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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1468423002: Sniff out rects, ovals & rrects in SkGpuDevice::drawPath (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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462 SkToS32(count), 462 SkToS32(count),
463 (SkPoint*)pts, 463 (SkPoint*)pts,
464 nullptr, 464 nullptr,
465 nullptr, 465 nullptr,
466 nullptr, 466 nullptr,
467 0); 467 0);
468 } 468 }
469 469
470 /////////////////////////////////////////////////////////////////////////////// 470 ///////////////////////////////////////////////////////////////////////////////
471 471
472 void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, 472 void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect, const SkPaint & paint) {
473 const SkPaint& paint) {
474 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRect", fContext); 473 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRect", fContext);
475 474
476 CHECK_FOR_ANNOTATION(paint); 475 CHECK_FOR_ANNOTATION(paint);
477 CHECK_SHOULD_DRAW(draw); 476 CHECK_SHOULD_DRAW(draw);
478 477
479 bool doStroke = paint.getStyle() != SkPaint::kFill_Style; 478 bool doStroke = paint.getStyle() != SkPaint::kFill_Style;
480 SkScalar width = paint.getStrokeWidth(); 479 SkScalar width = paint.getStrokeWidth();
481 480
482 /* 481 /*
483 We have special code for hairline strokes, miter-strokes, bevel-stroke 482 We have special code for hairline strokes, miter-strokes, bevel-stroke
484 and fills. Anything else we just call our path code. 483 and fills. Anything else we just call our path code.
485 */ 484 */
486 bool usePath = doStroke && width > 0 && 485 bool usePath = doStroke && width > 0 &&
487 (paint.getStrokeJoin() == SkPaint::kRound_Join || 486 (paint.getStrokeJoin() == SkPaint::kRound_Join ||
488 (paint.getStrokeJoin() == SkPaint::kBevel_Join && rect.isEmp ty())); 487 (paint.getStrokeJoin() == SkPaint::kBevel_Join && rect.isEmp ty()));
489 488
490 // a few other reasons we might need to call drawPath... 489 // a few other reasons we might need to call drawPath...
491 if (paint.getMaskFilter() || 490 if (paint.getMaskFilter() || paint.getPathEffect() ||
492 paint.getStyle() == SkPaint::kStrokeAndFill_Style) { // we can't both st roke and fill rects 491 paint.getStyle() == SkPaint::kStrokeAndFill_Style) { // we can't both st roke and fill rects
493 usePath = true; 492 usePath = true;
494 } 493 }
495 494
496 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) { 495 if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) {
497 usePath = true; 496 usePath = true;
498 } 497 }
499 498
500 GrStrokeInfo strokeInfo(paint);
501
502 const SkPathEffect* pe = paint.getPathEffect();
503 if (!usePath && pe && !strokeInfo.isDashed()) {
504 usePath = true;
505 }
506
507 if (usePath) { 499 if (usePath) {
508 SkPath path; 500 SkPath path;
509 path.setIsVolatile(true); 501 path.setIsVolatile(true);
510 path.addRect(rect); 502 path.addRect(rect);
511 this->drawPath(draw, path, paint, nullptr, true); 503 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarge t,
504 fClip, path, paint,
505 *draw.fMatrix, nullptr,
506 draw.fClip->getBounds(), true);
512 return; 507 return;
513 } 508 }
514 509
515 GrPaint grPaint; 510 GrPaint grPaint;
516 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) { 511 if (!SkPaintToGrPaint(this->context(), paint, *draw.fMatrix, &grPaint)) {
517 return; 512 return;
518 } 513 }
519 514
515 GrStrokeInfo strokeInfo(paint);
516
520 fDrawContext->drawRect(fClip, grPaint, *draw.fMatrix, rect, &strokeInfo); 517 fDrawContext->drawRect(fClip, grPaint, *draw.fMatrix, rect, &strokeInfo);
521 } 518 }
522 519
523 /////////////////////////////////////////////////////////////////////////////// 520 ///////////////////////////////////////////////////////////////////////////////
524 521
525 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, 522 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
526 const SkPaint& paint) { 523 const SkPaint& paint) {
527 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext); 524 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext);
528 CHECK_FOR_ANNOTATION(paint); 525 CHECK_FOR_ANNOTATION(paint);
529 CHECK_SHOULD_DRAW(draw); 526 CHECK_SHOULD_DRAW(draw);
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557 fClip, 554 fClip,
558 *draw.fM atrix, 555 *draw.fM atrix,
559 strokeIn fo, 556 strokeIn fo,
560 devRRect )) { 557 devRRect )) {
561 return; 558 return;
562 } 559 }
563 } 560 }
564 561
565 } 562 }
566 } 563 }
567
568 } 564 }
569 565
570 if (paint.getMaskFilter() || paint.getPathEffect()) { 566 if (paint.getMaskFilter() || paint.getPathEffect()) {
567 // The only mask filter the native rrect drawing code could've handle wa s taken
568 // care of above.
569 // A path effect will presumably transform this rrect into something els e.
571 SkPath path; 570 SkPath path;
572 path.setIsVolatile(true); 571 path.setIsVolatile(true);
573 path.addRRect(rect); 572 path.addRRect(rect);
574 this->drawPath(draw, path, paint, nullptr, true); 573 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarge t,
574 fClip, path, paint,
575 *draw.fMatrix, nullptr,
576 draw.fClip->getBounds(), true);
575 return; 577 return;
576 } 578 }
577 579
578 SkASSERT(!strokeInfo.isDashed()); 580 SkASSERT(!strokeInfo.isDashed());
579 581
580 fDrawContext->drawRRect(fClip, grPaint, *draw.fMatrix, rect, strokeInfo); 582 fDrawContext->drawRRect(fClip, grPaint, *draw.fMatrix, rect, strokeInfo);
581 } 583 }
582 584
583 void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer, 585 void SkGpuDevice::drawDRRect(const SkDraw& draw, const SkRRect& outer,
584 const SkRRect& inner, const SkPaint& paint) { 586 const SkRRect& inner, const SkPaint& paint) {
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649 static SkBitmap wrap_texture(GrTexture* texture, int width, int height) { 651 static SkBitmap wrap_texture(GrTexture* texture, int width, int height) {
650 SkBitmap result; 652 SkBitmap result;
651 result.setInfo(SkImageInfo::MakeN32Premul(width, height)); 653 result.setInfo(SkImageInfo::MakeN32Premul(width, height));
652 result.setPixelRef(new SkGrPixelRef(result.info(), texture))->unref(); 654 result.setPixelRef(new SkGrPixelRef(result.info(), texture))->unref();
653 return result; 655 return result;
654 } 656 }
655 657
656 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, 658 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
657 const SkPaint& paint, const SkMatrix* prePathMatrix, 659 const SkPaint& paint, const SkMatrix* prePathMatrix,
658 bool pathIsMutable) { 660 bool pathIsMutable) {
661 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMa trix) {
662 bool isClosed;
663 SkRect rect;
664 if (origSrcPath.isRect(&rect, &isClosed) && isClosed) {
665 this->drawRect(draw, rect, paint);
666 return;
667 }
668 if (origSrcPath.isOval(&rect)) {
669 this->drawOval(draw, rect, paint);
670 return;
671 }
672 SkRRect rrect;
673 if (origSrcPath.isRRect(&rrect)) {
674 this->drawRRect(draw, rrect, paint);
675 return;
676 }
677 }
678
659 CHECK_FOR_ANNOTATION(paint); 679 CHECK_FOR_ANNOTATION(paint);
660 CHECK_SHOULD_DRAW(draw); 680 CHECK_SHOULD_DRAW(draw);
661 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPath", fContext); 681 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPath", fContext);
662 682
663 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarget, 683 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarget,
664 fClip, origSrcPath, paint, 684 fClip, origSrcPath, paint,
665 *draw.fMatrix, prePathMatrix, 685 *draw.fMatrix, prePathMatrix,
666 draw.fClip->getBounds(), pathIsMutable); 686 draw.fClip->getBounds(), pathIsMutable);
667 } 687 }
668 688
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1862 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1882 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1863 } 1883 }
1864 1884
1865 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1885 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1866 // We always return a transient cache, so it is freed after each 1886 // We always return a transient cache, so it is freed after each
1867 // filter traversal. 1887 // filter traversal.
1868 return SkGpuDevice::NewImageFilterCache(); 1888 return SkGpuDevice::NewImageFilterCache();
1869 } 1889 }
1870 1890
1871 #endif 1891 #endif
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