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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLTexture.h

Issue 1468883002: Fix the crash of compressedTexImage3D for the WebGL2 conformance test page. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add the check validation of level. Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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57 bool canGenerateMipmaps(); 57 bool canGenerateMipmaps();
58 // Generate all level information. 58 // Generate all level information.
59 void generateMipmapLevelInfo(); 59 void generateMipmapLevelInfo();
60 60
61 GLenum getInternalFormat(GLenum target, GLint level) const; 61 GLenum getInternalFormat(GLenum target, GLint level) const;
62 GLenum getType(GLenum target, GLint level) const; 62 GLenum getType(GLenum target, GLint level) const;
63 GLsizei getWidth(GLenum target, GLint level) const; 63 GLsizei getWidth(GLenum target, GLint level) const;
64 GLsizei getHeight(GLenum target, GLint level) const; 64 GLsizei getHeight(GLenum target, GLint level) const;
65 GLsizei getDepth(GLenum target, GLint level) const; 65 GLsizei getDepth(GLenum target, GLint level) const;
66 bool isValid(GLenum target, GLint level) const; 66 bool isValid(GLenum target, GLint level) const;
67 bool isValidLevel(GLenum target, GLint level) const;
67 bool isImmutable() const { return m_immutable; } 68 bool isImmutable() const { return m_immutable; }
68 69
69 static GLenum getValidFormatForInternalFormat(GLenum); 70 static GLenum getValidFormatForInternalFormat(GLenum);
70 71
71 // Whether width/height is NotPowerOfTwo. 72 // Whether width/height is NotPowerOfTwo.
72 static bool isNPOT(GLsizei, GLsizei); 73 static bool isNPOT(GLsizei, GLsizei);
73 74
74 bool isNPOT() const; 75 bool isNPOT() const;
75 // Determine if texture sampling should always return [0, 0, 0, 1] (OpenGL E S 2.0 Sec 3.8.2). 76 // Determine if texture sampling should always return [0, 0, 0, 1] (OpenGL E S 2.0 Sec 3.8.2).
76 bool needToUseBlackTexture(TextureExtensionFlag) const; 77 bool needToUseBlackTexture(TextureExtensionFlag) const;
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141 bool m_isHalfFloatType; 142 bool m_isHalfFloatType;
142 bool m_isWebGL2OrHigher; 143 bool m_isWebGL2OrHigher;
143 bool m_immutable; 144 bool m_immutable;
144 size_t m_baseLevel; 145 size_t m_baseLevel;
145 size_t m_maxLevel; 146 size_t m_maxLevel;
146 }; 147 };
147 148
148 } // namespace blink 149 } // namespace blink
149 150
150 #endif // WebGLTexture_h 151 #endif // WebGLTexture_h
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