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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDraw.h" | 8 #include "SkDraw.h" |
9 #include "SkBlitter.h" | 9 #include "SkBlitter.h" |
10 #include "SkBounder.h" | 10 #include "SkBounder.h" |
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144 | 144 |
145 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); | 145 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); |
146 | 146 |
147 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { | 147 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { |
148 sk_bzero(pixels, bytes); | 148 sk_bzero(pixels, bytes); |
149 } | 149 } |
150 | 150 |
151 static void D_Dst_BitmapXferProc(void*, size_t, uint32_t data) {} | 151 static void D_Dst_BitmapXferProc(void*, size_t, uint32_t data) {} |
152 | 152 |
153 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | 153 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
154 sk_memset32((uint32_t*)pixels, data, bytes >> 2); | 154 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2)); |
155 } | 155 } |
156 | 156 |
157 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | 157 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
158 sk_memset16((uint16_t*)pixels, data, bytes >> 1); | 158 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1)); |
159 } | 159 } |
160 | 160 |
161 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { | 161 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { |
162 memset(pixels, data, bytes); | 162 memset(pixels, data, bytes); |
163 } | 163 } |
164 | 164 |
165 static BitmapXferProc ChooseBitmapXferProc(const SkBitmap& bitmap, | 165 static BitmapXferProc ChooseBitmapXferProc(const SkBitmap& bitmap, |
166 const SkPaint& paint, | 166 const SkPaint& paint, |
167 uint32_t* data) { | 167 uint32_t* data) { |
168 // todo: we can apply colorfilter up front if no shader, so we wouldn't | 168 // todo: we can apply colorfilter up front if no shader, so we wouldn't |
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546 return proc; | 546 return proc; |
547 } | 547 } |
548 | 548 |
549 static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode, | 549 static bool bounder_points(SkBounder* bounder, SkCanvas::PointMode mode, |
550 size_t count, const SkPoint pts[], | 550 size_t count, const SkPoint pts[], |
551 const SkPaint& paint, const SkMatrix& matrix) { | 551 const SkPaint& paint, const SkMatrix& matrix) { |
552 SkIRect ibounds; | 552 SkIRect ibounds; |
553 SkRect bounds; | 553 SkRect bounds; |
554 SkScalar inset = paint.getStrokeWidth(); | 554 SkScalar inset = paint.getStrokeWidth(); |
555 | 555 |
556 bounds.set(pts, count); | 556 bounds.set(pts, SkToInt(count)); |
557 bounds.inset(-inset, -inset); | 557 bounds.inset(-inset, -inset); |
558 matrix.mapRect(&bounds); | 558 matrix.mapRect(&bounds); |
559 | 559 |
560 bounds.roundOut(&ibounds); | 560 bounds.roundOut(&ibounds); |
561 return bounder->doIRect(ibounds); | 561 return bounder->doIRect(ibounds); |
562 } | 562 } |
563 | 563 |
564 // each of these costs 8-bytes of stack space, so don't make it too large | 564 // each of these costs 8-bytes of stack space, so don't make it too large |
565 // must be even for lines/polygon to work | 565 // must be even for lines/polygon to work |
566 #define MAX_DEV_PTS 32 | 566 #define MAX_DEV_PTS 32 |
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603 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); | 603 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); |
604 | 604 |
605 SkPoint devPts[MAX_DEV_PTS]; | 605 SkPoint devPts[MAX_DEV_PTS]; |
606 const SkMatrix* matrix = fMatrix; | 606 const SkMatrix* matrix = fMatrix; |
607 SkBlitter* bltr = blitter.get(); | 607 SkBlitter* bltr = blitter.get(); |
608 PtProcRec::Proc proc = rec.chooseProc(&bltr); | 608 PtProcRec::Proc proc = rec.chooseProc(&bltr); |
609 // we have to back up subsequent passes if we're in polygon mode | 609 // we have to back up subsequent passes if we're in polygon mode |
610 const size_t backup = (SkCanvas::kPolygon_PointMode == mode); | 610 const size_t backup = (SkCanvas::kPolygon_PointMode == mode); |
611 | 611 |
612 do { | 612 do { |
613 size_t n = count; | 613 int n = SkToInt(count); |
614 if (n > MAX_DEV_PTS) { | 614 if (n > MAX_DEV_PTS) { |
615 n = MAX_DEV_PTS; | 615 n = MAX_DEV_PTS; |
616 } | 616 } |
617 matrix->mapPoints(devPts, pts, n); | 617 matrix->mapPoints(devPts, pts, n); |
618 proc(rec, devPts, n, bltr); | 618 proc(rec, devPts, n, bltr); |
619 pts += n - backup; | 619 pts += n - backup; |
620 SkASSERT(count >= n); | 620 SkASSERT(SkToInt(count) >= n); |
621 count -= n; | 621 count -= n; |
622 if (count > 0) { | 622 if (count > 0) { |
623 count += backup; | 623 count += backup; |
624 } | 624 } |
625 } while (count != 0); | 625 } while (count != 0); |
626 } else { | 626 } else { |
627 switch (mode) { | 627 switch (mode) { |
628 case SkCanvas::kPoints_PointMode: { | 628 case SkCanvas::kPoints_PointMode: { |
629 // temporarily mark the paint as filling. | 629 // temporarily mark the paint as filling. |
630 SkPaint newPaint(paint); | 630 SkPaint newPaint(paint); |
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2820 mask->fImage = SkMask::AllocImage(size); | 2820 mask->fImage = SkMask::AllocImage(size); |
2821 memset(mask->fImage, 0, mask->computeImageSize()); | 2821 memset(mask->fImage, 0, mask->computeImageSize()); |
2822 } | 2822 } |
2823 | 2823 |
2824 if (SkMask::kJustComputeBounds_CreateMode != mode) { | 2824 if (SkMask::kJustComputeBounds_CreateMode != mode) { |
2825 draw_into_mask(*mask, devPath, style); | 2825 draw_into_mask(*mask, devPath, style); |
2826 } | 2826 } |
2827 | 2827 |
2828 return true; | 2828 return true; |
2829 } | 2829 } |
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