Index: third_party/polymer/v1_0/components-chromium/paper-behaviors/README.md |
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-paper-behaviors |
-=============== |
-These are common behaviors used across `paper-*` elements. |
+<!--- |
+ |
+This README is automatically generated from the comments in these files: |
+paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focus-behavior.html paper-ripple-behavior.html |
+ |
+Edit those files, and our readme bot will duplicate them over here! |
+Edit this file, and the bot will squash your changes :) |
+ |
+--> |
+ |
+[](https://travis-ci.org/PolymerElements/paper-behaviors) |
+ |
+_[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_ |
+ |
+ |
+<!-- No docs for Polymer.PaperButtonBehavior found. --> |
+ |
+##Polymer.PaperRippleBehavior |
+ |
+ |
+`Polymer.PaperRippleBehavior` dynamically implements a ripple |
+when the element has focus via pointer or keyboard. |
+ |
+NOTE: This behavior is intended to be used in conjunction with and after |
+`Polymer.IronButtonState` and `Polymer.IronControlState`. |
+ |
+ |
+ |
+##Polymer.PaperCheckedElementBehavior |
+ |
+ |
+Use `Polymer.PaperCheckedElementBehavior` to implement a custom element |
+that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` |
+and is compatible with having a ripple effect. |
+ |
+ |
+##Polymer.PaperInkyFocusBehavior |
+ |
+ |
+`Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus. |
+ |
+ |