Index: snapshot/win/pe_image_resource_reader.h |
diff --git a/snapshot/win/pe_image_resource_reader.h b/snapshot/win/pe_image_resource_reader.h |
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+// Copyright 2015 The Crashpad Authors. All rights reserved. |
+// |
+// Licensed under the Apache License, Version 2.0 (the "License"); |
+// you may not use this file except in compliance with the License. |
+// You may obtain a copy of the License at |
+// |
+// http://www.apache.org/licenses/LICENSE-2.0 |
+// |
+// Unless required by applicable law or agreed to in writing, software |
+// distributed under the License is distributed on an "AS IS" BASIS, |
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+// See the License for the specific language governing permissions and |
+// limitations under the License. |
+ |
+#ifndef CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_ |
+#define CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_ |
+ |
+#include <stdint.h> |
+#include <windows.h> |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "snapshot/win/process_subrange_reader.h" |
+#include "util/misc/initialization_state_dcheck.h" |
+#include "util/win/address_types.h" |
+ |
+namespace crashpad { |
+ |
+//! \brief A reader for resources stored in PE images mapped into another |
+//! process. |
+//! |
+//! \sa PEImageReader |
+class PEImageResourceReader { |
+ public: |
+ PEImageResourceReader(); |
+ ~PEImageResourceReader(); |
+ |
+ //! \brief Initializes the resource reader. |
+ //! |
+ //! \param[in] module_subrange_reader The reader for the module. |
+ //! \param[in] resources_directory_entry The module’s `IMAGE_DATA_DIRECTORY` |
+ //! for its resources area. This is taken from the module’s |
+ //! `IMAGE_OPTIONAL_HEADER::DataDirectory` at index |
+ //! `IMAGE_DIRECTORY_ENTRY_RESOURCE`. |
+ //! |
+ //! \return `true` on success, `false` on failure with a message logged. |
+ bool Initialize(const ProcessSubrangeReader& module_subrange_reader, |
+ const IMAGE_DATA_DIRECTORY& resources_directory_entry); |
+ |
+ //! \brief Locates a resource in a module by its ID. |
+ //! |
+ //! This method is similar to `FindResourceEx()`, but it operates on modules |
+ //! loaded in a remote process’ address space. It is not necessary to |
+ //! `LoadLibrary()` a module into a process in order to use this method. |
+ //! |
+ //! No support is provided at present for locating resources by \a type or \a |
+ //! name using strings as opposed to integer identifiers. |
+ //! |
+ //! Languages are scanned in the order determined by |
+ //! GetEntryFromResourceDirectoryByLanguage(). |
+ //! |
+ //! \param[in] type The integer identifier of the resource type, as in the |
+ //! `lpType` parameter of `FindResourceEx()`. |
+ //! \param[in] name The integer identifier of the resource, as in the `lpName` |
+ //! parameter of `FindResourceEx()`. |
+ //! \param[in] language The language of the resource, as in the `wLanguage` |
+ //! parameter of `FindResourceEx()`. |
+ //! \param[out] address The address, in the remote process’ address space, of |
+ //! the resource data. |
+ //! \param[out] size The size of the resource data. |
+ //! \param[out] code_page The code page used to encode textual resource data. |
+ //! This parameter is optional. |
+ //! |
+ //! \return `true` on success, with the out parameters set appropriately. |
+ //! `false` if the resource was not found, without logging any messages. |
+ //! `false` on failure, with a message logged. |
+ bool FindResourceByID(uint16_t type, |
+ uint16_t name, |
+ uint16_t language, |
+ WinVMAddress* address, |
+ WinVMSize* size, |
+ uint32_t* code_page) const; |
+ |
+ private: |
+ //! \brief Locates a resource directory entry within a resource directory by |
+ //! integer ID. |
+ //! |
+ //! \param[in] resource_directory_offset The offset, in the module’s resources |
+ //! area, of the resource directory to search. |
+ //! \param[in] id The integer identifier of the resource to search for. |
+ //! \param[in] want_subdirectory `true` if the resource directory entry is |
+ //! expected to be a resource directory itself, `false` otherwise. |
+ //! |
+ //! \return The offset, in the module’s resources area, of the entry that was |
+ //! found. On failure, `0`. `0` is technically a valid offset, but it |
+ //! corresponds to the root resource directory, which should never be the |
+ //! offset of another resource directory entry. If \a id was not found, |
+ //! `0` will be returned without logging anything. For other failures, a |
+ //! message will be logged. |
+ uint32_t GetEntryFromResourceDirectoryByID(uint32_t resource_directory_offset, |
+ uint16_t id, |
+ bool want_subdirectory) const; |
+ |
+ //! \brief Locates a resource directory entry within a resource directory by |
+ //! language. |
+ //! |
+ //! This method is similar to GetEntryFromResourceDirectoryByID() with \a |
+ //! want_subdirectory set to `false`. Attempts are made to locate the resource |
+ //! by using these languages: |
+ //! <ul> |
+ //! <li>If \a language is `LANG_NEUTRAL`:</li> |
+ //! <ul> |
+ //! <li>Unless `SUBLANG_SYS_DEFAULT` is specified, the language of the |
+ //! thread’s locale, with its normal sublanguage and with |
+ //! `SUBLANG_NEUTRAL`.</li> |
+ //! <li>Unless `SUBLANG_SYS_DEFAULT` is specified, the language of the |
+ //! user’s default locale, with its normal sublanguage and with |
+ //! `SUBLANG_NEUTRAL`.</li> |
+ //! <li>Unless `SUBLANG_DEFAULT` is specified, the language of the |
+ //! system’s default locale, with its normal sublanguage and with |
+ //! `SUBLANG_NEUTRAL`.</li> |
+ //! </ul> |
+ //! <li>If \a language is not `LANG_NEUTRAL`:</li> |
+ //! <ul> |
+ //! <li>\a language</li> |
+ //! <li>\a language, with `SUBLANG_NEUTRAL`</li> |
+ //! </ul> |
+ //! <li>`LANG_NEUTRAL` with `SUBLANG_NEUTRAL`</li> |
+ //! <li>`LANG_ENGLISH` with `SUBLANG_DEFAULT`</li> |
+ //! <li>If none of the above match, the first language found</li> |
+ //! </ul> |
+ //! |
+ //! If only a specific language is desired without any fallbacks, call |
+ //! GetEntryFromResourceDirectoryByID() with the language directory’s offset |
+ //! instead, passing the desired language in the \a id parameter, and `false` |
+ //! for \a want_subdirectory. |
+ //! |
+ //! \param[in] language_directory_offset The offset, in the module’s resources |
+ //! area, of the resource directory to search. |
+ //! \param[in] language The language of the resource to search for. |
+ //! |
+ //! \return The return value is as in GetEntryFromResourceDirectoryByID(). |
+ uint32_t GetEntryFromResourceDirectoryByLanguage( |
+ uint32_t language_directory_offset, |
+ uint16_t language) const; |
+ |
+ //! \brief Reads a resource directory. |
+ //! |
+ //! \param[in] resource_directory_offset The offset, in the module’s resources |
+ //! area, of the resource directory to read. |
+ //! \param[out] resource_directory The `IMAGE_RESOURCE_DIRECTORY` structure. |
+ //! This parameter is optional. |
+ //! \param[out] named_entries A vector of \a |
+ //! resource_directory->NumberOfNamedEntries |
+ //! `IMAGE_RESOURCE_DIRECTORY_ENTRY` items that follow the resource |
+ //! directory. This parameter is optional. |
+ //! \param[out] id_entries A vector of \a |
+ //! resource_directory->NumberOfIdEntries `IMAGE_RESOURCE_DIRECTORY_ENTRY` |
+ //! items that follow the named entries. This parameter is optional. |
+ //! |
+ //! \return `true` on success, with the out parameters set appropriately. |
+ //! `false` on failure with a message logged. |
+ bool ReadResourceDirectory( |
+ uint32_t resource_directory_offset, |
+ IMAGE_RESOURCE_DIRECTORY* resource_directory, |
+ std::vector<IMAGE_RESOURCE_DIRECTORY_ENTRY>* named_entries, |
+ std::vector<IMAGE_RESOURCE_DIRECTORY_ENTRY>* id_entries) const; |
+ |
+ ProcessSubrangeReader resources_subrange_reader_; |
+ WinVMAddress module_base_; |
+ InitializationStateDcheck initialized_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(PEImageResourceReader); |
+}; |
+ |
+} // namespace crashpad |
+ |
+#endif // CRASHPAD_SNAPSHOT_WIN_PE_IMAGE_RESOURCE_READER_H_ |