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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | |
| 6 #define V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 #include <vector> | |
| 10 | |
| 11 // Clients of this interface shouldn't depend on lots of compiler internals. | |
| 12 // Do not include anything from src/compiler here! | |
| 13 #include "include/v8-experimental.h" | |
| 14 #include "src/base/macros.h" | |
| 15 #include "src/base/smart-pointers.h" | |
| 16 #include "src/handles.h" | |
| 17 | |
| 18 | |
| 19 namespace v8 { | |
| 20 namespace internal { | |
| 21 | |
| 22 class Code; | |
| 23 class Isolate; | |
| 24 class Zone; | |
| 25 | |
| 26 namespace compiler { | |
| 27 | |
| 28 class Node; | |
| 29 class RawMachineAssembler; | |
| 30 class RawMachineLabel; | |
| 31 | |
| 32 | |
| 33 // This interface "exports" an aggregated subset of RawMachineAssembler, for | |
| 34 // use by the API to implement Fast Dom Accessors. | |
| 35 // | |
| 36 // This interface is made for this single purpose only and does not attempt | |
| 37 // to implement a general purpose solution. If you need one, please look at | |
| 38 // RawMachineAssembler instead. | |
| 39 // | |
| 40 // The life cycle of a FastAccessorAssembler has two phases: | |
| 41 // - After creating the instance, you can call an arbitrary sequence of | |
| 42 // builder functions to build the desired function. | |
| 43 // - When done, you can Build() the accessor and query for the build results. | |
| 44 // | |
| 45 // You cannot call any result getters before Build() was called & successful; | |
| 46 // and you cannot call any builder functions after Build() was called. | |
| 47 class FastAccessorAssembler { | |
| 48 public: | |
| 49 typedef v8::experimental::FastAccessorBuilder::ValueId ValueId; | |
| 50 typedef v8::experimental::FastAccessorBuilder::LabelId LabelId; | |
| 51 | |
| 52 explicit FastAccessorAssembler(Isolate* isolate); | |
| 53 ~FastAccessorAssembler(); | |
| 54 | |
| 55 // Builder / assembler functions: | |
| 56 ValueId IntegerConstant(int int_constant); | |
| 57 ValueId GetReceiver(); | |
| 58 ValueId LoadInternalField(ValueId value_id, int field_no); | |
| 59 ValueId LoadValue(ValueId value_id, int offset); | |
| 60 ValueId LoadObject(ValueId value_id, int offset); | |
| 61 | |
| 62 // Builder / assembler functions for control flow. | |
| 63 void ReturnValue(ValueId value_id); | |
| 64 void CheckFlagSetOrReturnNull(ValueId value_id, int mask); | |
| 65 void CheckNotZeroOrReturnNull(ValueId value_id); | |
| 66 | |
| 67 // TODO(vogelheim): Implement a C++ callback. | |
| 68 // void CheckNotNullOrCallback(ValueId value_id, ..c++-callback type..., | |
| 69 // ValueId arg1, ValueId arg2, ...); | |
| 70 | |
| 71 LabelId MakeLabel(); | |
| 72 void SetLabel(LabelId label_id); | |
| 73 void CheckNotZeroOrJump(ValueId value_id, LabelId label_id); | |
| 74 | |
| 75 // Assemble the code. | |
| 76 MaybeHandle<Code> Build(); | |
| 77 | |
| 78 private: | |
| 79 ValueId FromRaw(Node* node); | |
| 80 LabelId FromRaw(RawMachineLabel* label); | |
| 81 Node* FromId(ValueId value) const; | |
| 82 RawMachineLabel* FromId(LabelId value) const; | |
| 83 | |
| 84 Zone* zone() { return &zone_; } | |
| 85 | |
| 86 Zone zone_; | |
| 87 base::SmartPointer<RawMachineAssembler> assembler_; | |
|
epertoso
2015/12/04 09:56:32
Do you need this to be a pointer?
vogelheim
2015/12/08 12:52:56
I do, if I don't want to include the src/compiler/
epertoso
2015/12/10 10:07:37
Sounds fair.
| |
| 88 | |
| 89 // To prevent exposing the RMA internals to the outside world, we'll map | |
|
epertoso
2015/12/04 09:56:32
This comment is outdated.
vogelheim
2015/12/08 12:52:56
Done.
| |
| 90 // Node + Label pointers to ValueId integers, and use two vectors to | |
| 91 // remember + check them. | |
| 92 // Since ValueIds can map to either nodes_ or labels_, we can't use the | |
| 93 // same slot for both. | |
| 94 std::vector<Node*> nodes_; | |
| 95 std::vector<RawMachineLabel*> labels_; | |
| 96 | |
| 97 // Remember the current state for easy error checking. (We prefer to be | |
| 98 // strict as this class will be exposed at the API.) | |
| 99 enum { kBuilding, kBuilt, kError } state_; | |
| 100 | |
| 101 DISALLOW_COPY_AND_ASSIGN(FastAccessorAssembler); | |
| 102 }; | |
| 103 | |
| 104 } // namespace compiler | |
| 105 } // namespace internal | |
| 106 } // namespace v8 | |
| 107 | |
| 108 #endif // V8_COMPILER_FAST_ACCESSOR_ASSEMBLER_H_ | |
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