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Side by Side Diff: content/common/gpu/media/vt_video_decode_accelerator.h

Issue 1474823002: content/common/gpu/media add platform suffix to some files (cleanup) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Reverted naming video_encode_accelerator_unittest.cc; A few content/content_tests.gypi alphabetical… Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <stdint.h>
9
10 #include <map>
11 #include <queue>
12
13 #include "base/mac/scoped_cftyperef.h"
14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/message_loop/message_loop.h"
17 #include "base/threading/thread.h"
18 #include "base/threading/thread_checker.h"
19 #include "content/common/gpu/media/vt.h"
20 #include "media/filters/h264_parser.h"
21 #include "media/video/h264_poc.h"
22 #include "media/video/video_decode_accelerator.h"
23 #include "ui/gfx/geometry/size.h"
24 #include "ui/gl/gl_context_cgl.h"
25 #include "ui/gl/gl_image_io_surface.h"
26
27 namespace content {
28
29 // Preload VideoToolbox libraries, needed for sandbox warmup.
30 bool InitializeVideoToolbox();
31
32 // VideoToolbox.framework implementation of the VideoDecodeAccelerator
33 // interface for Mac OS X (currently limited to 10.9+).
34 class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
35 public:
36 explicit VTVideoDecodeAccelerator(
37 const base::Callback<bool(void)>& make_context_current,
38 const base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)>&
39 bind_image);
40 ~VTVideoDecodeAccelerator() override;
41
42 // VideoDecodeAccelerator implementation.
43 bool Initialize(media::VideoCodecProfile profile, Client* client) override;
44 void Decode(const media::BitstreamBuffer& bitstream) override;
45 void AssignPictureBuffers(
46 const std::vector<media::PictureBuffer>& pictures) override;
47 void ReusePictureBuffer(int32_t picture_id) override;
48 void Flush() override;
49 void Reset() override;
50 void Destroy() override;
51 bool CanDecodeOnIOThread() override;
52
53 // Called by OutputThunk() when VideoToolbox finishes decoding a frame.
54 void Output(
55 void* source_frame_refcon,
56 OSStatus status,
57 CVImageBufferRef image_buffer);
58
59 static media::VideoDecodeAccelerator::SupportedProfiles
60 GetSupportedProfiles();
61
62 private:
63 // Logged to UMA, so never reuse values. Make sure to update
64 // VTVDASessionFailureType in histograms.xml to match.
65 enum VTVDASessionFailureType {
66 SFT_SUCCESSFULLY_INITIALIZED = 0,
67 SFT_PLATFORM_ERROR = 1,
68 SFT_INVALID_STREAM = 2,
69 SFT_UNSUPPORTED_STREAM_PARAMETERS = 3,
70 SFT_DECODE_ERROR = 4,
71 SFT_UNSUPPORTED_STREAM = 5,
72 // Must always be equal to largest entry logged.
73 SFT_MAX = SFT_UNSUPPORTED_STREAM
74 };
75
76 enum State {
77 STATE_DECODING,
78 STATE_ERROR,
79 STATE_DESTROYING,
80 };
81
82 enum TaskType {
83 TASK_FRAME,
84 TASK_FLUSH,
85 TASK_RESET,
86 TASK_DESTROY,
87 };
88
89 struct Frame {
90 explicit Frame(int32_t bitstream_id);
91 ~Frame();
92
93 // ID of the bitstream buffer this Frame will be decoded from.
94 int32_t bitstream_id;
95
96 // Relative presentation order of this frame (see AVC spec).
97 int32_t pic_order_cnt;
98
99 // Whether this frame is an IDR.
100 bool is_idr;
101
102 // Number of frames after this one in decode order that can appear before
103 // before it in presentation order.
104 int32_t reorder_window;
105
106 // Size of the decoded frame.
107 // TODO(sandersd): visible_rect.
108 gfx::Size coded_size;
109
110 // VideoToolbox decoded image, if decoding was successful.
111 base::ScopedCFTypeRef<CVImageBufferRef> image;
112 };
113
114 struct Task {
115 Task(TaskType type);
116 ~Task();
117
118 TaskType type;
119 linked_ptr<Frame> frame;
120 };
121
122 struct PictureInfo {
123 PictureInfo(uint32_t client_texture_id, uint32_t service_texture_id);
124 ~PictureInfo();
125
126 // Image buffer, kept alive while they are bound to pictures.
127 base::ScopedCFTypeRef<CVImageBufferRef> cv_image;
128
129 // The GLImage representation of |cv_image|. This is kept around to ensure
130 // that Destroy is called on it before it hits its destructor (there is a
131 // DCHECK that requires this).
132 scoped_refptr<gl::GLImageIOSurface> gl_image;
133
134 // Texture IDs for the image buffer.
135 const uint32_t client_texture_id;
136 const uint32_t service_texture_id;
137
138 private:
139 DISALLOW_COPY_AND_ASSIGN(PictureInfo);
140 };
141
142 //
143 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|.
144 //
145
146 // Compute the |pic_order_cnt| for a frame. Returns true or calls
147 // NotifyError() before returning false.
148 bool ComputePicOrderCnt(
149 const media::H264SPS* sps,
150 const media::H264SliceHeader& slice_hdr,
151 Frame* frame);
152
153 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls
154 // NotifyError() before returning false.
155 bool ConfigureDecoder();
156
157 // Wait for VideoToolbox to output all pending frames. Returns true or calls
158 // NotifyError() before returning false.
159 bool FinishDelayedFrames();
160
161 // |frame| is owned by |pending_frames_|.
162 void DecodeTask(const media::BitstreamBuffer&, Frame* frame);
163 void DecodeDone(Frame* frame);
164
165 //
166 // Methods for interacting with |client_|. Run on |gpu_task_runner_|.
167 //
168 void NotifyError(
169 Error vda_error_type,
170 VTVDASessionFailureType session_failure_type);
171
172 // |type| is the type of task that the flush will complete, one of TASK_FLUSH,
173 // TASK_RESET, or TASK_DESTROY.
174 void QueueFlush(TaskType type);
175 void FlushTask(TaskType type);
176 void FlushDone(TaskType type);
177
178 // Try to make progress on tasks in the |task_queue_| or sending frames in the
179 // |reorder_queue_|.
180 void ProcessWorkQueues();
181
182 // These methods returns true if a task was completed, false otherwise.
183 bool ProcessTaskQueue();
184 bool ProcessReorderQueue();
185 bool ProcessFrame(const Frame& frame);
186 bool SendFrame(const Frame& frame);
187
188 //
189 // GPU thread state.
190 //
191 base::Callback<bool(void)> make_context_current_;
192 base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)> bind_image_;
193 media::VideoDecodeAccelerator::Client* client_;
194 State state_;
195
196 // Queue of pending flush tasks. This is used to drop frames when a reset
197 // is pending.
198 std::queue<TaskType> pending_flush_tasks_;
199
200 // Queue of tasks to complete in the GPU thread.
201 std::queue<Task> task_queue_;
202
203 // Utility class to define the order of frames in the reorder queue.
204 struct FrameOrder {
205 bool operator()(
206 const linked_ptr<Frame>& lhs,
207 const linked_ptr<Frame>& rhs) const;
208 };
209
210 // Queue of decoded frames in presentation order.
211 std::priority_queue<linked_ptr<Frame>,
212 std::vector<linked_ptr<Frame>>,
213 FrameOrder> reorder_queue_;
214
215 // Size of assigned picture buffers.
216 gfx::Size picture_size_;
217
218 // Frames that have not yet been decoded, keyed by bitstream ID; maintains
219 // ownership of Frame objects while they flow through VideoToolbox.
220 std::map<int32_t, linked_ptr<Frame>> pending_frames_;
221
222 // Set of assigned bitstream IDs, so that Destroy() can release them all.
223 std::set<int32_t> assigned_bitstream_ids_;
224
225 // All picture buffers assigned to us. Used to check if reused picture buffers
226 // should be added back to the available list or released. (They are not
227 // released immediately because we need the reuse event to free the binding.)
228 std::set<int32_t> assigned_picture_ids_;
229
230 // Texture IDs and image buffers of assigned pictures.
231 std::map<int32_t, scoped_ptr<PictureInfo>> picture_info_map_;
232
233 // Pictures ready to be rendered to.
234 std::vector<int32_t> available_picture_ids_;
235
236 //
237 // Decoder thread state.
238 //
239 VTDecompressionOutputCallbackRecord callback_;
240 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_;
241 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_;
242 media::H264Parser parser_;
243 gfx::Size coded_size_;
244
245 int last_sps_id_;
246 std::vector<uint8_t> last_sps_;
247 std::vector<uint8_t> last_spsext_;
248 int last_pps_id_;
249 std::vector<uint8_t> last_pps_;
250 media::H264POC poc_;
251
252 //
253 // Shared state (set up and torn down on GPU thread).
254 //
255 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_;
256 base::ThreadChecker gpu_thread_checker_;
257 base::WeakPtr<VTVideoDecodeAccelerator> weak_this_;
258 base::Thread decoder_thread_;
259
260 // Declared last to ensure that all weak pointers are invalidated before
261 // other destructors run.
262 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_;
263
264 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator);
265 };
266
267 } // namespace content
268
269 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
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