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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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101 projection_matrix[11] = 0.0f; | 101 projection_matrix[11] = 0.0f; |
102 projection_matrix[12] = 0.0f; | 102 projection_matrix[12] = 0.0f; |
103 projection_matrix[13] = 0.0f; | 103 projection_matrix[13] = 0.0f; |
104 projection_matrix[14] = 0.0f; | 104 projection_matrix[14] = 0.0f; |
105 projection_matrix[15] = 1.0f; | 105 projection_matrix[15] = 1.0f; |
106 stencil_path_func = GL_ALWAYS; | 106 stencil_path_func = GL_ALWAYS; |
107 stencil_path_ref = 0; | 107 stencil_path_ref = 0; |
108 stencil_path_mask = 0xFFFFFFFFU; | 108 stencil_path_mask = 0xFFFFFFFFU; |
109 pack_alignment = 4; | 109 pack_alignment = 4; |
110 unpack_alignment = 4; | 110 unpack_alignment = 4; |
| 111 pack_row_length = 0; |
| 112 pack_skip_pixels = 0; |
| 113 pack_skip_rows = 0; |
| 114 unpack_row_length = 0; |
| 115 unpack_image_height = 0; |
| 116 unpack_skip_pixels = 0; |
| 117 unpack_skip_rows = 0; |
| 118 unpack_skip_images = 0; |
111 polygon_offset_factor = 0.0f; | 119 polygon_offset_factor = 0.0f; |
112 polygon_offset_units = 0.0f; | 120 polygon_offset_units = 0.0f; |
113 sample_coverage_value = 1.0f; | 121 sample_coverage_value = 1.0f; |
114 sample_coverage_invert = false; | 122 sample_coverage_invert = false; |
115 scissor_x = 0; | 123 scissor_x = 0; |
116 scissor_y = 0; | 124 scissor_y = 0; |
117 scissor_width = 1; | 125 scissor_width = 1; |
118 scissor_height = 1; | 126 scissor_height = 1; |
119 stencil_front_func = GL_ALWAYS; | 127 stencil_front_func = GL_ALWAYS; |
120 stencil_front_ref = 0; | 128 stencil_front_ref = 0; |
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283 (stencil_path_ref != prev_state->stencil_path_ref) || | 291 (stencil_path_ref != prev_state->stencil_path_ref) || |
284 (stencil_path_mask != prev_state->stencil_path_mask)) | 292 (stencil_path_mask != prev_state->stencil_path_mask)) |
285 glPathStencilFuncNV(stencil_path_func, stencil_path_ref, | 293 glPathStencilFuncNV(stencil_path_func, stencil_path_ref, |
286 stencil_path_mask); | 294 stencil_path_mask); |
287 if (prev_state->pack_alignment != pack_alignment) { | 295 if (prev_state->pack_alignment != pack_alignment) { |
288 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); | 296 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); |
289 } | 297 } |
290 if (prev_state->unpack_alignment != unpack_alignment) { | 298 if (prev_state->unpack_alignment != unpack_alignment) { |
291 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); | 299 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); |
292 } | 300 } |
| 301 if (feature_info_->IsES3Capable()) { |
| 302 if (prev_state->pack_row_length != pack_row_length) { |
| 303 glPixelStorei(GL_PACK_ROW_LENGTH, pack_row_length); |
| 304 } |
| 305 } |
| 306 if (feature_info_->IsES3Capable()) { |
| 307 if (prev_state->pack_skip_pixels != pack_skip_pixels) { |
| 308 glPixelStorei(GL_PACK_SKIP_PIXELS, pack_skip_pixels); |
| 309 } |
| 310 } |
| 311 if (feature_info_->IsES3Capable()) { |
| 312 if (prev_state->pack_skip_rows != pack_skip_rows) { |
| 313 glPixelStorei(GL_PACK_SKIP_ROWS, pack_skip_rows); |
| 314 } |
| 315 } |
| 316 if (feature_info_->IsES3Capable()) { |
| 317 if (prev_state->unpack_row_length != unpack_row_length) { |
| 318 glPixelStorei(GL_UNPACK_ROW_LENGTH, unpack_row_length); |
| 319 } |
| 320 } |
| 321 if (feature_info_->IsES3Capable()) { |
| 322 if (prev_state->unpack_image_height != unpack_image_height) { |
| 323 glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, unpack_image_height); |
| 324 } |
| 325 } |
| 326 if (feature_info_->IsES3Capable()) { |
| 327 if (prev_state->unpack_skip_pixels != unpack_skip_pixels) { |
| 328 glPixelStorei(GL_UNPACK_SKIP_PIXELS, unpack_skip_pixels); |
| 329 } |
| 330 } |
| 331 if (feature_info_->IsES3Capable()) { |
| 332 if (prev_state->unpack_skip_rows != unpack_skip_rows) { |
| 333 glPixelStorei(GL_UNPACK_SKIP_ROWS, unpack_skip_rows); |
| 334 } |
| 335 } |
| 336 if (feature_info_->IsES3Capable()) { |
| 337 if (prev_state->unpack_skip_images != unpack_skip_images) { |
| 338 glPixelStorei(GL_UNPACK_SKIP_IMAGES, unpack_skip_images); |
| 339 } |
| 340 } |
293 if ((polygon_offset_factor != prev_state->polygon_offset_factor) || | 341 if ((polygon_offset_factor != prev_state->polygon_offset_factor) || |
294 (polygon_offset_units != prev_state->polygon_offset_units)) | 342 (polygon_offset_units != prev_state->polygon_offset_units)) |
295 glPolygonOffset(polygon_offset_factor, polygon_offset_units); | 343 glPolygonOffset(polygon_offset_factor, polygon_offset_units); |
296 if ((sample_coverage_value != prev_state->sample_coverage_value) || | 344 if ((sample_coverage_value != prev_state->sample_coverage_value) || |
297 (sample_coverage_invert != prev_state->sample_coverage_invert)) | 345 (sample_coverage_invert != prev_state->sample_coverage_invert)) |
298 glSampleCoverage(sample_coverage_value, sample_coverage_invert); | 346 glSampleCoverage(sample_coverage_value, sample_coverage_invert); |
299 if ((scissor_x != prev_state->scissor_x) || | 347 if ((scissor_x != prev_state->scissor_x) || |
300 (scissor_y != prev_state->scissor_y) || | 348 (scissor_y != prev_state->scissor_y) || |
301 (scissor_width != prev_state->scissor_width) || | 349 (scissor_width != prev_state->scissor_width) || |
302 (scissor_height != prev_state->scissor_height)) | 350 (scissor_height != prev_state->scissor_height)) |
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361 glMatrixLoadfEXT(GL_PATH_MODELVIEW_CHROMIUM, modelview_matrix); | 409 glMatrixLoadfEXT(GL_PATH_MODELVIEW_CHROMIUM, modelview_matrix); |
362 } | 410 } |
363 if (feature_info_->feature_flags().chromium_path_rendering) { | 411 if (feature_info_->feature_flags().chromium_path_rendering) { |
364 glMatrixLoadfEXT(GL_PATH_PROJECTION_CHROMIUM, projection_matrix); | 412 glMatrixLoadfEXT(GL_PATH_PROJECTION_CHROMIUM, projection_matrix); |
365 } | 413 } |
366 if (feature_info_->feature_flags().chromium_path_rendering) | 414 if (feature_info_->feature_flags().chromium_path_rendering) |
367 glPathStencilFuncNV(stencil_path_func, stencil_path_ref, | 415 glPathStencilFuncNV(stencil_path_func, stencil_path_ref, |
368 stencil_path_mask); | 416 stencil_path_mask); |
369 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); | 417 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); |
370 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); | 418 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); |
| 419 if (feature_info_->IsES3Capable()) { |
| 420 glPixelStorei(GL_PACK_ROW_LENGTH, pack_row_length); |
| 421 } |
| 422 if (feature_info_->IsES3Capable()) { |
| 423 glPixelStorei(GL_PACK_SKIP_PIXELS, pack_skip_pixels); |
| 424 } |
| 425 if (feature_info_->IsES3Capable()) { |
| 426 glPixelStorei(GL_PACK_SKIP_ROWS, pack_skip_rows); |
| 427 } |
| 428 if (feature_info_->IsES3Capable()) { |
| 429 glPixelStorei(GL_UNPACK_ROW_LENGTH, unpack_row_length); |
| 430 } |
| 431 if (feature_info_->IsES3Capable()) { |
| 432 glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, unpack_image_height); |
| 433 } |
| 434 if (feature_info_->IsES3Capable()) { |
| 435 glPixelStorei(GL_UNPACK_SKIP_PIXELS, unpack_skip_pixels); |
| 436 } |
| 437 if (feature_info_->IsES3Capable()) { |
| 438 glPixelStorei(GL_UNPACK_SKIP_ROWS, unpack_skip_rows); |
| 439 } |
| 440 if (feature_info_->IsES3Capable()) { |
| 441 glPixelStorei(GL_UNPACK_SKIP_IMAGES, unpack_skip_images); |
| 442 } |
371 glPolygonOffset(polygon_offset_factor, polygon_offset_units); | 443 glPolygonOffset(polygon_offset_factor, polygon_offset_units); |
372 glSampleCoverage(sample_coverage_value, sample_coverage_invert); | 444 glSampleCoverage(sample_coverage_value, sample_coverage_invert); |
373 glScissor(scissor_x, scissor_y, scissor_width, scissor_height); | 445 glScissor(scissor_x, scissor_y, scissor_width, scissor_height); |
374 glStencilFuncSeparate(GL_FRONT, stencil_front_func, stencil_front_ref, | 446 glStencilFuncSeparate(GL_FRONT, stencil_front_func, stencil_front_ref, |
375 stencil_front_mask); | 447 stencil_front_mask); |
376 glStencilFuncSeparate(GL_BACK, stencil_back_func, stencil_back_ref, | 448 glStencilFuncSeparate(GL_BACK, stencil_back_func, stencil_back_ref, |
377 stencil_back_mask); | 449 stencil_back_mask); |
378 glStencilMaskSeparate(GL_FRONT, cached_stencil_front_writemask); | 450 glStencilMaskSeparate(GL_FRONT, cached_stencil_front_writemask); |
379 glStencilMaskSeparate(GL_BACK, cached_stencil_back_writemask); | 451 glStencilMaskSeparate(GL_BACK, cached_stencil_back_writemask); |
380 glStencilOpSeparate(GL_FRONT, stencil_front_fail_op, | 452 glStencilOpSeparate(GL_FRONT, stencil_front_fail_op, |
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581 if (params) { | 653 if (params) { |
582 params[0] = static_cast<GLint>(pack_alignment); | 654 params[0] = static_cast<GLint>(pack_alignment); |
583 } | 655 } |
584 return true; | 656 return true; |
585 case GL_UNPACK_ALIGNMENT: | 657 case GL_UNPACK_ALIGNMENT: |
586 *num_written = 1; | 658 *num_written = 1; |
587 if (params) { | 659 if (params) { |
588 params[0] = static_cast<GLint>(unpack_alignment); | 660 params[0] = static_cast<GLint>(unpack_alignment); |
589 } | 661 } |
590 return true; | 662 return true; |
| 663 case GL_PACK_ROW_LENGTH: |
| 664 *num_written = 1; |
| 665 if (params) { |
| 666 params[0] = static_cast<GLint>(pack_row_length); |
| 667 } |
| 668 return true; |
| 669 case GL_PACK_SKIP_PIXELS: |
| 670 *num_written = 1; |
| 671 if (params) { |
| 672 params[0] = static_cast<GLint>(pack_skip_pixels); |
| 673 } |
| 674 return true; |
| 675 case GL_PACK_SKIP_ROWS: |
| 676 *num_written = 1; |
| 677 if (params) { |
| 678 params[0] = static_cast<GLint>(pack_skip_rows); |
| 679 } |
| 680 return true; |
| 681 case GL_UNPACK_ROW_LENGTH: |
| 682 *num_written = 1; |
| 683 if (params) { |
| 684 params[0] = static_cast<GLint>(unpack_row_length); |
| 685 } |
| 686 return true; |
| 687 case GL_UNPACK_IMAGE_HEIGHT: |
| 688 *num_written = 1; |
| 689 if (params) { |
| 690 params[0] = static_cast<GLint>(unpack_image_height); |
| 691 } |
| 692 return true; |
| 693 case GL_UNPACK_SKIP_PIXELS: |
| 694 *num_written = 1; |
| 695 if (params) { |
| 696 params[0] = static_cast<GLint>(unpack_skip_pixels); |
| 697 } |
| 698 return true; |
| 699 case GL_UNPACK_SKIP_ROWS: |
| 700 *num_written = 1; |
| 701 if (params) { |
| 702 params[0] = static_cast<GLint>(unpack_skip_rows); |
| 703 } |
| 704 return true; |
| 705 case GL_UNPACK_SKIP_IMAGES: |
| 706 *num_written = 1; |
| 707 if (params) { |
| 708 params[0] = static_cast<GLint>(unpack_skip_images); |
| 709 } |
| 710 return true; |
591 case GL_POLYGON_OFFSET_FACTOR: | 711 case GL_POLYGON_OFFSET_FACTOR: |
592 *num_written = 1; | 712 *num_written = 1; |
593 if (params) { | 713 if (params) { |
594 params[0] = static_cast<GLint>(round(polygon_offset_factor)); | 714 params[0] = static_cast<GLint>(round(polygon_offset_factor)); |
595 } | 715 } |
596 return true; | 716 return true; |
597 case GL_POLYGON_OFFSET_UNITS: | 717 case GL_POLYGON_OFFSET_UNITS: |
598 *num_written = 1; | 718 *num_written = 1; |
599 if (params) { | 719 if (params) { |
600 params[0] = static_cast<GLint>(round(polygon_offset_units)); | 720 params[0] = static_cast<GLint>(round(polygon_offset_units)); |
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949 if (params) { | 1069 if (params) { |
950 params[0] = static_cast<GLfloat>(pack_alignment); | 1070 params[0] = static_cast<GLfloat>(pack_alignment); |
951 } | 1071 } |
952 return true; | 1072 return true; |
953 case GL_UNPACK_ALIGNMENT: | 1073 case GL_UNPACK_ALIGNMENT: |
954 *num_written = 1; | 1074 *num_written = 1; |
955 if (params) { | 1075 if (params) { |
956 params[0] = static_cast<GLfloat>(unpack_alignment); | 1076 params[0] = static_cast<GLfloat>(unpack_alignment); |
957 } | 1077 } |
958 return true; | 1078 return true; |
| 1079 case GL_PACK_ROW_LENGTH: |
| 1080 *num_written = 1; |
| 1081 if (params) { |
| 1082 params[0] = static_cast<GLfloat>(pack_row_length); |
| 1083 } |
| 1084 return true; |
| 1085 case GL_PACK_SKIP_PIXELS: |
| 1086 *num_written = 1; |
| 1087 if (params) { |
| 1088 params[0] = static_cast<GLfloat>(pack_skip_pixels); |
| 1089 } |
| 1090 return true; |
| 1091 case GL_PACK_SKIP_ROWS: |
| 1092 *num_written = 1; |
| 1093 if (params) { |
| 1094 params[0] = static_cast<GLfloat>(pack_skip_rows); |
| 1095 } |
| 1096 return true; |
| 1097 case GL_UNPACK_ROW_LENGTH: |
| 1098 *num_written = 1; |
| 1099 if (params) { |
| 1100 params[0] = static_cast<GLfloat>(unpack_row_length); |
| 1101 } |
| 1102 return true; |
| 1103 case GL_UNPACK_IMAGE_HEIGHT: |
| 1104 *num_written = 1; |
| 1105 if (params) { |
| 1106 params[0] = static_cast<GLfloat>(unpack_image_height); |
| 1107 } |
| 1108 return true; |
| 1109 case GL_UNPACK_SKIP_PIXELS: |
| 1110 *num_written = 1; |
| 1111 if (params) { |
| 1112 params[0] = static_cast<GLfloat>(unpack_skip_pixels); |
| 1113 } |
| 1114 return true; |
| 1115 case GL_UNPACK_SKIP_ROWS: |
| 1116 *num_written = 1; |
| 1117 if (params) { |
| 1118 params[0] = static_cast<GLfloat>(unpack_skip_rows); |
| 1119 } |
| 1120 return true; |
| 1121 case GL_UNPACK_SKIP_IMAGES: |
| 1122 *num_written = 1; |
| 1123 if (params) { |
| 1124 params[0] = static_cast<GLfloat>(unpack_skip_images); |
| 1125 } |
| 1126 return true; |
959 case GL_POLYGON_OFFSET_FACTOR: | 1127 case GL_POLYGON_OFFSET_FACTOR: |
960 *num_written = 1; | 1128 *num_written = 1; |
961 if (params) { | 1129 if (params) { |
962 params[0] = static_cast<GLfloat>(polygon_offset_factor); | 1130 params[0] = static_cast<GLfloat>(polygon_offset_factor); |
963 } | 1131 } |
964 return true; | 1132 return true; |
965 case GL_POLYGON_OFFSET_UNITS: | 1133 case GL_POLYGON_OFFSET_UNITS: |
966 *num_written = 1; | 1134 *num_written = 1; |
967 if (params) { | 1135 if (params) { |
968 params[0] = static_cast<GLfloat>(polygon_offset_units); | 1136 params[0] = static_cast<GLfloat>(polygon_offset_units); |
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1147 if (params) { | 1315 if (params) { |
1148 params[0] = | 1316 params[0] = |
1149 static_cast<GLfloat>(enable_flags.primitive_restart_fixed_index); | 1317 static_cast<GLfloat>(enable_flags.primitive_restart_fixed_index); |
1150 } | 1318 } |
1151 return true; | 1319 return true; |
1152 default: | 1320 default: |
1153 return false; | 1321 return false; |
1154 } | 1322 } |
1155 } | 1323 } |
1156 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ | 1324 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ |
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