Index: src/compiler/machine-operator-reducer.cc |
diff --git a/src/compiler/machine-operator-reducer.cc b/src/compiler/machine-operator-reducer.cc |
index 04af8d4a431a9ca9c9e875a05380359084192d03..81a0b784fc9949b46805055f7de4746b43211dc4 100644 |
--- a/src/compiler/machine-operator-reducer.cc |
+++ b/src/compiler/machine-operator-reducer.cc |
@@ -350,7 +350,7 @@ Reduction MachineOperatorReducer::Reduce(Node* node) { |
if (m.IsFoldable()) { // K * K => K |
return ReplaceFloat64(m.left().Value() * m.right().Value()); |
} |
- break; |
+ return ReduceFloat52Mul(node); |
} |
case IrOpcode::kFloat64Div: { |
Float64BinopMatcher m(node); |
@@ -364,7 +364,7 @@ Reduction MachineOperatorReducer::Reduce(Node* node) { |
if (m.IsFoldable()) { // K / K => K |
return ReplaceFloat64(m.left().Value() / m.right().Value()); |
} |
- break; |
+ return ReduceFloat52Div(node); |
} |
case IrOpcode::kFloat64Mod: { |
Float64BinopMatcher m(node); |
@@ -1080,6 +1080,88 @@ Reduction MachineOperatorReducer::ReduceFloat64Compare(Node* node) { |
} |
+Reduction MachineOperatorReducer::ReduceFloat52Mul(Node* node) { |
+ if (!machine()->Is64()) return NoChange(); |
+ |
+ Float64BinopMatcher m(node); |
+ if (!m.left().IsChangeInt32ToFloat64() || |
+ !m.right().IsChangeInt32ToFloat64()) { |
+ return NoChange(); |
+ } |
+ |
+ Type* type = NodeProperties::GetType(node); |
Benedikt Meurer
2015/11/25 20:09:10
The MachineOperatorReducer must not look at the ty
|
+ Type::RangeType* range = type->GetRange(); |
+ |
+ // JavaScript has 52 bit precision in multiplication |
+ if (range == nullptr || range->Min() < 0.0 || |
+ range->Max() > 0xFFFFFFFFFFFFFULL) { |
+ return NoChange(); |
+ } |
+ |
+ Node* mul = graph()->NewNode(machine()->Int64Mul(), m.left().InputAt(0), |
+ m.right().InputAt(0)); |
+ |
+ Type* range_type = Type::Range(range->Min(), range->Max(), graph()->zone()); |
+ |
+ // TODO(indutny): Is Type::Number() a proper thing here? It looks like |
+ // every other place is using Type:Internal() for int64 values. |
+ // Should we off-load range propagation to Typer? |
+ NodeProperties::SetType( |
+ mul, Type::Intersect(range_type, Type::Number(), graph()->zone())); |
+ |
+ Node* out = graph()->NewNode(machine()->RoundInt64ToFloat64(), mul); |
+ return Replace(out); |
+} |
+ |
+ |
+Reduction MachineOperatorReducer::ReduceFloat52Div(Node* node) { |
+ if (!machine()->Is64()) return NoChange(); |
+ |
+ Float64BinopMatcher m(node); |
+ if (!m.left().IsRoundInt64ToFloat64()) return NoChange(); |
+ |
+ // Right value should be positive... |
+ if (!m.right().HasValue() || m.right().Value() <= 0) return NoChange(); |
+ |
+ // ...integer... |
+ int64_t value = static_cast<int64_t>(m.right().Value()); |
+ if (value != static_cast<int64_t>(m.right().Value())) return NoChange(); |
+ |
+ // ...and should be a power of two. |
+ if (!base::bits::IsPowerOfTwo64(value)) return NoChange(); |
+ |
+ Node* left = m.left().InputAt(0); |
+ Type::RangeType* range = NodeProperties::GetType(left)->GetRange(); |
+ |
+ // The RoundInt64ToFloat64 input should fit into 52bit integer |
+ if (range == nullptr || range->Min() < 0 || |
+ range->Max() > 0xFFFFFFFFFFFFFULL) { |
+ return NoChange(); |
+ } |
+ |
+ // The result should fit into 32bit word |
+ int64_t min = static_cast<int64_t>(range->Min()) / value; |
+ int64_t max = static_cast<int64_t>(range->Max()) / value; |
+ if (min < 0 || max > 0xFFFFFFFLL) { |
+ return NoChange(); |
+ } |
+ |
+ int64_t shift = WhichPowerOf2_64(static_cast<int64_t>(m.right().Value())); |
+ |
+ // Replace division with 64bit right shift |
+ Node* shr = |
+ graph()->NewNode(machine()->Word64Shr(), left, |
+ graph()->NewNode(common()->Int64Constant(shift))); |
+ |
+ Type* range_type = Type::Range(min, max, graph()->zone()); |
+ NodeProperties::SetType( |
+ shr, Type::Intersect(range_type, Type::Number(), graph()->zone())); |
+ |
+ Node* out = graph()->NewNode(machine()->RoundInt64ToFloat64(), shr); |
+ return Replace(out); |
+} |
+ |
+ |
CommonOperatorBuilder* MachineOperatorReducer::common() const { |
return jsgraph()->common(); |
} |