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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "glsl/GrGLSLXferProcessor.h" | 8 #include "glsl/GrGLSLXferProcessor.h" |
9 | 9 |
10 #include "GrXferProcessor.h" | 10 #include "GrXferProcessor.h" |
11 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
12 #include "glsl/GrGLSLProgramBuilder.h" | 12 #include "glsl/GrGLSLProgramBuilder.h" |
13 #include "glsl/GrGLSLProgramDataManager.h" | 13 #include "glsl/GrGLSLProgramDataManager.h" |
14 | 14 |
15 void GrGLSLXferProcessor::emitCode(const EmitArgs& args) { | 15 void GrGLSLXferProcessor::emitCode(const EmitArgs& args) { |
16 if (!args.fXP.willReadDstColor()) { | 16 if (!args.fXP.willReadDstColor()) { |
17 this->emitOutputsForBlendState(args); | 17 this->emitOutputsForBlendState(args); |
18 return; | 18 return; |
19 } | 19 } |
20 | 20 |
21 GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder; | 21 GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder; |
22 const char* dstColor = fragBuilder->dstColor(); | 22 const char* dstColor = fragBuilder->dstColor(); |
23 | 23 |
24 if (args.fXP.getDstTexture()) { | 24 if (args.fXP.getDstTexture()) { |
25 bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstTexture()->ori
gin(); | 25 bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstTexture()->ori
gin(); |
26 | 26 |
27 if (args.fXP.readsCoverage()) { | 27 if (args.fInputCoverage) { |
28 // We don't think any shaders actually output negative coverage, but
just as a safety | 28 // We don't think any shaders actually output negative coverage, but
just as a safety |
29 // check for floating point precision errors we compare with <= here | 29 // check for floating point precision errors we compare with <= here |
30 fragBuilder->codeAppendf("if (all(lessThanEqual(%s, vec4(0)))) {" | 30 fragBuilder->codeAppendf("if (all(lessThanEqual(%s, vec4(0)))) {" |
31 " discard;" | 31 " discard;" |
32 "}", args.fInputCoverage); | 32 "}", args.fInputCoverage); |
33 } | 33 } |
34 | 34 |
35 const char* dstTopLeftName; | 35 const char* dstTopLeftName; |
36 const char* dstCoordScaleName; | 36 const char* dstCoordScaleName; |
37 | 37 |
(...skipping 24 matching lines...) Expand all Loading... |
62 | 62 |
63 this->emitBlendCodeForDstRead(args.fPB, | 63 this->emitBlendCodeForDstRead(args.fPB, |
64 fragBuilder, | 64 fragBuilder, |
65 args.fInputColor, | 65 args.fInputColor, |
66 dstColor, | 66 dstColor, |
67 args.fOutputPrimary, | 67 args.fOutputPrimary, |
68 args.fXP); | 68 args.fXP); |
69 | 69 |
70 // Apply coverage. | 70 // Apply coverage. |
71 if (args.fXP.dstReadUsesMixedSamples()) { | 71 if (args.fXP.dstReadUsesMixedSamples()) { |
72 if (args.fXP.readsCoverage()) { | 72 if (args.fInputCoverage) { |
73 fragBuilder->codeAppendf("%s *= %s;", args.fOutputPrimary, args.fInp
utCoverage); | 73 fragBuilder->codeAppendf("%s *= %s;", args.fOutputPrimary, args.fInp
utCoverage); |
74 fragBuilder->codeAppendf("%s = %s;", args.fOutputSecondary, args.fIn
putCoverage); | 74 fragBuilder->codeAppendf("%s = %s;", args.fOutputSecondary, args.fIn
putCoverage); |
75 } else { | 75 } else { |
76 fragBuilder->codeAppendf("%s = vec4(1.0);", args.fOutputSecondary); | 76 fragBuilder->codeAppendf("%s = vec4(1.0);", args.fOutputSecondary); |
77 } | 77 } |
78 } else if (args.fXP.readsCoverage()) { | 78 } else if (args.fInputCoverage) { |
79 fragBuilder->codeAppendf("%s = %s * %s + (vec4(1.0) - %s) * %s;", | 79 fragBuilder->codeAppendf("%s = %s * %s + (vec4(1.0) - %s) * %s;", |
80 args.fOutputPrimary, args.fInputCoverage, | 80 args.fOutputPrimary, args.fInputCoverage, |
81 args.fOutputPrimary, args.fInputCoverage, dstCo
lor); | 81 args.fOutputPrimary, args.fInputCoverage, dstCo
lor); |
82 } | 82 } |
83 } | 83 } |
84 | 84 |
85 void GrGLSLXferProcessor::setData(const GrGLSLProgramDataManager& pdm, const GrX
ferProcessor& xp) { | 85 void GrGLSLXferProcessor::setData(const GrGLSLProgramDataManager& pdm, const GrX
ferProcessor& xp) { |
86 if (xp.getDstTexture()) { | 86 if (xp.getDstTexture()) { |
87 if (fDstTopLeftUni.isValid()) { | 87 if (fDstTopLeftUni.isValid()) { |
88 pdm.set2f(fDstTopLeftUni, static_cast<float>(xp.dstTextureOffset().f
X), | 88 pdm.set2f(fDstTopLeftUni, static_cast<float>(xp.dstTextureOffset().f
X), |
89 static_cast<float>(xp.dstTextureOffset().fY)); | 89 static_cast<float>(xp.dstTextureOffset().fY)); |
90 pdm.set2f(fDstScaleUni, 1.f / xp.getDstTexture()->width(), | 90 pdm.set2f(fDstScaleUni, 1.f / xp.getDstTexture()->width(), |
91 1.f / xp.getDstTexture()->height()); | 91 1.f / xp.getDstTexture()->height()); |
92 } else { | 92 } else { |
93 SkASSERT(!fDstScaleUni.isValid()); | 93 SkASSERT(!fDstScaleUni.isValid()); |
94 } | 94 } |
95 } else { | 95 } else { |
96 SkASSERT(!fDstTopLeftUni.isValid()); | 96 SkASSERT(!fDstTopLeftUni.isValid()); |
97 SkASSERT(!fDstScaleUni.isValid()); | 97 SkASSERT(!fDstScaleUni.isValid()); |
98 } | 98 } |
99 this->onSetData(pdm, xp); | 99 this->onSetData(pdm, xp); |
100 } | 100 } |
101 | 101 |
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