Index: src/codec/SkCodec.cpp |
diff --git a/src/codec/SkCodec.cpp b/src/codec/SkCodec.cpp |
index 11eb1f98479461b7307695ac49d44cde6f85cecb..87a7ded7dd6bd2e0c0a6da19de1d9782a50553c3 100644 |
--- a/src/codec/SkCodec.cpp |
+++ b/src/codec/SkCodec.cpp |
@@ -20,7 +20,7 @@ |
#include "SkWebpCodec.h" |
struct DecoderProc { |
- bool (*IsFormat)(SkStream*); |
+ bool (*IsFormat)(const void*, size_t); |
SkCodec* (*NewFromStream)(SkStream*); |
}; |
@@ -35,6 +35,10 @@ static const DecoderProc gDecoderProcs[] = { |
{ SkWbmpCodec::IsWbmp, SkWbmpCodec::NewFromStream } |
}; |
+size_t SkCodec::MinBufferedBytesNeeded() { |
+ return WEBP_VP8_HEADER_SIZE; |
+} |
+ |
SkCodec* SkCodec::NewFromStream(SkStream* stream, |
SkPngChunkReader* chunkReader) { |
if (!stream) { |
@@ -42,23 +46,41 @@ SkCodec* SkCodec::NewFromStream(SkStream* stream, |
} |
SkAutoTDelete<SkStream> streamDeleter(stream); |
- |
+ |
+ // 14 is enough to read all of the supported types. |
+ const size_t bytesToRead = 14; |
+ SkASSERT(bytesToRead <= MinBufferedBytesNeeded()); |
+ |
+ char buffer[bytesToRead]; |
+ size_t bytesRead = stream->peek(buffer, bytesToRead); |
+ |
+ // It is also possible to have a complete image less than bytesToRead bytes |
+ // (e.g. a 1 x 1 wbmp), meaning peek() would return less than bytesToRead. |
+ // Assume that if bytesRead < bytesToRead, but > 0, the stream is shorter |
+ // than bytesToRead, so pass that directly to the decoder. |
+ // It also is possible the stream uses too small a buffer for peeking, but |
+ // we trust the caller to use a large enough buffer. |
+ |
+ if (0 == bytesRead) { |
+ SkCodecPrintf("Could not peek!\n"); |
+ // It is possible the stream does not support peeking, but does support |
+ // rewinding. |
+ // Attempt to read() and pass the actual amount read to the decoder. |
+ bytesRead = stream->read(buffer, bytesToRead); |
+ if (!stream->rewind()) { |
+ SkCodecPrintf("Could not rewind!\n"); |
+ return nullptr; |
+ } |
+ } |
+ |
SkAutoTDelete<SkCodec> codec(nullptr); |
// PNG is special, since we want to be able to supply an SkPngChunkReader. |
// But this code follows the same pattern as the loop. |
- const bool isPng = SkPngCodec::IsPng(stream); |
- if (!stream->rewind()) { |
- return NULL; |
- } |
- if (isPng) { |
+ if (SkPngCodec::IsPng(buffer, bytesRead)) { |
codec.reset(SkPngCodec::NewFromStream(streamDeleter.detach(), chunkReader)); |
} else { |
for (DecoderProc proc : gDecoderProcs) { |
- const bool correctFormat = proc.IsFormat(stream); |
- if (!stream->rewind()) { |
- return nullptr; |
- } |
- if (correctFormat) { |
+ if (proc.IsFormat(buffer, bytesRead)) { |
codec.reset(proc.NewFromStream(streamDeleter.detach())); |
break; |
} |