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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramBuilder_DEFINED | 8 #ifndef GrGLProgramBuilder_DEFINED |
| 9 #define GrGLProgramBuilder_DEFINED | 9 #define GrGLProgramBuilder_DEFINED |
| 10 | 10 |
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| 101 // these emit functions help to keep the createAndEmitProcessors template ge
neral | 101 // these emit functions help to keep the createAndEmitProcessors template ge
neral |
| 102 void emitAndInstallProc(const GrFragmentProcessor&, | 102 void emitAndInstallProc(const GrFragmentProcessor&, |
| 103 int index, | 103 int index, |
| 104 const char* outColor, | 104 const char* outColor, |
| 105 const char* inColor); | 105 const char* inColor); |
| 106 void emitAndInstallProc(const GrPrimitiveProcessor&, | 106 void emitAndInstallProc(const GrPrimitiveProcessor&, |
| 107 const char* outColor, | 107 const char* outColor, |
| 108 const char* outCoverage); | 108 const char* outCoverage); |
| 109 void emitAndInstallXferProc(const GrXferProcessor&, | 109 void emitAndInstallXferProc(const GrXferProcessor&, |
| 110 const GrGLSLExpr4& colorIn, | 110 const GrGLSLExpr4& colorIn, |
| 111 const GrGLSLExpr4& coverageIn); | 111 const GrGLSLExpr4& coverageIn, |
| 112 bool ignoresCoverage); |
| 112 | 113 |
| 113 void verify(const GrPrimitiveProcessor&); | 114 void verify(const GrPrimitiveProcessor&); |
| 114 void verify(const GrXferProcessor&); | 115 void verify(const GrXferProcessor&); |
| 115 void verify(const GrFragmentProcessor&); | 116 void verify(const GrFragmentProcessor&); |
| 116 template <class Proc> | 117 template <class Proc> |
| 117 void emitSamplers(const GrProcessor&, | 118 void emitSamplers(const GrProcessor&, |
| 118 GrGLSLTextureSampler::TextureSamplerArray* outSamplers, | 119 GrGLSLTextureSampler::TextureSamplerArray* outSamplers, |
| 119 GrGLInstalledProc<Proc>*); | 120 GrGLInstalledProc<Proc>*); |
| 120 | 121 |
| 121 bool compileAndAttachShaders(GrGLSLShaderBuilder& shader, | 122 bool compileAndAttachShaders(GrGLSLShaderBuilder& shader, |
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| 168 GrGLSLPrimitiveProcessor::TransformsOut fOutCoords; | 169 GrGLSLPrimitiveProcessor::TransformsOut fOutCoords; |
| 169 SkTArray<UniformHandle> fSamplerUniforms; | 170 SkTArray<UniformHandle> fSamplerUniforms; |
| 170 | 171 |
| 171 GrGLVaryingHandler fVaryingHandler; | 172 GrGLVaryingHandler fVaryingHandler; |
| 172 | 173 |
| 173 friend class GrGLVaryingHandler; | 174 friend class GrGLVaryingHandler; |
| 174 | 175 |
| 175 typedef GrGLSLProgramBuilder INHERITED; | 176 typedef GrGLSLProgramBuilder INHERITED; |
| 176 }; | 177 }; |
| 177 #endif | 178 #endif |
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