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Issue 1469733006: Revert of Enable compositor-thread property trees (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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49 // computed by CalcDrawProperties. 49 // computed by CalcDrawProperties.
50 const char kEnablePropertyTreeVerification[] = 50 const char kEnablePropertyTreeVerification[] =
51 "enable-property-tree-verification"; 51 "enable-property-tree-verification";
52 52
53 // Use a BeginFrame signal from browser to renderer to schedule rendering. 53 // Use a BeginFrame signal from browser to renderer to schedule rendering.
54 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; 54 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling";
55 55
56 // Enables the GPU benchmarking extension 56 // Enables the GPU benchmarking extension
57 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; 57 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
58 58
59 // Disables the use of property trees rather than CalcDrawProps for computing 59 // Enables the use of property trees rather than CalcDrawProps for computing
60 // draw properties. 60 // draw properties.
61 const char kDisableCompositorPropertyTrees[] = 61 const char kEnableCompositorPropertyTrees[] =
62 "disable-compositor-property-trees"; 62 "enable-compositor-property-trees";
63 63
64 // Renders a border around compositor layers to help debug and study 64 // Renders a border around compositor layers to help debug and study
65 // layer compositing. 65 // layer compositing.
66 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 66 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
67 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 67 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
68 68
69 // Draws a heads-up-display showing Frames Per Second as well as GPU memory 69 // Draws a heads-up-display showing Frames Per Second as well as GPU memory
70 // usage. If you also use --vmodule="head*=1" then FPS will also be output to 70 // usage. If you also use --vmodule="head*=1" then FPS will also be output to
71 // the console log. 71 // the console log.
72 const char kShowFPSCounter[] = "show-fps-counter"; 72 const char kShowFPSCounter[] = "show-fps-counter";
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97 "ui-show-replica-screenspace-rects"; 97 "ui-show-replica-screenspace-rects";
98 98
99 // Prevents the layer tree unit tests from timing out. 99 // Prevents the layer tree unit tests from timing out.
100 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 100 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
101 101
102 // Makes pixel tests write their output instead of read it. 102 // Makes pixel tests write their output instead of read it.
103 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 103 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
104 104
105 } // namespace switches 105 } // namespace switches
106 } // namespace cc 106 } // namespace cc
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