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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SVGInlineTextBoxPainter_h | 5 #ifndef SVGInlineTextBoxPainter_h |
6 #define SVGInlineTextBoxPainter_h | 6 #define SVGInlineTextBoxPainter_h |
7 | 7 |
8 #include "core/style/ComputedStyleConstants.h" | 8 #include "core/style/ComputedStyleConstants.h" |
9 #include "core/layout/svg/LayoutSVGResourcePaintServer.h" | 9 #include "core/layout/svg/LayoutSVGResourcePaintServer.h" |
10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class FloatPoint; | 14 class FloatPoint; |
15 class Font; | 15 class Font; |
16 class GraphicsContext; | 16 class GraphicsContext; |
17 struct PaintInfo; | 17 struct PaintInfo; |
18 class LayoutPoint; | 18 class LayoutPoint; |
19 class ComputedStyle; | 19 class ComputedStyle; |
20 class SVGInlineTextBox; | 20 class SVGInlineTextBox; |
21 struct SVGTextFragment; | 21 struct SVGTextFragment; |
22 class TextRun; | 22 class TextRun; |
23 class DocumentMarker; | 23 class DocumentMarker; |
24 | 24 |
25 struct SVGTextFragmentWithRange { | |
26 const SVGTextFragment* fragment; | |
fs
2015/12/17 10:10:55
Maybe add a constructor and make this a reference
ramya.v
2015/12/18 03:43:33
Done.
| |
27 int fragmentStartPosition; | |
fs
2015/12/17 10:10:55
I don't think we need to be quite this verbose. Dr
ramya.v
2015/12/18 03:43:33
Done.
| |
28 int fragmentEndPosition; | |
29 }; | |
30 | |
25 class SVGInlineTextBoxPainter { | 31 class SVGInlineTextBoxPainter { |
26 STACK_ALLOCATED(); | 32 STACK_ALLOCATED(); |
27 public: | 33 public: |
28 SVGInlineTextBoxPainter(const SVGInlineTextBox& svgInlineTextBox) : m_svgInl ineTextBox(svgInlineTextBox) { } | 34 SVGInlineTextBoxPainter(const SVGInlineTextBox& svgInlineTextBox) : m_svgInl ineTextBox(svgInlineTextBox) { } |
29 void paint(const PaintInfo&, const LayoutPoint&); | 35 void paint(const PaintInfo&, const LayoutPoint&); |
30 void paintSelectionBackground(const PaintInfo&); | 36 void paintSelectionBackground(const PaintInfo&); |
31 virtual void paintTextMatchMarker(GraphicsContext&, const LayoutPoint&, Docu mentMarker*, const ComputedStyle&, const Font&); | 37 virtual void paintTextMatchMarkerForeground(const PaintInfo&, const LayoutPo int&, DocumentMarker*, const ComputedStyle&, const Font&); |
38 virtual void paintTextMatchMarkerBackground(const PaintInfo&, const LayoutPo int&, DocumentMarker*, const ComputedStyle&, const Font&); | |
fs
2015/12/17 10:10:55
Why are these virtual?
ramya.v
2015/12/18 03:43:33
Done.
ramya.v
2015/12/18 03:43:33
Since I've split paintTextMatchMarker took these i
| |
32 | 39 |
33 private: | 40 private: |
34 bool shouldPaintSelection(const PaintInfo&) const; | 41 bool shouldPaintSelection(const PaintInfo&) const; |
35 void paintTextFragments(const PaintInfo&, LayoutObject&); | 42 void paintTextFragments(const PaintInfo&, LayoutObject&); |
36 void paintDecoration(const PaintInfo&, TextDecoration, const SVGTextFragment &); | 43 void paintDecoration(const PaintInfo&, TextDecoration, const SVGTextFragment &); |
37 void paintTextWithShadows(const PaintInfo&, const ComputedStyle&, TextRun&, const SVGTextFragment&, int startPosition, int endPosition, LayoutSVGResourceMod e); | 44 void paintTextWithShadows(const PaintInfo&, const ComputedStyle&, TextRun&, const SVGTextFragment&, int startPosition, int endPosition, LayoutSVGResourceMod e); |
38 void paintText(const PaintInfo&, const ComputedStyle&, const ComputedStyle& selectionStyle, const SVGTextFragment&, LayoutSVGResourceMode, bool shouldPaintS election); | 45 void paintText(const PaintInfo&, const ComputedStyle&, const ComputedStyle& selectionStyle, const SVGTextFragment&, LayoutSVGResourceMode, bool shouldPaintS election); |
46 Vector<SVGTextFragmentWithRange> collectTextMatches(const PaintInfo&, Docume ntMarker*); | |
47 Vector<SVGTextFragmentWithRange> collectFragments(int startPosition, int end Position); | |
39 | 48 |
40 const SVGInlineTextBox& m_svgInlineTextBox; | 49 const SVGInlineTextBox& m_svgInlineTextBox; |
41 }; | 50 }; |
42 | 51 |
43 } // namespace blink | 52 } // namespace blink |
44 | 53 |
45 #endif // SVGInlineTextBoxPainter_h | 54 #endif // SVGInlineTextBoxPainter_h |
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