Index: gpu/command_buffer/client/context_support.h |
diff --git a/gpu/command_buffer/client/context_support.h b/gpu/command_buffer/client/context_support.h |
index d6461e16f9ce2c9361b4d81ec8676edb52eb1f00..2715c8452927de37c1e1d01f00c7bb1b5ef673fa 100644 |
--- a/gpu/command_buffer/client/context_support.h |
+++ b/gpu/command_buffer/client/context_support.h |
@@ -31,10 +31,6 @@ class ContextSupport { |
// passed the glEndQueryEXT() point. |
virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0; |
- // For onscreen contexts, indicates that the surface visibility has changed. |
- // Clients aren't expected to draw to an invisible surface. |
- virtual void SetSurfaceVisible(bool visible) = 0; |
- |
// Indicates whether the context should aggressively free allocated resources. |
// If set to true, the context will purge all temporary resources when |
// flushed. |