| Index: test/cctest/test-api-fast-accessor-builder.cc
|
| diff --git a/test/cctest/test-api-fast-accessor-builder.cc b/test/cctest/test-api-fast-accessor-builder.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..81b5d0e0a60eb5a0d1f034e7497884fbcded3ee3
|
| --- /dev/null
|
| +++ b/test/cctest/test-api-fast-accessor-builder.cc
|
| @@ -0,0 +1,112 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// TODO(jochen): Remove this after the setting is turned on globally.
|
| +#define V8_IMMINENT_DEPRECATION_WARNINGS
|
| +
|
| +#include <stdlib.h>
|
| +
|
| +#include "include/v8.h"
|
| +
|
| +#include "src/api.h"
|
| +#include "test/cctest/cctest.h"
|
| +
|
| +namespace {
|
| +
|
| +// These tests mean to exercise v8::FastAccessorBuilder. Since initially the
|
| +// "native" accessor will get called, we need to 'warmup' any accessor first,
|
| +// to make sure we're actually testing the v8::FastAccessorBuilder result.
|
| +// To accomplish this, we will
|
| +// - call each accesssor N times before the actual test.
|
| +// - wrap that call in a function, so that all such calls will go
|
| +// through a single call site.
|
| +// - register a native accessor which is different from the build one
|
| +// (so that our tests will always fail if we don't end up in the 'fast'
|
| +// accessor)
|
| +#define WARMUP(src) "for(i = 0; i < 2; i++) { " src " } "
|
| +
|
| +static void NativePropertyAccessor(
|
| + const v8::FunctionCallbackInfo<v8::Value>& info) {
|
| + info.GetReturnValue().Set(v8_num(123));
|
| +}
|
| +
|
| +} // anonymous namespace
|
| +
|
| +
|
| +// Build a simple "fast accessor" and verify that it is being called.
|
| +TEST(FastAccessor) {
|
| + LocalContext env;
|
| + v8::Isolate* isolate = env->GetIsolate();
|
| + v8::HandleScope scope(isolate);
|
| +
|
| + v8::Local<v8::FunctionTemplate> foo = v8::FunctionTemplate::New(isolate);
|
| +
|
| + // Native accessor, bar, returns 123.
|
| + foo->PrototypeTemplate()->SetAccessorProperty(
|
| + v8_str("bar"),
|
| + v8::FunctionTemplate::New(isolate, NativePropertyAccessor));
|
| +
|
| + // Fast accessor, barf, returns 124.
|
| + auto fab = v8::experimental::FastAccessorBuilder::New(isolate);
|
| + fab->ReturnValue(fab->IntegerConstant(124));
|
| + foo->PrototypeTemplate()->SetAccessorProperty(
|
| + v8_str("barf"), v8::FunctionTemplate::NewWithFastHandler(
|
| + isolate, NativePropertyAccessor, fab));
|
| +
|
| + // Install foo on the global object.
|
| + CHECK(env->Global()
|
| + ->Set(env.local(), v8_str("foo"),
|
| + foo->GetFunction(env.local()).ToLocalChecked())
|
| + .FromJust());
|
| +
|
| + // Wrap f.barf + IC warmup.
|
| + CompileRun(
|
| + "function barf() { f = new foo(); return f.barf }; " WARMUP("barf()"));
|
| +
|
| + ExpectInt32("f = new foo(); f.bar", 123);
|
| + ExpectInt32("f = new foo(); f.barf", 123); // First call in this call site.
|
| + ExpectInt32("barf()", 124); // Call via warmed-up callsite.
|
| +}
|
| +
|
| +
|
| +void AddInternalFieldAccessor(v8::Isolate* isolate,
|
| + v8::Local<v8::Template> templ, const char* name,
|
| + int field_no) {
|
| + auto builder = v8::experimental::FastAccessorBuilder::New(isolate);
|
| + builder->ReturnValue(
|
| + builder->GetInternalField(builder->GetCallTarget(), field_no));
|
| + templ->SetAccessorProperty(v8_str(name),
|
| + v8::FunctionTemplate::NewWithFastHandler(
|
| + isolate, NativePropertyAccessor, builder));
|
| +}
|
| +
|
| +
|
| +// "Fast" accessor that accesses an internal field.
|
| +TEST(FastAccessorWithInternalField) {
|
| + LocalContext env;
|
| + v8::Isolate* isolate = env->GetIsolate();
|
| + v8::HandleScope scope(isolate);
|
| +
|
| + v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate);
|
| + foo->SetInternalFieldCount(3);
|
| + AddInternalFieldAccessor(isolate, foo, "field0", 0);
|
| + AddInternalFieldAccessor(isolate, foo, "field1", 1);
|
| + AddInternalFieldAccessor(isolate, foo, "field2", 2);
|
| +
|
| + // Create an instance w/ 3 internal fields, put in a string, a Smi, nothing.
|
| + v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked();
|
| + obj->SetInternalField(0, v8_str("Hi there!"));
|
| + obj->SetInternalField(1, v8::Integer::New(isolate, 4321));
|
| + CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust());
|
| +
|
| + // Warmup.
|
| + CompileRun("function field0() { return obj.field0 }; " WARMUP("field0()"));
|
| + CompileRun("function field1() { return obj.field1 }; " WARMUP("field1()"));
|
| + CompileRun("function field2() { return obj.field2 }; " WARMUP("field2()"));
|
| +
|
| + // Access fields.
|
| + ExpectString("field0()", "Hi there!");
|
| + ExpectInt32("field1()", 4321);
|
| + ExpectUndefined("field2()");
|
| +}
|
|
|