OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
72 GLenum hint_generate_mipmap; | 72 GLenum hint_generate_mipmap; |
73 GLenum hint_fragment_shader_derivative; | 73 GLenum hint_fragment_shader_derivative; |
74 GLfloat line_width; | 74 GLfloat line_width; |
75 GLfloat modelview_matrix[16]; | 75 GLfloat modelview_matrix[16]; |
76 GLfloat projection_matrix[16]; | 76 GLfloat projection_matrix[16]; |
77 GLenum stencil_path_func; | 77 GLenum stencil_path_func; |
78 GLint stencil_path_ref; | 78 GLint stencil_path_ref; |
79 GLuint stencil_path_mask; | 79 GLuint stencil_path_mask; |
80 GLint pack_alignment; | 80 GLint pack_alignment; |
81 GLint unpack_alignment; | 81 GLint unpack_alignment; |
| 82 GLint pack_row_length; |
| 83 GLint pack_skip_pixels; |
| 84 GLint pack_skip_rows; |
| 85 GLint unpack_row_length; |
| 86 GLint unpack_image_height; |
| 87 GLint unpack_skip_pixels; |
| 88 GLint unpack_skip_rows; |
| 89 GLint unpack_skip_images; |
82 GLfloat polygon_offset_factor; | 90 GLfloat polygon_offset_factor; |
83 GLfloat polygon_offset_units; | 91 GLfloat polygon_offset_units; |
84 GLclampf sample_coverage_value; | 92 GLclampf sample_coverage_value; |
85 GLboolean sample_coverage_invert; | 93 GLboolean sample_coverage_invert; |
86 GLint scissor_x; | 94 GLint scissor_x; |
87 GLint scissor_y; | 95 GLint scissor_y; |
88 GLsizei scissor_width; | 96 GLsizei scissor_width; |
89 GLsizei scissor_height; | 97 GLsizei scissor_height; |
90 GLenum stencil_front_func; | 98 GLenum stencil_front_func; |
91 GLint stencil_front_ref; | 99 GLint stencil_front_ref; |
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
172 default: | 180 default: |
173 NOTREACHED(); | 181 NOTREACHED(); |
174 return; | 182 return; |
175 } | 183 } |
176 if (enable) | 184 if (enable) |
177 glEnable(cap); | 185 glEnable(cap); |
178 else | 186 else |
179 glDisable(cap); | 187 glDisable(cap); |
180 } | 188 } |
181 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ | 189 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
OLD | NEW |