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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef EXTENSIONS_COMMON_ASYNC_EVENT_H_ | |
| 6 #define EXTENSIONS_COMMON_ASYNC_EVENT_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/callback_forward.h" | |
| 11 #include "base/logging.h" | |
| 12 #include "base/memory/ref_counted.h" | |
| 13 #include "base/memory/weak_ptr.h" | |
| 14 #include "base/threading/thread_checker.h" | |
| 15 | |
| 16 namespace base { | |
| 17 class TaskRunner; | |
| 18 } | |
| 19 | |
| 20 namespace tracked_objects { | |
| 21 class Location; | |
| 22 } | |
| 23 | |
| 24 namespace extensions { | |
| 25 | |
| 26 // This class represents an event that's expected to happen once. It | |
| 27 // allows clients to guarantee that code is run after the event has | |
| 28 // happened. If the AsyncEvent is destroyed before it happens, the | |
| 29 // delayed closures are destroyed without being run. | |
| 30 // | |
| 31 // This class is similar to a WaitableEvent combined with several | |
| 32 // WaitableEventWatchers, but using it is simpler. | |
|
Matt Perry
2013/05/15 21:08:54
Maybe there's a way to unify these concepts someho
Jeffrey Yasskin
2013/05/15 22:46:50
Signal is easy enough. With "Latch" as the class,
Matt Perry
2013/05/15 22:55:40
As a consumer of the class, I think I'd find it ha
Jeffrey Yasskin
2013/05/15 23:17:53
Renamed to is_signaled(), and renamed the class a
| |
| 33 // | |
| 34 // This class is not thread-safe, and must be used from a single thread. | |
| 35 class AsyncEvent : public base::SupportsWeakPtr<AsyncEvent> { | |
|
Matt Perry
2013/05/15 21:08:54
Can you change the class name? And I don't like wh
Jeffrey Yasskin
2013/05/15 22:46:50
Changed. We'll see if you want something else. ;)
| |
| 36 public: | |
| 37 AsyncEvent(); | |
| 38 ~AsyncEvent(); | |
| 39 | |
| 40 // True if MarkHappened has been called. | |
| 41 bool has_happened() const { | |
| 42 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 43 return happened_; | |
| 44 } | |
| 45 | |
| 46 // Causes has_happened() to return true and all queued tasks to be | |
| 47 // run in an arbitrary order. This method must only be called once. | |
| 48 void MarkHappened(); | |
| 49 | |
| 50 // Scheduled |task| to be called on |runner| after has_happened() | |
| 51 // becomes true. Inside |task|, if this AsyncEvent is still alive, | |
| 52 // CHECK(has_happened()) will never fail (which implies that | |
| 53 // AsyncEvent::Reset() doesn't exist). | |
| 54 // | |
| 55 // If |*this| is destroyed before happening, none of these tasks | |
| 56 // will be executed. | |
| 57 // | |
| 58 // Omitting the |runner| argument indicates that |task| should run | |
| 59 // on MessageLoopProxy::current(). | |
| 60 // | |
| 61 // Tasks may be run in an arbitrary order, not just FIFO. Tasks | |
| 62 // will never be called on the current thread before this function | |
| 63 // returns. | |
| 64 // | |
| 65 // Const because RunAfter doesn't modify the logical state of this | |
| 66 // object (which is just the happened_ bit). | |
| 67 void RunAfter(const tracked_objects::Location& from_here, | |
|
Matt Perry
2013/05/15 21:08:54
Is from_here really useful? Seems that most caller
Jeffrey Yasskin
2013/05/15 22:46:50
I think you're saying that any function passed to
Matt Perry
2013/05/15 22:55:40
Yes, I think it's less likely to be useful for thi
Jeffrey Yasskin
2013/05/15 23:17:53
I managed to convince Matt that the from_here was
| |
| 68 const base::Closure& task) const; | |
| 69 void RunAfter(const tracked_objects::Location& from_here, | |
| 70 const base::Closure& task, | |
| 71 const scoped_refptr<base::TaskRunner>& runner) const; | |
| 72 | |
| 73 private: | |
| 74 struct TaskInfo; | |
| 75 | |
| 76 base::ThreadChecker thread_checker_; | |
| 77 | |
| 78 bool happened_; | |
| 79 | |
| 80 // The task list is mutable because it's not part of the logical | |
| 81 // state of the object. This lets us return const references to the | |
| 82 // AsyncEvent to clients that just want to run tasks through it | |
| 83 // without worrying that they'll mark the event as having happened. | |
| 84 // | |
| 85 // Optimization note: We could reduce the size of this class to a | |
|
Matt Perry
2013/05/15 21:08:54
There won't be enough of these objects for that to
Jeffrey Yasskin
2013/05/15 22:46:50
There might be, but there aren't yet, which is why
| |
| 86 // single pointer by storing |happened_| in the low bit of a | |
| 87 // pointer, and storing the size and capacity of the array (if any) | |
| 88 // on the far end of the pointer. | |
| 89 mutable std::vector<TaskInfo> tasks_; | |
| 90 }; | |
| 91 | |
| 92 } // namespace extensions | |
| 93 | |
| 94 #endif // EXTENSIONS_COMMON_ASYNC_EVENT_H_ | |
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