Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
index e8d9ee846d1ac3f0b0e95e7e5915a68a22b34ce5..096d663cb8163e265c158d81e939dc5bba171805 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
@@ -929,6 +929,11 @@ void WebGL2RenderingContextBase::compressedTexImage3D(GLenum target, GLint level |
if (!tex) |
return; |
+ if (internalformat != tex->getInternalFormat(target, level)) { |
qiankun
2015/11/23 09:44:27
CompressedTexImage3D is used to specify a three-di
|
+ synthesizeGLError(GL_INVALID_OPERATION, "compressedTexImage3D", "format does not match texture format"); |
+ return; |
+ } |
+ |
if (tex->isImmutable()) { |
synthesizeGLError(GL_INVALID_OPERATION, "compressedTexImage3D", "attempted to modify immutable texture"); |
return; |