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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
|
Devlin
2015/11/24 17:26:15
Can you reduce the similarity count so that Rietve
Evan Stade
2015/11/24 18:24:14
Done, but it decided it was a move of badge_util.c
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| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "chrome/browser/ui/extensions/icon_with_badge_image_source.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <cmath> | |
| 9 | |
| 10 #include "base/logging.h" | |
| 11 #include "base/strings/utf_string_conversions.h" | |
| 12 #include "third_party/skia/include/core/SkPaint.h" | |
| 13 #include "third_party/skia/include/core/SkTypeface.h" | |
| 14 #include "ui/base/resource/material_design/material_design_controller.h" | |
| 15 #include "ui/base/resource/resource_bundle.h" | |
| 16 #include "ui/gfx/canvas.h" | |
| 17 #include "ui/gfx/color_palette.h" | |
| 18 #include "ui/gfx/font.h" | |
| 19 #include "ui/gfx/geometry/rect.h" | |
| 20 #include "ui/gfx/geometry/size.h" | |
| 21 #include "ui/gfx/image/image_skia_operations.h" | |
| 22 #include "ui/resources/grit/ui_resources.h" | |
| 23 | |
| 24 namespace { | |
| 25 | |
| 26 // Different platforms need slightly different constants to look good. | |
| 27 // TODO(devlin): Comb through these and see if they are all still needed/ | |
| 28 // appropriate. | |
| 29 #if defined(OS_WIN) | |
| 30 const float kTextSize = 10; | |
| 31 // The padding between the top of the badge and the top of the text. | |
| 32 const int kTopTextPadding = -1; | |
| 33 #elif defined(OS_MACOSX) | |
| 34 const float kTextSize = 9.0; | |
| 35 const int kTopTextPadding = 0; | |
| 36 #elif defined(OS_CHROMEOS) | |
| 37 const float kTextSize = 8.0; | |
| 38 const int kTopTextPadding = 1; | |
| 39 #elif defined(OS_POSIX) | |
| 40 const float kTextSize = 9.0; | |
| 41 const int kTopTextPadding = 0; | |
| 42 #endif | |
| 43 | |
| 44 const int kPadding = 2; | |
| 45 const int kBadgeHeight = 11; | |
| 46 const int kMaxTextWidth = 23; | |
| 47 | |
| 48 // The minimum width for center-aligning the badge. | |
| 49 const int kCenterAlignThreshold = 20; | |
| 50 | |
| 51 // Helper routine that returns a singleton SkPaint object configured for | |
| 52 // rendering badge overlay text (correct font, typeface, etc). | |
| 53 SkPaint* GetBadgeTextPaintSingleton() { | |
| 54 #if defined(OS_MACOSX) | |
| 55 const char kPreferredTypeface[] = "Helvetica Bold"; | |
| 56 #else | |
| 57 const char kPreferredTypeface[] = "Arial"; | |
| 58 #endif | |
| 59 | |
| 60 static SkPaint* text_paint = NULL; | |
| 61 if (!text_paint) { | |
| 62 text_paint = new SkPaint; | |
| 63 text_paint->setAntiAlias(true); | |
| 64 text_paint->setTextAlign(SkPaint::kLeft_Align); | |
| 65 | |
| 66 skia::RefPtr<SkTypeface> typeface = skia::AdoptRef( | |
| 67 SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold)); | |
| 68 // Skia doesn't do any font fallback---if the user is missing the font then | |
| 69 // typeface will be NULL. If we don't do manual fallback then we'll crash. | |
| 70 if (typeface) { | |
| 71 text_paint->setFakeBoldText(true); | |
| 72 } else { | |
| 73 // Fall back to the system font. We don't bold it because we aren't sure | |
| 74 // how it will look. | |
| 75 // For the most part this code path will only be hit on Linux systems | |
| 76 // that don't have Arial. | |
| 77 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | |
| 78 const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont); | |
| 79 typeface = skia::AdoptRef(SkTypeface::CreateFromName( | |
| 80 base_font.GetFontName().c_str(), SkTypeface::kNormal)); | |
| 81 DCHECK(typeface); | |
| 82 } | |
| 83 | |
| 84 text_paint->setTypeface(typeface.get()); | |
| 85 // |text_paint| adds its own ref. Release the ref from CreateFontName. | |
| 86 } | |
| 87 return text_paint; | |
| 88 } | |
| 89 | |
| 90 } // namespace | |
| 91 | |
| 92 IconWithBadgeImageSource::Badge::Badge(const std::string& text, | |
| 93 SkColor text_color, | |
| 94 SkColor background_color) | |
| 95 : text(text), text_color(text_color), background_color(background_color) {} | |
| 96 | |
| 97 IconWithBadgeImageSource::Badge::~Badge() {} | |
| 98 | |
| 99 IconWithBadgeImageSource::IconWithBadgeImageSource(const gfx::Size& size) | |
| 100 : gfx::CanvasImageSource(size, false), | |
| 101 grayscale_(false), | |
| 102 paint_decoration_(false) {} | |
| 103 | |
| 104 IconWithBadgeImageSource::~IconWithBadgeImageSource() {} | |
| 105 | |
| 106 void IconWithBadgeImageSource::SetIcon(const gfx::Image& icon) { | |
| 107 icon_ = icon; | |
| 108 } | |
| 109 | |
| 110 void IconWithBadgeImageSource::SetBadge(scoped_ptr<Badge> badge) { | |
| 111 badge_ = badge.Pass(); | |
| 112 } | |
| 113 | |
| 114 void IconWithBadgeImageSource::Draw(gfx::Canvas* canvas) { | |
| 115 if (icon_.IsEmpty()) | |
| 116 return; | |
| 117 | |
| 118 int x_offset = std::floor((size().width() - icon_.Width()) / 2.0); | |
| 119 int y_offset = std::floor((size().height() - icon_.Height()) / 2.0); | |
| 120 gfx::ImageSkia skia = icon_.AsImageSkia(); | |
| 121 if (grayscale_) | |
| 122 skia = gfx::ImageSkiaOperations::CreateHSLShiftedImage(skia, {-1, 0, 0.6}); | |
| 123 canvas->DrawImageInt(skia, x_offset, y_offset); | |
| 124 | |
| 125 // Draw a badge on the provided browser action icon's canvas. | |
| 126 PaintBadge(canvas); | |
| 127 | |
| 128 if (paint_decoration_) | |
| 129 PaintDecoration(canvas); | |
| 130 } | |
| 131 | |
| 132 // Paints badge with specified parameters to |canvas|. | |
| 133 void IconWithBadgeImageSource::PaintBadge(gfx::Canvas* canvas) { | |
| 134 if (!badge_ || badge_->text.empty()) | |
| 135 return; | |
| 136 | |
| 137 SkColor text_color = SkColorGetA(badge_->text_color) == SK_AlphaTRANSPARENT | |
| 138 ? SK_ColorWHITE | |
| 139 : badge_->text_color; | |
| 140 | |
| 141 SkColor background_color = ui::MaterialDesignController::IsModeMaterial() | |
| 142 ? gfx::kGoogleBlue500 | |
| 143 : SkColorSetARGB(255, 218, 0, 24); | |
| 144 if (SkColorGetA(badge_->background_color) != SK_AlphaTRANSPARENT) | |
| 145 background_color = badge_->background_color; | |
| 146 | |
| 147 canvas->Save(); | |
| 148 | |
| 149 SkPaint* text_paint = nullptr; | |
| 150 int text_width = 0; | |
| 151 ResourceBundle* rb = &ResourceBundle::GetSharedInstance(); | |
| 152 gfx::FontList base_font = rb->GetFontList(ResourceBundle::BaseFont) | |
| 153 .DeriveWithHeightUpperBound(kBadgeHeight); | |
| 154 base::string16 utf16_text = base::UTF8ToUTF16(badge_->text); | |
| 155 if (ui::MaterialDesignController::IsModeMaterial()) { | |
| 156 text_width = | |
| 157 std::min(kMaxTextWidth, canvas->GetStringWidth(utf16_text, base_font)); | |
| 158 } else { | |
| 159 text_paint = GetBadgeTextPaintSingleton(); | |
| 160 text_paint->setColor(text_color); | |
| 161 float scale = canvas->image_scale(); | |
| 162 | |
| 163 // Calculate text width. Font width may not be linear with respect to the | |
| 164 // scale factor (e.g. when hinting is applied), so we need to use the font | |
| 165 // size that canvas actually uses when drawing a text. | |
| 166 text_paint->setTextSize(SkFloatToScalar(kTextSize) * scale); | |
| 167 SkScalar sk_text_width_in_pixel = | |
| 168 text_paint->measureText(badge_->text.c_str(), badge_->text.size()); | |
| 169 text_paint->setTextSize(SkFloatToScalar(kTextSize)); | |
| 170 | |
| 171 // We clamp the width to a max size. SkPaint::measureText returns the width | |
| 172 // in pixel (as a result of scale multiplier), so convert | |
| 173 // sk_text_width_in_pixel back to DIP (density independent pixel) first. | |
| 174 text_width = std::min( | |
| 175 kMaxTextWidth, static_cast<int>(std::ceil( | |
| 176 SkScalarToFloat(sk_text_width_in_pixel) / scale))); | |
| 177 } | |
| 178 | |
| 179 // Calculate badge size. It is clamped to a min width just because it looks | |
| 180 // silly if it is too skinny. | |
| 181 int badge_width = text_width + kPadding * 2; | |
| 182 // Force the pixel width of badge to be either odd (if the icon width is odd) | |
| 183 // or even otherwise. If there is a mismatch you get http://crbug.com/26400. | |
| 184 if (size().width() != 0 && (badge_width % 2 != size().width() % 2)) | |
| 185 badge_width += 1; | |
| 186 badge_width = std::max(kBadgeHeight, badge_width); | |
| 187 | |
| 188 // Paint the badge background color in the right location. It is usually | |
| 189 // right-aligned, but it can also be center-aligned if it is large. | |
| 190 gfx::Rect rect(badge_width >= kCenterAlignThreshold | |
| 191 ? (size().width() - badge_width) / 2 | |
| 192 : size().width() - badge_width, | |
| 193 size().height() - kBadgeHeight, badge_width, kBadgeHeight); | |
| 194 SkPaint rect_paint; | |
| 195 rect_paint.setStyle(SkPaint::kFill_Style); | |
| 196 rect_paint.setAntiAlias(true); | |
| 197 rect_paint.setColor(background_color); | |
| 198 | |
| 199 if (ui::MaterialDesignController::IsModeMaterial()) { | |
| 200 gfx::Rect cutout_rect(rect); | |
| 201 cutout_rect.Inset(-1, -1); | |
| 202 SkPaint cutout_paint = rect_paint; | |
| 203 cutout_paint.setXfermodeMode(SkXfermode::kClear_Mode); | |
| 204 canvas->DrawRoundRect(cutout_rect, 2, cutout_paint); | |
| 205 } | |
| 206 | |
| 207 canvas->DrawRoundRect( | |
| 208 rect, ui::MaterialDesignController::IsModeMaterial() ? 1 : 2, rect_paint); | |
| 209 | |
| 210 if (ui::MaterialDesignController::IsModeMaterial()) { | |
| 211 rect.Inset(std::max(kPadding, (rect.width() - text_width) / 2), | |
| 212 kBadgeHeight - base_font.GetHeight(), kPadding, 0); | |
| 213 canvas->DrawStringRect(utf16_text, base_font, text_color, rect); | |
| 214 } else { | |
| 215 // Overlay the gradient. It is stretchy, so we do this in three parts. | |
| 216 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | |
| 217 gfx::ImageSkia* gradient_left = | |
| 218 rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_LEFT); | |
| 219 gfx::ImageSkia* gradient_right = | |
| 220 rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_RIGHT); | |
| 221 gfx::ImageSkia* gradient_center = | |
| 222 rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_CENTER); | |
| 223 | |
| 224 canvas->DrawImageInt(*gradient_left, rect.x(), rect.y()); | |
| 225 canvas->TileImageInt( | |
| 226 *gradient_center, rect.x() + gradient_left->width(), rect.y(), | |
| 227 rect.width() - gradient_left->width() - gradient_right->width(), | |
| 228 rect.height()); | |
| 229 canvas->DrawImageInt(*gradient_right, | |
| 230 rect.right() - gradient_right->width(), rect.y()); | |
| 231 | |
| 232 // Finally, draw the text centered within the badge. We set a clip in case | |
| 233 // the text was too large. | |
| 234 rect.Inset(kPadding, 0); | |
| 235 canvas->ClipRect(rect); | |
| 236 canvas->sk_canvas()->drawText( | |
| 237 badge_->text.c_str(), badge_->text.size(), | |
| 238 SkFloatToScalar(rect.x() + | |
| 239 static_cast<float>(rect.width() - text_width) / 2), | |
| 240 SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding), *text_paint); | |
| 241 } | |
| 242 canvas->Restore(); | |
| 243 } | |
| 244 | |
| 245 void IconWithBadgeImageSource::PaintDecoration(gfx::Canvas* canvas) { | |
| 246 static const SkColor decoration_color = SkColorSetARGB(255, 70, 142, 226); | |
| 247 | |
| 248 int major_radius = std::ceil(size().width() / 5.0); | |
| 249 int minor_radius = std::ceil(major_radius / 2.0); | |
| 250 gfx::Point center_point(major_radius + 1, size().height() - (major_radius)-1); | |
| 251 SkPaint paint; | |
| 252 paint.setAntiAlias(true); | |
| 253 paint.setStyle(SkPaint::kFill_Style); | |
| 254 paint.setColor(SK_ColorTRANSPARENT); | |
| 255 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | |
| 256 canvas->DrawCircle(center_point, major_radius, paint); | |
| 257 paint.setColor(decoration_color); | |
| 258 canvas->DrawCircle(center_point, minor_radius, paint); | |
| 259 } | |
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