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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1475343002: Revert of [turbofan] Implemented the TruncateFloat32ToInt64 TurboFan operator. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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431 } 431 }
432 Node* ChangeUint32ToFloat64(Node* a) { 432 Node* ChangeUint32ToFloat64(Node* a) {
433 return AddNode(machine()->ChangeUint32ToFloat64(), a); 433 return AddNode(machine()->ChangeUint32ToFloat64(), a);
434 } 434 }
435 Node* ChangeFloat64ToInt32(Node* a) { 435 Node* ChangeFloat64ToInt32(Node* a) {
436 return AddNode(machine()->ChangeFloat64ToInt32(), a); 436 return AddNode(machine()->ChangeFloat64ToInt32(), a);
437 } 437 }
438 Node* ChangeFloat64ToUint32(Node* a) { 438 Node* ChangeFloat64ToUint32(Node* a) {
439 return AddNode(machine()->ChangeFloat64ToUint32(), a); 439 return AddNode(machine()->ChangeFloat64ToUint32(), a);
440 } 440 }
441 Node* TruncateFloat32ToInt64(Node* a) {
442 return AddNode(machine()->TruncateFloat32ToInt64(), a);
443 }
444 Node* TruncateFloat64ToInt64(Node* a) { 441 Node* TruncateFloat64ToInt64(Node* a) {
445 return AddNode(machine()->TruncateFloat64ToInt64(), a); 442 return AddNode(machine()->TruncateFloat64ToInt64(), a);
446 } 443 }
447 Node* TruncateFloat64ToUint64(Node* a) { 444 Node* TruncateFloat64ToUint64(Node* a) {
448 return AddNode(machine()->TruncateFloat64ToUint64(), a); 445 return AddNode(machine()->TruncateFloat64ToUint64(), a);
449 } 446 }
450 Node* ChangeInt32ToInt64(Node* a) { 447 Node* ChangeInt32ToInt64(Node* a) {
451 return AddNode(machine()->ChangeInt32ToInt64(), a); 448 return AddNode(machine()->ChangeInt32ToInt64(), a);
452 } 449 }
453 Node* ChangeUint32ToUint64(Node* a) { 450 Node* ChangeUint32ToUint64(Node* a) {
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638 BasicBlock* current_block_; 635 BasicBlock* current_block_;
639 636
640 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 637 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
641 }; 638 };
642 639
643 } // namespace compiler 640 } // namespace compiler
644 } // namespace internal 641 } // namespace internal
645 } // namespace v8 642 } // namespace v8
646 643
647 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 644 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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