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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
4 | 4 |
5 /// A library that wraps [Timer] in a way that can be mocked out in test code. | 5 /// A library that wraps [Timer] in a way that can be mocked out in test code. |
6 /// Application code only needs to use [newTimer] to get an instance of [Timer]. | 6 /// Application code only needs to use [newTimer] to get an instance of [Timer]. |
7 /// Then test code can call [mock] to mock out all new [Timer] instances so that | 7 /// Then test code can call [mock] to mock out all new [Timer] instances so that |
8 /// they're controllable by a returned [Clock] object. | 8 /// they're controllable by a returned [Clock] object. |
9 library mock_clock; | 9 library mock_clock; |
10 | 10 |
(...skipping 27 matching lines...) Expand all Loading... | |
38 | 38 |
39 /// A clock that controls when mocked [Timer]s move forward in time. It starts | 39 /// A clock that controls when mocked [Timer]s move forward in time. It starts |
40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each | 40 /// at time 0 and advances forward millisecond-by-millisecond, broadcasting each |
41 /// tick on the [onTick] stream. | 41 /// tick on the [onTick] stream. |
42 class Clock { | 42 class Clock { |
43 /// The current time of the clock, in milliseconds. Starts at 0. | 43 /// The current time of the clock, in milliseconds. Starts at 0. |
44 int get time => _time; | 44 int get time => _time; |
45 int _time = 0; | 45 int _time = 0; |
46 | 46 |
47 /// The stream of millisecond ticks of the clock. | 47 /// The stream of millisecond ticks of the clock. |
48 Stream<int> get onTick { | 48 Stream<int> get onTick => _onTickControllerStream; |
49 if (_onTickControllerStream == null) { | 49 |
50 _onTickControllerStream = _onTickController.stream.asBroadcastStream(); | 50 StreamController<int> _onTickController; |
51 } | 51 Stream<int> _onTickControllerStream; |
52 return _onTickControllerStream; | 52 |
53 Clock._() { | |
54 _initStream(); | |
53 } | 55 } |
54 | 56 |
55 final _onTickController = new StreamController<int>(); | 57 /// Creates a new stream controller and its stream as broadcast stream. |
floitsch
2013/05/22 16:26:29
The behavior is not the same anymore.
When there a
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56 Stream<int> _onTickControllerStream; | 58 /// When a stream controller is cancelled, a new controller is created |
57 | 59 /// to give the perception of a stream that can be listened to more than |
58 Clock._(); | 60 /// once. |
61 void _initStream() { | |
62 _onTickController = new StreamController<int>(onCancel: _initStream); | |
63 _onTickControllerStream = _onTickController.stream.asBroadcastStream(); | |
64 } | |
nweiz
2013/05/22 18:42:41
I don't understand these changes. Why are we creat
Lasse Reichstein Nielsen
2013/05/24 06:02:49
The stream-controller only received the cancel whe
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59 | 65 |
60 /// Advances the clock forward by [milliseconds]. This works like synchronous | 66 /// Advances the clock forward by [milliseconds]. This works like synchronous |
61 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled | 67 /// code that takes [milliseconds] to execute; any [Timer]s that are scheduled |
62 /// to fire during the interval will do so asynchronously once control returns | 68 /// to fire during the interval will do so asynchronously once control returns |
63 /// to the event loop. | 69 /// to the event loop. |
64 void tick([int milliseconds=1]) { | 70 void tick([int milliseconds=1]) { |
65 for (var i = 0; i < milliseconds; i++) { | 71 for (var i = 0; i < milliseconds; i++) { |
66 var tickTime = ++_time; | 72 var tickTime = ++_time; |
67 new Future.value().then((_) => _onTickController.add(tickTime)); | 73 runAsync(() => _onTickController.add(tickTime)); |
68 } | 74 } |
69 } | 75 } |
70 | 76 |
71 /// Automatically progresses forward in time as long as there are still | 77 /// Automatically progresses forward in time as long as there are still |
72 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each | 78 /// subscribers to [onTick] (that is, [Timer]s waiting to fire). After each |
73 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent | 79 /// tick, this pumps the event loop repeatedly so that all non-clock-dependent |
74 /// code runs before the next tick. | 80 /// code runs before the next tick. |
75 void run() { | 81 void run() { |
76 pumpEventQueue().then((_) { | 82 pumpEventQueue().then((_) { |
77 if (!_onTickController.hasListener) return; | 83 if (_onTickController == null) return; |
floitsch
2013/05/22 16:26:29
the _onTickController can never be null. I think t
Lasse Reichstein Nielsen
2013/05/24 06:02:49
Good point.
| |
78 tick(); | 84 tick(); |
79 return run(); | 85 return run(); |
80 }); | 86 }); |
81 } | 87 } |
82 } | 88 } |
83 | 89 |
84 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than | 90 /// A mock implementation of [Timer] that uses [Clock] to keep time, rather than |
85 /// the system clock. | 91 /// the system clock. |
86 class _MockTimer implements Timer { | 92 class _MockTimer implements Timer { |
87 /// The time at which the timer should fire. | 93 /// The time at which the timer should fire. |
88 final int _time; | 94 final int _time; |
89 | 95 |
90 /// The callback to run when the timer fires. | 96 /// The callback to run when the timer fires. |
91 final TimerCallback _callback; | 97 final TimerCallback _callback; |
92 | 98 |
93 /// The subscription to the [Clock.onTick] stream. | 99 /// The subscription to the [Clock.onTick] stream. |
94 StreamSubscription _subscription; | 100 StreamSubscription _subscription; |
95 | 101 |
96 _MockTimer(Duration duration, this._callback) | 102 _MockTimer(Duration duration, this._callback) |
97 : _time = _clock.time + duration.inMilliseconds { | 103 : _time = _clock.time + duration.inMilliseconds { |
98 _subscription = _clock.onTick.listen((time) { | 104 _subscription = _clock.onTick.listen((time) { |
99 if (time < _time) return; | 105 if (time < _time) return; |
100 _subscription.cancel(); | 106 _subscription.cancel(); |
101 _callback(); | 107 _callback(); |
102 }); | 108 }); |
103 } | 109 } |
104 | 110 |
105 void cancel() => _subscription.cancel(); | 111 void cancel() => _subscription.cancel(); |
106 } | 112 } |
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