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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ | 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ |
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ | 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ |
7 | 7 |
8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
9 #include "src/compiler/machine-type.h" | 9 #include "src/compiler/machine-type.h" |
10 | 10 |
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113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max(). | 113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max(). |
114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min(). | 114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min(). |
115 kFloat32Max = 1u << 0, | 115 kFloat32Max = 1u << 0, |
116 kFloat32Min = 1u << 1, | 116 kFloat32Min = 1u << 1, |
117 kFloat64Max = 1u << 2, | 117 kFloat64Max = 1u << 2, |
118 kFloat64Min = 1u << 3, | 118 kFloat64Min = 1u << 3, |
119 kFloat32RoundDown = 1u << 4, | 119 kFloat32RoundDown = 1u << 4, |
120 kFloat64RoundDown = 1u << 5, | 120 kFloat64RoundDown = 1u << 5, |
121 kFloat32RoundUp = 1u << 6, | 121 kFloat32RoundUp = 1u << 6, |
122 kFloat64RoundUp = 1u << 7, | 122 kFloat64RoundUp = 1u << 7, |
123 kFloat64RoundTruncate = 1u << 8, | 123 kFloat32RoundTruncate = 1u << 8, |
124 kFloat64RoundTiesEven = 1u << 9, | 124 kFloat64RoundTruncate = 1u << 9, |
125 kFloat64RoundTiesAway = 1u << 10, | 125 kFloat64RoundTiesEven = 1u << 10, |
126 kInt32DivIsSafe = 1u << 11, | 126 kFloat64RoundTiesAway = 1u << 11, |
127 kUint32DivIsSafe = 1u << 12, | 127 kInt32DivIsSafe = 1u << 12, |
128 kWord32ShiftIsSafe = 1u << 13, | 128 kUint32DivIsSafe = 1u << 13, |
129 kWord32Ctz = 1u << 14, | 129 kWord32ShiftIsSafe = 1u << 14, |
130 kWord64Ctz = 1u << 15, | 130 kWord32Ctz = 1u << 15, |
131 kWord32Popcnt = 1u << 16, | 131 kWord64Ctz = 1u << 16, |
132 kWord64Popcnt = 1u << 17, | 132 kWord32Popcnt = 1u << 17, |
| 133 kWord64Popcnt = 1u << 18, |
133 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min | | 134 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min | |
134 kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp | | 135 kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp | |
135 kFloat64RoundUp | kFloat64RoundTruncate | | 136 kFloat64RoundUp | kFloat32RoundTruncate | |
136 kFloat64RoundTiesAway | kFloat64RoundTiesEven | | 137 kFloat64RoundTruncate | kFloat64RoundTiesAway | |
137 kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt | 138 kFloat64RoundTiesEven | kWord32Ctz | kWord64Ctz | |
| 139 kWord32Popcnt | kWord64Popcnt |
138 }; | 140 }; |
139 typedef base::Flags<Flag, unsigned> Flags; | 141 typedef base::Flags<Flag, unsigned> Flags; |
140 | 142 |
141 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, | 143 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, |
142 Flags supportedOperators = kNoFlags); | 144 Flags supportedOperators = kNoFlags); |
143 | 145 |
144 const Operator* Word32And(); | 146 const Operator* Word32And(); |
145 const Operator* Word32Or(); | 147 const Operator* Word32Or(); |
146 const Operator* Word32Xor(); | 148 const Operator* Word32Xor(); |
147 const Operator* Word32Shl(); | 149 const Operator* Word32Shl(); |
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267 const Operator* Float32Abs(); | 269 const Operator* Float32Abs(); |
268 | 270 |
269 // Floating point abs complying to IEEE 754 (double-precision). | 271 // Floating point abs complying to IEEE 754 (double-precision). |
270 const Operator* Float64Abs(); | 272 const Operator* Float64Abs(); |
271 | 273 |
272 // Floating point rounding. | 274 // Floating point rounding. |
273 const OptionalOperator Float32RoundDown(); | 275 const OptionalOperator Float32RoundDown(); |
274 const OptionalOperator Float64RoundDown(); | 276 const OptionalOperator Float64RoundDown(); |
275 const OptionalOperator Float32RoundUp(); | 277 const OptionalOperator Float32RoundUp(); |
276 const OptionalOperator Float64RoundUp(); | 278 const OptionalOperator Float64RoundUp(); |
| 279 const OptionalOperator Float32RoundTruncate(); |
277 const OptionalOperator Float64RoundTruncate(); | 280 const OptionalOperator Float64RoundTruncate(); |
278 const OptionalOperator Float64RoundTiesAway(); | 281 const OptionalOperator Float64RoundTiesAway(); |
279 const OptionalOperator Float64RoundTiesEven(); | 282 const OptionalOperator Float64RoundTiesEven(); |
280 | 283 |
281 // Floating point bit representation. | 284 // Floating point bit representation. |
282 const Operator* Float64ExtractLowWord32(); | 285 const Operator* Float64ExtractLowWord32(); |
283 const Operator* Float64ExtractHighWord32(); | 286 const Operator* Float64ExtractHighWord32(); |
284 const Operator* Float64InsertLowWord32(); | 287 const Operator* Float64InsertLowWord32(); |
285 const Operator* Float64InsertHighWord32(); | 288 const Operator* Float64InsertHighWord32(); |
286 | 289 |
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342 }; | 345 }; |
343 | 346 |
344 | 347 |
345 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) | 348 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) |
346 | 349 |
347 } // namespace compiler | 350 } // namespace compiler |
348 } // namespace internal | 351 } // namespace internal |
349 } // namespace v8 | 352 } // namespace v8 |
350 | 353 |
351 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ | 354 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ |
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