Chromium Code Reviews| Index: src/compiler/fast-accessor-assembler.h |
| diff --git a/src/compiler/fast-accessor-assembler.h b/src/compiler/fast-accessor-assembler.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2c98d9141c4547e26e68fd39fe46fb1a028ce769 |
| --- /dev/null |
| +++ b/src/compiler/fast-accessor-assembler.h |
| @@ -0,0 +1,106 @@ |
| +// Copyright 2015 the V8 project authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
| +#define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |
| + |
| +#include <stdint.h> |
| +#include <vector> |
| + |
| +#include "src/base/macros.h" |
| +#include "src/base/smart-pointers.h" |
| +#include "src/compiler/raw-machine-assembler.h" |
|
Michael Starzinger
2015/11/27 09:15:53
I understand that RMA::Label still forces us to in
Benedikt Meurer
2015/11/27 09:26:23
How about making RMA::Label forward declarable fir
epertoso
2015/11/27 10:04:56
+1.
vogelheim
2015/11/27 16:24:50
Will be done, once cl/1477413002 goes through.
vogelheim
2015/11/27 16:24:50
Done. (Comment. TODO now unnecessary, though.)
vogelheim
2015/11/30 13:41:54
Done.
|
| +#include "src/handles.h" |
| + |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +class Code; |
| +class Isolate; |
| +class Zone; |
| + |
| +namespace compiler { |
| + |
| +class CallDescriptor; |
| +class Label; |
| +class Node; |
| + |
| + |
| +// This interface "exports" an aggregated subset of RawMachineAssembler, for |
| +// use by the API to implement Fast Dom Accessors. (crbug.com/508898). |
|
Michael Starzinger
2015/11/27 09:15:53
nit: Let's drop the reference to the "crbug" in th
vogelheim
2015/11/27 16:24:50
Done.
|
| +// |
| +// This interface is made for this single purpose only and does not attempt |
| +// to implement a general purpose solution. If you need one, please look at |
| +// RawMachineAssembler instead. |
| +// |
| +// The life cycle of a FastAccessorAssembler has two phases: |
| +// - After creating the instance, you can call an arbitrary sequence of |
| +// builder functions to build the desired function. |
| +// - When done, you can Build() the accessor and query for the build results. |
| +// |
| +// You cannot call any result getters before Build() was called & successful; |
| +// and you cannot call any builder functions after Build() was called. |
| +class FastAccessorAssembler { |
| + public: |
| + typedef v8::experimental::FastAccessorBuilder::ValueId ValueId; |
| + typedef v8::experimental::FastAccessorBuilder::LabelId LabelId; |
| + |
| + explicit FastAccessorAssembler(Isolate* isolate); |
| + ~FastAccessorAssembler(); |
| + |
| + // Builder / assembler functions: |
| + ValueId IntegerConstant(int int_constant); |
| + ValueId GetCallTarget(); |
| + ValueId GetParameter(size_t parameter_no); |
| + ValueId GetInternalField(ValueId value_id, int field_no); |
| + ValueId LoadValue(ValueId value_id, int offset); |
| + ValueId LoadObject(ValueId value_id, int offset); |
| + // .. call native. |
| + // .. throw exception |
| + |
| + // Builder / assembler functions for control flow. |
| + void ReturnValue(ValueId value_id); |
| + void CheckFlagSetOrReturnNull(ValueId value_id, int mask); |
| + void CheckNotNullOrReturnNull(ValueId value_id); |
| + // void CheckNotNullOrCallback(ValueId value_id, ..c++-callback type..., |
| + // ValueId arg1, ValueId arg2, ...); |
| + LabelId MakeLabel(); |
| + void SetLabel(LabelId label_id); |
| + void CheckNotNullOrJump(ValueId value_id, LabelId label_id); |
| + |
| + // Assemble the code. |
| + Handle<Code> Build(); |
| + |
| + private: |
| + ValueId FromRaw(Node* node); |
| + LabelId FromRaw(RawMachineAssembler::Label* label); |
| + Node* FromId(ValueId value) const; |
| + RawMachineAssembler::Label* FromId(LabelId value) const; |
| + |
| + Zone* zone() { return &zone_; } |
| + |
| + Zone zone_; |
| + base::SmartPointer<RawMachineAssembler> assembler_; |
| + |
| + // To prevent exposing the RMA internals to the outside world, we'll map |
| + // Node + Label pointers to ValueId integers, and use two vectors to |
| + // remember + check them. |
| + // Since ValueIds can map to either nodes_ or labels_, we can't use the |
| + // same slot for both. |
| + std::vector<Node*> nodes_; |
| + std::vector<RawMachineAssembler::Label*> labels_; |
| + |
| + // Remember the current state for easy error checking. (We prefer to be |
| + // strict as this class will be exposed at the API.) |
| + enum { BUILDING, BUILT, ERROR } state_; |
|
Benedikt Meurer
2015/11/27 09:26:23
Nit: Can we follow the style guide and use kBuildi
vogelheim
2015/11/27 16:24:50
Done. We totally can.
|
| + |
| + DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); |
| +}; |
| + |
| +} // namespace compiler |
| +} // namespace internal |
| +} // namespace v8 |
| + |
| +#endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ |