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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/system/chromeos/network/network_state_notifier.h" | 5 #include "ash/system/chromeos/network/network_state_notifier.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/system/chromeos/network/network_observer.h" | 9 #include "ash/system/chromeos/network/network_observer.h" |
| 10 #include "ash/system/tray/system_tray_notifier.h" | 10 #include "ash/system/tray/system_tray_notifier.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/string16.h" | 12 #include "base/string16.h" |
| 13 #include "base/string_util.h" | 13 #include "base/string_util.h" |
| 14 #include "base/utf_string_conversions.h" | 14 #include "base/utf_string_conversions.h" |
| 15 #include "chromeos/network/network_event_log.h" | 15 #include "chromeos/network/network_event_log.h" |
| 16 #include "chromeos/network/network_state.h" | 16 #include "chromeos/network/network_state.h" |
| 17 #include "chromeos/network/network_state_handler.h" | 17 #include "chromeos/network/network_state_handler.h" |
| 18 #include "grit/ash_strings.h" | 18 #include "grit/ash_strings.h" |
| 19 #include "third_party/cros_system_api/dbus/service_constants.h" | 19 #include "third_party/cros_system_api/dbus/service_constants.h" |
| 20 #include "ui/base/l10n/l10n_util.h" | 20 #include "ui/base/l10n/l10n_util.h" |
| 21 | 21 |
| 22 using chromeos::NetworkHandler; |
| 22 using chromeos::NetworkState; | 23 using chromeos::NetworkState; |
| 23 using chromeos::NetworkStateHandler; | 24 using chromeos::NetworkStateHandler; |
| 24 | 25 |
| 25 namespace { | 26 namespace { |
| 26 | 27 |
| 27 const char kLogModule[] = "NetworkStateNotifier"; | 28 const char kLogModule[] = "NetworkStateNotifier"; |
| 28 | 29 |
| 29 const int kMinTimeBetweenOutOfCreditsNotifySeconds = 10 * 60; | 30 const int kMinTimeBetweenOutOfCreditsNotifySeconds = 10 * 60; |
| 30 | 31 |
| 31 ash::NetworkObserver::NetworkType GetAshNetworkType( | 32 ash::NetworkObserver::NetworkType GetAshNetworkType( |
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| 104 UTF8ToUTF16(error)); | 105 UTF8ToUTF16(error)); |
| 105 } | 106 } |
| 106 | 107 |
| 107 } // namespace | 108 } // namespace |
| 108 | 109 |
| 109 namespace ash { | 110 namespace ash { |
| 110 namespace internal { | 111 namespace internal { |
| 111 | 112 |
| 112 NetworkStateNotifier::NetworkStateNotifier() | 113 NetworkStateNotifier::NetworkStateNotifier() |
| 113 : cellular_out_of_credits_(false) { | 114 : cellular_out_of_credits_(false) { |
| 114 if (!NetworkStateHandler::Get()) | 115 NetworkHandler::Get()->network_state_handler()->AddObserver(this); |
| 115 return; | |
| 116 NetworkStateHandler::Get()->AddObserver(this); | |
| 117 InitializeNetworks(); | 116 InitializeNetworks(); |
| 118 } | 117 } |
| 119 | 118 |
| 120 NetworkStateNotifier::~NetworkStateNotifier() { | 119 NetworkStateNotifier::~NetworkStateNotifier() { |
| 121 if (NetworkStateHandler::Get()) | 120 NetworkHandler::Get()->network_state_handler()->RemoveObserver(this); |
| 122 NetworkStateHandler::Get()->RemoveObserver(this); | |
| 123 } | 121 } |
| 124 | 122 |
| 125 void NetworkStateNotifier::DefaultNetworkChanged(const NetworkState* network) { | 123 void NetworkStateNotifier::DefaultNetworkChanged(const NetworkState* network) { |
| 126 if (!network || !network->IsConnectedState()) | 124 if (!network || !network->IsConnectedState()) |
| 127 return; | 125 return; |
| 128 if (network->path() != last_active_network_) { | 126 if (network->path() != last_active_network_) { |
| 129 last_active_network_ = network->path(); | 127 last_active_network_ = network->path(); |
| 130 // Reset state for new connected network | 128 // Reset state for new connected network |
| 131 cellular_out_of_credits_ = false; | 129 cellular_out_of_credits_ = false; |
| 132 } | 130 } |
| 133 } | 131 } |
| 134 | 132 |
| 135 void NetworkStateNotifier::NetworkConnectionStateChanged( | 133 void NetworkStateNotifier::NetworkConnectionStateChanged( |
| 136 const NetworkState* network) { | 134 const NetworkState* network) { |
| 137 NetworkStateHandler* handler = NetworkStateHandler::Get(); | 135 NetworkStateHandler* handler = NetworkHandler::Get()->network_state_handler(); |
| 138 std::string prev_state; | 136 std::string prev_state; |
| 139 std::string new_state = network->connection_state(); | 137 std::string new_state = network->connection_state(); |
| 140 CachedStateMap::iterator iter = cached_state_.find(network->path()); | 138 CachedStateMap::iterator iter = cached_state_.find(network->path()); |
| 141 if (iter != cached_state_.end()) { | 139 if (iter != cached_state_.end()) { |
| 142 prev_state = iter->second; | 140 prev_state = iter->second; |
| 143 if (prev_state == new_state) | 141 if (prev_state == new_state) |
| 144 return; // No state change | 142 return; // No state change |
| 145 VLOG(1) << "NetworkStateNotifier: State: " << prev_state | 143 VLOG(1) << "NetworkStateNotifier: State: " << prev_state |
| 146 << " ->: " << new_state; | 144 << " ->: " << new_state; |
| 147 iter->second = new_state; | 145 iter->second = new_state; |
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| 217 Shell::GetInstance()->system_tray_delegate()->ConnectToNetwork( | 215 Shell::GetInstance()->system_tray_delegate()->ConnectToNetwork( |
| 218 cellular_network_); | 216 cellular_network_); |
| 219 } | 217 } |
| 220 ash::Shell::GetInstance()->system_tray_notifier()-> | 218 ash::Shell::GetInstance()->system_tray_notifier()-> |
| 221 NotifyClearNetworkMessage(message_type); | 219 NotifyClearNetworkMessage(message_type); |
| 222 } | 220 } |
| 223 } | 221 } |
| 224 | 222 |
| 225 void NetworkStateNotifier::InitializeNetworks() { | 223 void NetworkStateNotifier::InitializeNetworks() { |
| 226 NetworkStateList network_list; | 224 NetworkStateList network_list; |
| 227 NetworkStateHandler::Get()->GetNetworkList(&network_list); | 225 NetworkHandler::Get()->network_state_handler()->GetNetworkList(&network_list); |
| 228 VLOG(1) << "NetworkStateNotifier:InitializeNetworks: " | 226 VLOG(1) << "NetworkStateNotifier:InitializeNetworks: " |
| 229 << network_list.size(); | 227 << network_list.size(); |
| 230 for (NetworkStateList::iterator iter = network_list.begin(); | 228 for (NetworkStateList::iterator iter = network_list.begin(); |
| 231 iter != network_list.end(); ++iter) { | 229 iter != network_list.end(); ++iter) { |
| 232 const NetworkState* network = *iter; | 230 const NetworkState* network = *iter; |
| 233 VLOG(2) << " Network: " << network->path(); | 231 VLOG(2) << " Network: " << network->path(); |
| 234 cached_state_[network->path()] = network->connection_state(); | 232 cached_state_[network->path()] = network->connection_state(); |
| 235 } | 233 } |
| 236 const NetworkState* default_network = | 234 const NetworkState* default_network = |
| 237 NetworkStateHandler::Get()->DefaultNetwork(); | 235 NetworkHandler::Get()->network_state_handler()->DefaultNetwork(); |
| 238 if (default_network && default_network->IsConnectedState()) | 236 if (default_network && default_network->IsConnectedState()) |
| 239 last_active_network_ = default_network->path(); | 237 last_active_network_ = default_network->path(); |
| 240 } | 238 } |
| 241 | 239 |
| 242 } // namespace internal | 240 } // namespace internal |
| 243 } // namespace ash | 241 } // namespace ash |
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