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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1471913006: [turbofan] Implemented the optional Float32RoundDown operator. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Removed a debugging printf. Created 5 years ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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476 } 476 }
477 Node* BitcastFloat64ToInt64(Node* a) { 477 Node* BitcastFloat64ToInt64(Node* a) {
478 return AddNode(machine()->BitcastFloat64ToInt64(), a); 478 return AddNode(machine()->BitcastFloat64ToInt64(), a);
479 } 479 }
480 Node* BitcastInt32ToFloat32(Node* a) { 480 Node* BitcastInt32ToFloat32(Node* a) {
481 return AddNode(machine()->BitcastInt32ToFloat32(), a); 481 return AddNode(machine()->BitcastInt32ToFloat32(), a);
482 } 482 }
483 Node* BitcastInt64ToFloat64(Node* a) { 483 Node* BitcastInt64ToFloat64(Node* a) {
484 return AddNode(machine()->BitcastInt64ToFloat64(), a); 484 return AddNode(machine()->BitcastInt64ToFloat64(), a);
485 } 485 }
486 Node* Float32RoundDown(Node* a) {
487 return AddNode(machine()->Float32RoundDown().op(), a);
488 }
486 Node* Float64RoundDown(Node* a) { 489 Node* Float64RoundDown(Node* a) {
487 return AddNode(machine()->Float64RoundDown().op(), a); 490 return AddNode(machine()->Float64RoundDown().op(), a);
488 } 491 }
489 Node* Float64RoundUp(Node* a) { 492 Node* Float64RoundUp(Node* a) {
490 return AddNode(machine()->Float64RoundUp().op(), a); 493 return AddNode(machine()->Float64RoundUp().op(), a);
491 } 494 }
492 Node* Float64RoundTruncate(Node* a) { 495 Node* Float64RoundTruncate(Node* a) {
493 return AddNode(machine()->Float64RoundTruncate().op(), a); 496 return AddNode(machine()->Float64RoundTruncate().op(), a);
494 } 497 }
495 Node* Float64RoundTiesAway(Node* a) { 498 Node* Float64RoundTiesAway(Node* a) {
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629 BasicBlock* current_block_; 632 BasicBlock* current_block_;
630 633
631 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 634 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
632 }; 635 };
633 636
634 } // namespace compiler 637 } // namespace compiler
635 } // namespace internal 638 } // namespace internal
636 } // namespace v8 639 } // namespace v8
637 640
638 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 641 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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