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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ | 5 #ifndef UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ |
6 #define UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ | 6 #define UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ |
7 | 7 |
8 #include "ui/aura/aura_export.h" | 8 #include "ui/aura/aura_export.h" |
9 | 9 |
10 namespace gfx { | 10 namespace gfx { |
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23 } | 23 } |
24 | 24 |
25 namespace aura { | 25 namespace aura { |
26 | 26 |
27 class RootWindow; | 27 class RootWindow; |
28 | 28 |
29 // A private interface used by WindowTreeHost implementations to communicate | 29 // A private interface used by WindowTreeHost implementations to communicate |
30 // with their owning RootWindow. | 30 // with their owning RootWindow. |
31 class AURA_EXPORT WindowTreeHostDelegate { | 31 class AURA_EXPORT WindowTreeHostDelegate { |
32 public: | 32 public: |
33 virtual bool OnHostKeyEvent(ui::KeyEvent* event) = 0; | |
34 virtual bool OnHostMouseEvent(ui::MouseEvent* event) = 0; | |
35 virtual bool OnHostScrollEvent(ui::ScrollEvent* event) = 0; | |
36 virtual bool OnHostTouchEvent(ui::TouchEvent* event) = 0; | |
37 virtual void OnHostCancelMode() = 0; | 33 virtual void OnHostCancelMode() = 0; |
38 | 34 |
39 // Called when the windowing system activates the window. | 35 // Called when the windowing system activates the window. |
40 virtual void OnHostActivated() = 0; | 36 virtual void OnHostActivated() = 0; |
41 | 37 |
42 // Called when system focus is changed to another window. | 38 // Called when system focus is changed to another window. |
43 virtual void OnHostLostWindowCapture() = 0; | 39 virtual void OnHostLostWindowCapture() = 0; |
44 | 40 |
45 // Called when the windowing system has mouse grab because it's performing a | 41 // Called when the windowing system has mouse grab because it's performing a |
46 // window move on our behalf, but we should still paint as if we're active. | 42 // window move on our behalf, but we should still paint as if we're active. |
47 virtual void OnHostLostMouseGrab() = 0; | 43 virtual void OnHostLostMouseGrab() = 0; |
48 | 44 |
49 virtual void OnHostMoved(const gfx::Point& origin) = 0; | 45 virtual void OnHostMoved(const gfx::Point& origin) = 0; |
50 virtual void OnHostResized(const gfx::Size& size) = 0; | 46 virtual void OnHostResized(const gfx::Size& size) = 0; |
51 | 47 |
52 virtual RootWindow* AsRootWindow() = 0; | 48 virtual RootWindow* AsRootWindow() = 0; |
53 virtual const RootWindow* AsRootWindow() const = 0; | 49 virtual const RootWindow* AsRootWindow() const = 0; |
54 | 50 |
55 virtual ui::EventProcessor* GetEventProcessor() = 0; | 51 virtual ui::EventProcessor* GetEventProcessor() = 0; |
56 | 52 |
57 protected: | 53 protected: |
58 virtual ~WindowTreeHostDelegate() {} | 54 virtual ~WindowTreeHostDelegate() {} |
59 }; | 55 }; |
60 | 56 |
61 } // namespace aura | 57 } // namespace aura |
62 | 58 |
63 #endif // UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ | 59 #endif // UI_AURA_ROOT_WINDOW_HOST_DELEGATE_H_ |
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