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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_QUADS_RENDER_PASS_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_H_ |
6 #define CC_QUADS_RENDER_PASS_H_ | 6 #define CC_QUADS_RENDER_PASS_H_ |
7 | 7 |
8 #include <utility> | 8 #include <utility> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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110 | 110 |
111 // If non-empty, the renderer should produce a copy of the render pass' | 111 // If non-empty, the renderer should produce a copy of the render pass' |
112 // contents as a bitmap, and give a copy of the bitmap to each callback in | 112 // contents as a bitmap, and give a copy of the bitmap to each callback in |
113 // this list. This property should not be serialized between compositors, as | 113 // this list. This property should not be serialized between compositors, as |
114 // it only makes sense in the root compositor. | 114 // it only makes sense in the root compositor. |
115 std::vector<scoped_ptr<CopyOutputRequest>> copy_requests; | 115 std::vector<scoped_ptr<CopyOutputRequest>> copy_requests; |
116 | 116 |
117 QuadList quad_list; | 117 QuadList quad_list; |
118 SharedQuadStateList shared_quad_state_list; | 118 SharedQuadStateList shared_quad_state_list; |
119 | 119 |
| 120 // This vector contains the complete set of SurfaceIds referenced by |
| 121 // DrawQuads in quad_list. |
| 122 std::vector<SurfaceId> referenced_surfaces; |
| 123 |
120 protected: | 124 protected: |
121 explicit RenderPass(size_t num_layers); | 125 explicit RenderPass(size_t num_layers); |
122 RenderPass(); | 126 RenderPass(); |
123 RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); | 127 RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size); |
124 | 128 |
125 private: | 129 private: |
126 template <typename DrawQuadType> | 130 template <typename DrawQuadType> |
127 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { | 131 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { |
128 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); | 132 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad)); |
129 } | 133 } |
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141 } | 145 } |
142 }; | 146 }; |
143 } // namespace BASE_HASH_NAMESPACE | 147 } // namespace BASE_HASH_NAMESPACE |
144 | 148 |
145 namespace cc { | 149 namespace cc { |
146 typedef std::vector<scoped_ptr<RenderPass>> RenderPassList; | 150 typedef std::vector<scoped_ptr<RenderPass>> RenderPassList; |
147 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; | 151 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap; |
148 } // namespace cc | 152 } // namespace cc |
149 | 153 |
150 #endif // CC_QUADS_RENDER_PASS_H_ | 154 #endif // CC_QUADS_RENDER_PASS_H_ |
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