Index: tests/CodexTest.cpp |
diff --git a/tests/CodexTest.cpp b/tests/CodexTest.cpp |
index b53cbe1a4d7dd6c468af08f678f4b27087e91be6..697ba749f70861d9678a19894622dff8ec1ed8bf 100644 |
--- a/tests/CodexTest.cpp |
+++ b/tests/CodexTest.cpp |
@@ -10,9 +10,11 @@ |
#include "SkBitmap.h" |
#include "SkCodec.h" |
#include "SkData.h" |
+#include "SkImageDecoder.h" |
#include "SkMD5.h" |
#include "SkRandom.h" |
#include "SkStream.h" |
+#include "SkStreamPriv.h" |
#include "SkPngChunkReader.h" |
#include "Test.h" |
@@ -845,3 +847,33 @@ DEF_TEST(Codec_pngChunkReader, r) { |
REPORTER_ASSERT(r, chunkReader.allHaveBeenSeen()); |
} |
#endif // PNG_READ_UNKNOWN_CHUNKS_SUPPORTED |
+ |
+// SkCodec's wbmp decoder was initially more restrictive than SkImageDecoder. |
+// It required the second byte to be zero. But SkImageDecoder allowed a couple |
+// of bits to be 1 (so long as they do not overlap with 0x9F). Test that |
+// SkCodec now supports an image with these bits set. |
+DEF_TEST(Codec_wbmp, r) { |
+ const char* path = "mandrill.wbmp"; |
msarett
2015/11/30 13:24:55
Did we fail on this image before you made this cha
scroggo
2015/11/30 13:48:13
No. See below - I had to modify the image to make
msarett
2015/11/30 14:00:44
My mistake, it's perfectly clear.
|
+ SkAutoTDelete<SkStream> stream(resource(path)); |
+ if (!stream) { |
+ SkDebugf("Missing resource '%s'\n", path); |
+ return; |
+ } |
+ |
+ // Modify the stream to contain a second byte with some bits set. |
+ SkAutoTUnref<SkData> data(SkCopyStreamToData(stream)); |
+ uint8_t* writeableData = static_cast<uint8_t*>(data->writable_data()); |
+ writeableData[1] = static_cast<uint8_t>(~0x9F); |
+ |
+ // SkImageDecoder supports this. |
+ SkBitmap bitmap; |
+ REPORTER_ASSERT(r, SkImageDecoder::DecodeMemory(data->data(), data->size(), &bitmap)); |
+ |
+ // So SkCodec should, too. |
+ SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(data)); |
+ REPORTER_ASSERT(r, codec); |
+ if (!codec) { |
+ return; |
+ } |
+ test_info(r, codec, codec->getInfo(), SkCodec::kSuccess, nullptr); |
+} |