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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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307 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 307 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
308 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 308 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
309 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); | 309 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); |
310 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync,
GLbyte* sync_token); | 310 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync,
GLbyte* sync_token); |
311 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f
ence_sync, GLbyte* sync_token); | 311 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f
ence_sync, GLbyte* sync_token); |
312 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_
token); | 312 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_
token); |
313 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 313 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
314 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 314 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
315 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 315 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
316 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t
exture_id, const GLfloat* contents_rect, GLfloat opacity, const GLuint backgroun
d_color, const GLfloat* bounds_size, const GLfloat* transform); | 316 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t
exture_id, const GLfloat* contents_rect, GLfloat opacity, const GLuint backgroun
d_color, const GLfloat* bounds_size, const GLfloat* transform); |
| 317 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); |
317 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 318 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
318 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); | 319 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); |
319 | 320 |
320 // Extension CHROMIUM_path_rendering. | 321 // Extension CHROMIUM_path_rendering. |
321 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 322 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
322 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 323 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
323 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); | 324 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); |
324 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize
i range); | 325 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize
i range); |
325 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); | 326 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); |
326 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz
ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType
coordType, const GLvoid* coords); | 327 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz
ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType
coordType, const GLvoid* coords); |
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344 | 345 |
345 | 346 |
346 // Extension KHR_robustness | 347 // Extension KHR_robustness |
347 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 348 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
348 | 349 |
349 // Extension KHR_blend_equation_advanced | 350 // Extension KHR_blend_equation_advanced |
350 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 351 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
351 | 352 |
352 // Extension GL_CHROMIUM_screen_space_antialiasing | 353 // Extension GL_CHROMIUM_screen_space_antialiasing |
353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 354 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
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