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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/json/json_writer.h" | 11 #include "base/json/json_writer.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/metrics/histogram.h" | 13 #include "base/metrics/histogram.h" |
14 #include "cc/debug/debug_colors.h" | 14 #include "cc/debug/debug_colors.h" |
15 #include "cc/debug/devtools_instrumentation.h" | 15 #include "cc/debug/devtools_instrumentation.h" |
16 #include "cc/debug/traced_value.h" | 16 #include "cc/debug/traced_value.h" |
17 #include "cc/resources/raster_worker_pool.h" | 17 #include "cc/resources/raster_worker_pool.h" |
18 #include "cc/resources/resource_pool.h" | 18 #include "cc/resources/resource_pool.h" |
19 #include "cc/resources/tile.h" | 19 #include "cc/resources/tile.h" |
20 #include "third_party/skia/include/core/SkDevice.h" | 20 #include "third_party/skia/include/core/SkDevice.h" |
| 21 #include "ui/gfx/rect_conversions.h" |
21 | 22 |
22 namespace cc { | 23 namespace cc { |
23 | 24 |
24 namespace { | 25 namespace { |
25 | 26 |
26 // If we raster too fast we become upload bound, and pending | 27 // If we raster too fast we become upload bound, and pending |
27 // uploads consume memory. For maximum upload throughput, we would | 28 // uploads consume memory. For maximum upload throughput, we would |
28 // want to allow for upload_throughput * pipeline_time of pending | 29 // want to allow for upload_throughput * pipeline_time of pending |
29 // uploads, after which we are just wasting memory. Since we don't | 30 // uploads, after which we are just wasting memory. Since we don't |
30 // know our upload throughput yet, this just caps our memory usage. | 31 // know our upload throughput yet, this just caps our memory usage. |
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846 | 847 |
847 // Record the solid color prediction. | 848 // Record the solid color prediction. |
848 UMA_HISTOGRAM_BOOLEAN("Renderer4.SolidColorTilesAnalyzed", | 849 UMA_HISTOGRAM_BOOLEAN("Renderer4.SolidColorTilesAnalyzed", |
849 analysis->is_solid_color); | 850 analysis->is_solid_color); |
850 stats_instrumentation->AddTileAnalysisResult(analysis->is_solid_color); | 851 stats_instrumentation->AddTileAnalysisResult(analysis->is_solid_color); |
851 | 852 |
852 // Clear the flag if we're not using the estimator. | 853 // Clear the flag if we're not using the estimator. |
853 analysis->is_solid_color &= use_color_estimator; | 854 analysis->is_solid_color &= use_color_estimator; |
854 | 855 |
855 if (metadata.prediction_benchmarking) { | 856 if (metadata.prediction_benchmarking) { |
856 SkDevice device(SkBitmap::kARGB_8888_Config, rect.width(), rect.height()); | 857 gfx::Rect layer_rect = gfx::ToEnclosingRect( |
| 858 gfx::ScaleRect(rect, 1.0f / contents_scale)); |
| 859 |
| 860 SkDevice device( |
| 861 SkBitmap::kARGB_8888_Config, layer_rect.width(), layer_rect.height()); |
857 SkCanvas canvas(&device); | 862 SkCanvas canvas(&device); |
858 picture_pile->Raster(&canvas, rect, contents_scale, NULL); | 863 picture_pile->Raster(&canvas, layer_rect, 1.0f, NULL); |
859 | 864 |
860 const SkBitmap bitmap = device.accessBitmap(false); | 865 const SkBitmap bitmap = device.accessBitmap(false); |
861 DCHECK_EQ(bitmap.rowBytes(), | 866 DCHECK_EQ(bitmap.rowBytes(), |
862 static_cast<size_t>(bitmap.width() * bitmap.bytesPerPixel())); | 867 static_cast<size_t>(bitmap.width() * bitmap.bytesPerPixel())); |
863 | 868 |
864 RecordSolidColorPredictorResults( | 869 RecordSolidColorPredictorResults( |
865 reinterpret_cast<SkPMColor*>(bitmap.getPixels()), | 870 reinterpret_cast<SkPMColor*>(bitmap.getPixels()), |
866 bitmap.getSize() / bitmap.bytesPerPixel(), | 871 bitmap.getSize() / bitmap.bytesPerPixel(), |
867 analysis->is_solid_color, | 872 analysis->is_solid_color, |
868 SkPreMultiplyColor(analysis->solid_color)); | 873 SkPreMultiplyColor(analysis->solid_color)); |
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972 is_predicted_solid && predicted_color != actual_color); | 977 is_predicted_solid && predicted_color != actual_color); |
973 HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", | 978 HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", |
974 is_predicted_solid == is_actually_solid && | 979 is_predicted_solid == is_actually_solid && |
975 (!is_predicted_solid || predicted_color == actual_color)); | 980 (!is_predicted_solid || predicted_color == actual_color)); |
976 HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid", | 981 HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid", |
977 is_predicted_solid == is_actually_solid && | 982 is_predicted_solid == is_actually_solid && |
978 (is_predicted_solid && predicted_color == actual_color)); | 983 (is_predicted_solid && predicted_color == actual_color)); |
979 } | 984 } |
980 | 985 |
981 } // namespace cc | 986 } // namespace cc |
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