| Index: gpu/command_buffer/client/context_support.h
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| diff --git a/gpu/command_buffer/client/context_support.h b/gpu/command_buffer/client/context_support.h
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| index d6461e16f9ce2c9361b4d81ec8676edb52eb1f00..2715c8452927de37c1e1d01f00c7bb1b5ef673fa 100644
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| --- a/gpu/command_buffer/client/context_support.h
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| +++ b/gpu/command_buffer/client/context_support.h
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| @@ -31,10 +31,6 @@ class ContextSupport {
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|    // passed the glEndQueryEXT() point.
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|    virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0;
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|  
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| -  // For onscreen contexts, indicates that the surface visibility has changed.
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| -  // Clients aren't expected to draw to an invisible surface.
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| -  virtual void SetSurfaceVisible(bool visible) = 0;
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| -
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|    // Indicates whether the context should aggressively free allocated resources.
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|    // If set to true, the context will purge all temporary resources when
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|    // flushed.
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| 
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