jeffrey Yasskin 2013/05/15 22:46:50 There might be, but there aren't yet, which is why
+ // single pointer by storing |happened_| in the low bit of a
+ // pointer, and storing the size and capacity of the array (if any)
+ // on the far end of the pointer.
+ mutable std::vector<TaskInfo> tasks_;
+};
+
+} // namespace extensions
+
+#endif // EXTENSIONS_COMMON_ASYNC_EVENT_H_

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