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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "extensions/common/one_shot_event.h" | |
| 6 | |
| 7 #include "base/callback.h" | |
| 8 #include "base/location.h" | |
| 9 #include "base/message_loop/message_loop_proxy.h" | |
| 10 #include "base/task_runner.h" | |
| 11 | |
| 12 using base::TaskRunner; | |
| 13 | |
| 14 namespace extensions { | |
| 15 | |
| 16 struct OneShotEvent::TaskInfo { | |
| 17 TaskInfo() {} | |
| 18 TaskInfo(const tracked_objects::Location& from_here, | |
| 19 const scoped_refptr<TaskRunner>& runner, | |
| 20 const base::Closure& task) | |
| 21 : from_here(from_here), runner(runner), task(task) { | |
| 22 CHECK(runner != NULL); // Detect mistakes with a decent stack frame. | |
|
not at google - send to devlin
2013/05/16 15:51:08
just CHECK(runner)?
Jeffrey Yasskin
2013/05/16 19:05:36
I have no idea. Sure.
| |
| 23 } | |
| 24 tracked_objects::Location from_here; | |
| 25 scoped_refptr<TaskRunner> runner; | |
| 26 base::Closure task; | |
| 27 }; | |
| 28 | |
| 29 OneShotEvent::OneShotEvent() : signaled_(false) {} | |
| 30 OneShotEvent::~OneShotEvent() {} | |
| 31 | |
| 32 void OneShotEvent::ThenRun(const tracked_objects::Location& from_here, | |
| 33 const base::Closure& task) const { | |
|
not at google - send to devlin
2013/05/16 15:51:08
indentation +1
looks like there are a couple of ot
Jeffrey Yasskin
2013/05/16 19:05:36
Oops, done.
| |
| 34 ThenRun(from_here, task, base::MessageLoopProxy::current()); | |
| 35 } | |
| 36 | |
| 37 void OneShotEvent::ThenRun(const tracked_objects::Location& from_here, | |
| 38 const base::Closure& task, | |
| 39 const scoped_refptr<TaskRunner>& runner) const { | |
| 40 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 41 | |
| 42 if (is_signaled()) { | |
|
not at google - send to devlin
2013/05/16 15:51:08
I actually wonder if this may at some point cause
Jeffrey Yasskin
2013/05/16 19:05:36
We talked about this offline, and agreed on the fo
Matt Perry
2013/05/16 19:12:04
RunWhenSignaled?
Jeffrey Yasskin
2013/05/16 19:14:42
I dislike that one because it implies the task wil
Jeffrey Yasskin
2013/05/16 21:36:16
A quick vote in the extensions room concluded that
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| 43 runner->PostTask(from_here, task); | |
| 44 } else { | |
| 45 tasks_.push_back(TaskInfo(from_here, runner, task)); | |
| 46 } | |
| 47 } | |
| 48 | |
| 49 void OneShotEvent::Signal() { | |
| 50 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 51 | |
| 52 CHECK(!signaled_) << "Only call Signal once."; | |
| 53 | |
| 54 signaled_ = true; | |
| 55 // After this point, a call to ThenRun() from one of the queued | |
| 56 // tasks could proceed immediately, but the fact that this object is | |
| 57 // single-threaded prevents that from being relevant. | |
| 58 | |
| 59 // We could randomize tasks_ in debug mode in order to check that | |
| 60 // the order doesn't matter... | |
| 61 for (size_t i = 0; i < tasks_.size(); ++i) { | |
| 62 tasks_[i].runner->PostTask(tasks_[i].from_here, tasks_[i].task); | |
| 63 } | |
| 64 } | |
| 65 | |
| 66 } // namespace extensions | |
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