| Index: cc/raster/tile_task_worker_pool.h
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| diff --git a/cc/raster/tile_task_worker_pool.h b/cc/raster/tile_task_worker_pool.h
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| index 6657b9af057a9694def1d8cf83483068ad82faaa..6b550fa2f2da344215d4206065da1286c6cd3eef 100644
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| --- a/cc/raster/tile_task_worker_pool.h
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| +++ b/cc/raster/tile_task_worker_pool.h
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| @@ -19,40 +19,14 @@ class RenderingStatsInstrumentation;
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|  
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|  class CC_EXPORT TileTaskWorkerPool {
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|   public:
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| -  static size_t kBenchmarkTaskPriority;
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| -  static size_t kTaskSetFinishedTaskPriorityBase;
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| -  static size_t kTileTaskPriorityBase;
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| -
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|    TileTaskWorkerPool();
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|    virtual ~TileTaskWorkerPool();
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|  
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| -  // Utility function that can be used to create a "Task set finished" task that
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| -  // posts |callback| to |task_runner| when run.
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| -  static scoped_refptr<TileTask> CreateTaskSetFinishedTask(
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| -      base::SequencedTaskRunner* task_runner,
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| -      const base::Closure& callback);
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| -
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|    // Utility function that can be used to call ::ScheduleOnOriginThread() for
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|    // each task in |graph|.
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|    static void ScheduleTasksOnOriginThread(TileTaskClient* client,
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|                                            TaskGraph* graph);
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|  
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| -  // Utility function that can be used to build a task graph. Inserts a node
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| -  // that represents |task| in |graph|. See TaskGraph definition for valid
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| -  // |priority| values.
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| -  static void InsertNodeForTask(TaskGraph* graph,
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| -                                TileTask* task,
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| -                                size_t priority,
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| -                                size_t dependencies);
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| -
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| -  // Utility function that can be used to build a task graph. Inserts nodes that
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| -  // represent |task| and all its image decode dependencies in |graph|.
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| -  static void InsertNodesForRasterTask(
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| -      TaskGraph* graph,
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| -      RasterTask* task,
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| -      const ImageDecodeTask::Vector& decode_tasks,
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| -      size_t priority);
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| -
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|    // Utility function that will create a temporary bitmap and copy pixels to
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|    // |memory| when necessary. The |canvas_bitmap_rect| is the rect of the bitmap
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|    // being played back in the pixel space of the source, ie a rect in the source
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| 
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