| Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| index 3ab1aad20babffd691efbe1d197ef173b49c5bed..d9a0f2cb04385a895aee937a141f7d80a664651d 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| @@ -175,6 +175,7 @@ public:
|
| ScriptValue getParameter(ScriptState*, GLenum pname) override;
|
| ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) override;
|
| ScriptValue getFramebufferAttachmentParameter(ScriptState*, GLenum target, GLenum attachment, GLenum pname) override;
|
| + void pixelStorei(GLenum pname, GLint param) override;
|
| void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, DOMArrayBufferView* pixels) override;
|
| void restoreCurrentFramebuffer() override;
|
|
|
| @@ -232,6 +233,11 @@ protected:
|
|
|
| void removeBoundBuffer(WebGLBuffer*) override;
|
|
|
| + // Set UNPACK_ALIGNMENT to 1, all other parameters to 0.
|
| + void resetUnpackParameters();
|
| + // Restore the client unset parameters.
|
| + void restoreUnpackParameters();
|
| +
|
| PersistentWillBeMember<WebGLFramebuffer> m_readFramebufferBinding;
|
| PersistentWillBeMember<WebGLTransformFeedback> m_transformFeedbackBinding;
|
| GLint m_maxArrayTextureLayers;
|
| @@ -252,6 +258,15 @@ protected:
|
| PersistentWillBeMember<WebGLQuery> m_currentBooleanOcclusionQuery;
|
| PersistentWillBeMember<WebGLQuery> m_currentTransformFeedbackPrimitivesWrittenQuery;
|
| PersistentHeapVectorWillBeHeapVector<Member<WebGLSampler>> m_samplerUnits;
|
| +
|
| + GLint m_packRowLength;
|
| + GLint m_packSkipPixels;
|
| + GLint m_packSkipRows;
|
| + GLint m_unpackRowLength;
|
| + GLint m_unpackImageHeight;
|
| + GLint m_unpackSkipPixels;
|
| + GLint m_unpackSkipRows;
|
| + GLint m_unpackSkipImages;
|
| };
|
|
|
| DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
|
|
|