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Side by Side Diff: Source/core/rendering/RenderLayerCompositor.h

Issue 14741004: NOT FOR REVIEW - Update comp-scrolling state at a well defined point in the pipeline. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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109 // Copy the accelerated compositing related flags from Settings 109 // Copy the accelerated compositing related flags from Settings
110 void cacheAcceleratedCompositingFlags(); 110 void cacheAcceleratedCompositingFlags();
111 111
112 // Called when the layer hierarchy needs to be updated (compositing layers h ave been 112 // Called when the layer hierarchy needs to be updated (compositing layers h ave been
113 // created, destroyed or re-parented). 113 // created, destroyed or re-parented).
114 void setCompositingLayersNeedRebuild(bool needRebuild = true); 114 void setCompositingLayersNeedRebuild(bool needRebuild = true);
115 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe build; } 115 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe build; }
116 116
117 // Called when something outside WebKit affects the visible rect (e.g. deleg ated scrolling). Might schedule a layer flush. 117 // Called when something outside WebKit affects the visible rect (e.g. deleg ated scrolling). Might schedule a layer flush.
118 void didChangeVisibleRect(); 118 void didChangeVisibleRect();
119 119
120 // Iterates through the RenderLayer tree, if necessary, updating properties
121 // required for determining if compositing is necessary.
122 void updateCompositingRequirementsState(RenderLayer* updateRoot = 0);
123 void setNeedsUpdateCompositingRequirementsState(bool needsUpdate = true) { m _needsUpdateCompositingRequirementsState = needsUpdate; }
124
120 // Rebuild the tree of compositing layers 125 // Rebuild the tree of compositing layers
121 void updateCompositingLayers(CompositingUpdateType, RenderLayer* updateRoot = 0); 126 void updateCompositingLayers(CompositingUpdateType, RenderLayer* updateRoot = 0);
122 127
123 // Update the compositing state of the given layer. Returns true if that sta te changed. 128 // Update the compositing state of the given layer. Returns true if that sta te changed.
124 enum CompositingChangeRepaint { CompositingChangeRepaintNow, CompositingChan geWillRepaintLater }; 129 enum CompositingChangeRepaint { CompositingChangeRepaintNow, CompositingChan geWillRepaintLater };
125 bool updateLayerCompositingState(RenderLayer*, CompositingChangeRepaint = Co mpositingChangeRepaintNow); 130 bool updateLayerCompositingState(RenderLayer*, CompositingChangeRepaint = Co mpositingChangeRepaintNow);
126 131
127 // Update the geometry for compositing children of compositingAncestor. 132 // Update the geometry for compositing children of compositingAncestor.
128 void updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, R enderLayer*, bool compositedChildrenOnly); 133 void updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, R enderLayer*, bool compositedChildrenOnly);
129 134
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343 bool m_showRepaintCounter; 348 bool m_showRepaintCounter;
344 349
345 // When true, we have to wait until layout has happened before we can decide whether to enter compositing mode, 350 // When true, we have to wait until layout has happened before we can decide whether to enter compositing mode,
346 // because only then do we know the final size of plugins and iframes. 351 // because only then do we know the final size of plugins and iframes.
347 mutable bool m_reevaluateCompositingAfterLayout; 352 mutable bool m_reevaluateCompositingAfterLayout;
348 353
349 bool m_compositing; 354 bool m_compositing;
350 bool m_compositingLayersNeedRebuild; 355 bool m_compositingLayersNeedRebuild;
351 bool m_forceCompositingMode; 356 bool m_forceCompositingMode;
352 bool m_inPostLayoutUpdate; // true when it's OK to trust layout information (e.g. layer sizes and positions) 357 bool m_inPostLayoutUpdate; // true when it's OK to trust layout information (e.g. layer sizes and positions)
358 bool m_needsUpdateCompositingRequirementsState;
353 359
354 bool m_isTrackingRepaints; // Used for testing. 360 bool m_isTrackingRepaints; // Used for testing.
355 361
356 RootLayerAttachment m_rootLayerAttachment; 362 RootLayerAttachment m_rootLayerAttachment;
357 363
358 // Enclosing clipping layer for iframe content 364 // Enclosing clipping layer for iframe content
359 OwnPtr<GraphicsLayer> m_clipLayer; 365 OwnPtr<GraphicsLayer> m_clipLayer;
360 OwnPtr<GraphicsLayer> m_scrollLayer; 366 OwnPtr<GraphicsLayer> m_scrollLayer;
361 367
362 HashSet<RenderLayer*> m_viewportConstrainedLayers; 368 HashSet<RenderLayer*> m_viewportConstrainedLayers;
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382 int m_secondaryCompositedLayerCount; // count of layers that have to be comp osited because of stacking or overlap. 388 int m_secondaryCompositedLayerCount; // count of layers that have to be comp osited because of stacking or overlap.
383 double m_obligatoryBackingStoreBytes; 389 double m_obligatoryBackingStoreBytes;
384 double m_secondaryBackingStoreBytes; 390 double m_secondaryBackingStoreBytes;
385 #endif 391 #endif
386 }; 392 };
387 393
388 394
389 } // namespace WebCore 395 } // namespace WebCore
390 396
391 #endif // RenderLayerCompositor_h 397 #endif // RenderLayerCompositor_h
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