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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ | 5 #ifndef UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ |
| 6 #define UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ | 6 #define UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| 11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 12 #include "base/strings/string16.h" | 12 #include "base/strings/string16.h" |
| 13 #include "ui/aura/window_tree_host.h" | 13 #include "ui/aura/window_tree_host.h" |
| 14 #include "ui/base/ime/remote_input_method_delegate_win.h" | 14 #include "ui/base/ime/remote_input_method_delegate_win.h" |
| 15 #include "ui/events/event.h" | 15 #include "ui/events/event.h" |
| 16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
| 17 #include "ui/events/event_source.h" |
| 17 #include "ui/gfx/native_widget_types.h" | 18 #include "ui/gfx/native_widget_types.h" |
| 18 #include "ui/metro_viewer/ime_types.h" | 19 #include "ui/metro_viewer/ime_types.h" |
| 19 | 20 |
| 20 struct MetroViewerHostMsg_MouseButtonParams; | 21 struct MetroViewerHostMsg_MouseButtonParams; |
| 21 | 22 |
| 22 namespace base { | 23 namespace base { |
| 23 class FilePath; | 24 class FilePath; |
| 24 } | 25 } |
| 25 | 26 |
| 26 namespace ui { | 27 namespace ui { |
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| 95 | 96 |
| 96 // Handles the metro exit command. Notifies the metro viewer to shutdown | 97 // Handles the metro exit command. Notifies the metro viewer to shutdown |
| 97 // gracefully. | 98 // gracefully. |
| 98 AURA_EXPORT void HandleMetroExit(); | 99 AURA_EXPORT void HandleMetroExit(); |
| 99 | 100 |
| 100 // WindowTreeHost implementaton that receives events from a different | 101 // WindowTreeHost implementaton that receives events from a different |
| 101 // process. In the case of Windows this is the Windows 8 (aka Metro) | 102 // process. In the case of Windows this is the Windows 8 (aka Metro) |
| 102 // frontend process, which forwards input events to this class. | 103 // frontend process, which forwards input events to this class. |
| 103 class AURA_EXPORT RemoteWindowTreeHostWin | 104 class AURA_EXPORT RemoteWindowTreeHostWin |
| 104 : public WindowTreeHost, | 105 : public WindowTreeHost, |
| 106 public ui::EventSource, |
| 105 public ui::internal::RemoteInputMethodDelegateWin { | 107 public ui::internal::RemoteInputMethodDelegateWin { |
| 106 public: | 108 public: |
| 107 // Returns the only RemoteWindowTreeHostWin, if this is the first time | 109 // Returns the only RemoteWindowTreeHostWin, if this is the first time |
| 108 // this function is called, it will call Create() wiht empty bounds. | 110 // this function is called, it will call Create() wiht empty bounds. |
| 109 static RemoteWindowTreeHostWin* Instance(); | 111 static RemoteWindowTreeHostWin* Instance(); |
| 110 static RemoteWindowTreeHostWin* Create(const gfx::Rect& bounds); | 112 static RemoteWindowTreeHostWin* Create(const gfx::Rect& bounds); |
| 111 | 113 |
| 112 // Sets the handle to the remote window. The |remote_window| is the actual | 114 // Sets the handle to the remote window. The |remote_window| is the actual |
| 113 // window owned by the viewer process. Call this before Connected() for some | 115 // window owned by the viewer process. Call this before Connected() for some |
| 114 // customers like input method initialization which needs the handle. | 116 // customers like input method initialization which needs the handle. |
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| 224 virtual void SetCursor(gfx::NativeCursor cursor) OVERRIDE; | 226 virtual void SetCursor(gfx::NativeCursor cursor) OVERRIDE; |
| 225 virtual bool QueryMouseLocation(gfx::Point* location_return) OVERRIDE; | 227 virtual bool QueryMouseLocation(gfx::Point* location_return) OVERRIDE; |
| 226 virtual bool ConfineCursorToRootWindow() OVERRIDE; | 228 virtual bool ConfineCursorToRootWindow() OVERRIDE; |
| 227 virtual void UnConfineCursor() OVERRIDE; | 229 virtual void UnConfineCursor() OVERRIDE; |
| 228 virtual void OnCursorVisibilityChanged(bool show) OVERRIDE; | 230 virtual void OnCursorVisibilityChanged(bool show) OVERRIDE; |
| 229 virtual void MoveCursorTo(const gfx::Point& location) OVERRIDE; | 231 virtual void MoveCursorTo(const gfx::Point& location) OVERRIDE; |
| 230 virtual void PostNativeEvent(const base::NativeEvent& native_event) OVERRIDE; | 232 virtual void PostNativeEvent(const base::NativeEvent& native_event) OVERRIDE; |
| 231 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE; | 233 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE; |
| 232 virtual void PrepareForShutdown() OVERRIDE; | 234 virtual void PrepareForShutdown() OVERRIDE; |
| 233 | 235 |
| 236 // ui::EventSource: |
| 237 virtual ui::EventProcessor* GetEventProcessor() OVERRIDE; |
| 238 |
| 234 // ui::internal::RemoteInputMethodDelegateWin overrides: | 239 // ui::internal::RemoteInputMethodDelegateWin overrides: |
| 235 virtual void CancelComposition() OVERRIDE; | 240 virtual void CancelComposition() OVERRIDE; |
| 236 virtual void OnTextInputClientUpdated( | 241 virtual void OnTextInputClientUpdated( |
| 237 const std::vector<int32>& input_scopes, | 242 const std::vector<int32>& input_scopes, |
| 238 const std::vector<gfx::Rect>& composition_character_bounds) OVERRIDE; | 243 const std::vector<gfx::Rect>& composition_character_bounds) OVERRIDE; |
| 239 | 244 |
| 240 // Helper function to dispatch a keyboard message to the desired target. | 245 // Helper function to dispatch a keyboard message to the desired target. |
| 241 // The default target is the WindowTreeHostDelegate. For nested message loop | 246 // The default target is the WindowTreeHostDelegate. For nested message loop |
| 242 // invocations we post a synthetic keyboard message directly into the message | 247 // invocations we post a synthetic keyboard message directly into the message |
| 243 // loop. The dispatcher for the nested loop would then decide how this | 248 // loop. The dispatcher for the nested loop would then decide how this |
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| 290 | 295 |
| 291 // Current size of this root window. | 296 // Current size of this root window. |
| 292 gfx::Size window_size_; | 297 gfx::Size window_size_; |
| 293 | 298 |
| 294 DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin); | 299 DISALLOW_COPY_AND_ASSIGN(RemoteWindowTreeHostWin); |
| 295 }; | 300 }; |
| 296 | 301 |
| 297 } // namespace aura | 302 } // namespace aura |
| 298 | 303 |
| 299 #endif // UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ | 304 #endif // UI_AURA_REMOTE_ROOT_WINDOW_HOST_WIN_H_ |
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