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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 3991 } | 3991 } |
| 3992 | 3992 |
| 3993 // Add CONSTANT and COMPUTED properties to boilerplate. Use undefined | 3993 // Add CONSTANT and COMPUTED properties to boilerplate. Use undefined |
| 3994 // value for COMPUTED properties, the real value is filled in at | 3994 // value for COMPUTED properties, the real value is filled in at |
| 3995 // runtime. The enumeration order is maintained. | 3995 // runtime. The enumeration order is maintained. |
| 3996 Handle<Object> key = property->key()->handle(); | 3996 Handle<Object> key = property->key()->handle(); |
| 3997 Handle<Object> value = GetBoilerplateValue(property->value()); | 3997 Handle<Object> value = GetBoilerplateValue(property->value()); |
| 3998 | 3998 |
| 3999 // Ensure objects with doubles are always treated as nested objects. | 3999 // Ensure objects with doubles are always treated as nested objects. |
| 4000 // TODO(verwaest): Remove once we can store them inline. | 4000 // TODO(verwaest): Remove once we can store them inline. |
| 4001 if (FLAG_track_double_fields && value->IsNumber()) { | 4001 if (FLAG_track_double_fields && |
| 4002 (value->IsNumber() || value->IsUndefined())) { | |
|
danno
2013/06/06 07:54:19
Might want to extend the comment above, i.e. doubl
Toon Verwaest
2013/06/06 10:31:41
Done.
| |
| 4002 *may_store_doubles = true; | 4003 *may_store_doubles = true; |
| 4003 } | 4004 } |
| 4004 | 4005 |
| 4005 is_simple_acc = is_simple_acc && !value->IsUndefined(); | 4006 is_simple_acc = is_simple_acc && !value->IsUndefined(); |
| 4006 | 4007 |
| 4007 // Keep track of the number of elements in the object literal and | 4008 // Keep track of the number of elements in the object literal and |
| 4008 // the largest element index. If the largest element index is | 4009 // the largest element index. If the largest element index is |
| 4009 // much larger than the number of elements, creating an object | 4010 // much larger than the number of elements, creating an object |
| 4010 // literal with fast elements will be a waste of space. | 4011 // literal with fast elements will be a waste of space. |
| 4011 uint32_t element_index = 0; | 4012 uint32_t element_index = 0; |
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| 6028 ASSERT(info()->isolate()->has_pending_exception()); | 6029 ASSERT(info()->isolate()->has_pending_exception()); |
| 6029 } else { | 6030 } else { |
| 6030 result = ParseProgram(); | 6031 result = ParseProgram(); |
| 6031 } | 6032 } |
| 6032 } | 6033 } |
| 6033 info()->SetFunction(result); | 6034 info()->SetFunction(result); |
| 6034 return (result != NULL); | 6035 return (result != NULL); |
| 6035 } | 6036 } |
| 6036 | 6037 |
| 6037 } } // namespace v8::internal | 6038 } } // namespace v8::internal |
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