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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextOptions_DEFINED | 8 #ifndef GrContextOptions_DEFINED |
9 #define GrContextOptions_DEFINED | 9 #define GrContextOptions_DEFINED |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 | 12 |
13 struct GrContextOptions { | 13 struct GrContextOptions { |
14 GrContextOptions() | 14 GrContextOptions() |
15 : fDrawPathToCompressedTexture(false) | 15 : fDrawPathToCompressedTexture(false) |
16 , fSuppressPrints(false) | 16 , fSuppressPrints(false) |
17 , fMaxTextureSizeOverride(SK_MaxS32) | 17 , fMaxTextureSizeOverride(SK_MaxS32) |
18 , fMaxTileSizeOverride(0) | 18 , fMaxTileSizeOverride(0) |
19 , fSuppressDualSourceBlending(false) | 19 , fSuppressDualSourceBlending(false) |
20 , fGeometryBufferMapThreshold(-1) | 20 , fGeometryBufferMapThreshold(-1) |
21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) | 21 , fUseDrawInsteadOfPartialRenderTargetWrite(false) |
22 , fImmediateMode(false) | 22 , fImmediateMode(false) |
| 23 , fClipBatchToBounds(false) |
23 , fUseShaderSwizzling(false) {} | 24 , fUseShaderSwizzling(false) {} |
24 | 25 |
25 // EXPERIMENTAL | 26 // EXPERIMENTAL |
26 // May be removed in the future, or may become standard depending | 27 // May be removed in the future, or may become standard depending |
27 // on the outcomes of a variety of internal tests. | 28 // on the outcomes of a variety of internal tests. |
28 bool fDrawPathToCompressedTexture; | 29 bool fDrawPathToCompressedTexture; |
29 | 30 |
30 // Suppress prints for the GrContext. | 31 // Suppress prints for the GrContext. |
31 bool fSuppressPrints; | 32 bool fSuppressPrints; |
32 | 33 |
33 /** Overrides: These options override feature detection using backend API qu
eries. These | 34 /** Overrides: These options override feature detection using backend API qu
eries. These |
34 overrides can only reduce the feature set or limits, never increase them
beyond the | 35 overrides can only reduce the feature set or limits, never increase them
beyond the |
35 detected values. */ | 36 detected values. */ |
36 | 37 |
37 int fMaxTextureSizeOverride; | 38 int fMaxTextureSizeOverride; |
38 /** If non-zero, overrides the maximum size of a tile for sw-backed images a
nd bitmaps rendered | 39 /** If non-zero, overrides the maximum size of a tile for sw-backed images a
nd bitmaps rendered |
39 by SkGpuDevice. */ | 40 by SkGpuDevice. */ |
40 int fMaxTileSizeOverride; | 41 int fMaxTileSizeOverride; |
41 bool fSuppressDualSourceBlending; | 42 bool fSuppressDualSourceBlending; |
42 | 43 |
43 /** the threshold in bytes above which we will use a buffer mapping API to m
ap vertex and index | 44 /** the threshold in bytes above which we will use a buffer mapping API to m
ap vertex and index |
44 buffers to CPU memory in order to update them. A value of -1 means the
GrContext should | 45 buffers to CPU memory in order to update them. A value of -1 means the
GrContext should |
45 deduce the optimal value for this platform. */ | 46 deduce the optimal value for this platform. */ |
46 int fGeometryBufferMapThreshold; | 47 int fGeometryBufferMapThreshold; |
47 | 48 |
48 /** some gpus have problems with partial writes of the rendertarget */ | 49 /** some gpus have problems with partial writes of the rendertarget */ |
49 bool fUseDrawInsteadOfPartialRenderTargetWrite; | 50 bool fUseDrawInsteadOfPartialRenderTargetWrite; |
50 | 51 |
51 /** The GrContext operates in immedidate mode. It will issue all draws to th
e backend API | 52 /** The GrContext operates in immediate mode. It will issue all draws to the
backend API |
52 immediately. Intended to ease debugging. */ | 53 immediately. Intended to ease debugging. */ |
53 bool fImmediateMode; | 54 bool fImmediateMode; |
54 | 55 |
| 56 /** For debugging purposes turn each GrBatch's bounds into a clip rect. This
is used to |
| 57 verify that the clip bounds are conservative. */ |
| 58 bool fClipBatchToBounds; |
| 59 |
55 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do | 60 /** Force us to do all swizzling manually in the shader and don't rely on ex
tensions to do |
56 swizzling. */ | 61 swizzling. */ |
57 bool fUseShaderSwizzling; | 62 bool fUseShaderSwizzling; |
58 }; | 63 }; |
59 | 64 |
60 #endif | 65 #endif |
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