| Index: components/exo/buffer.cc
|
| diff --git a/components/exo/buffer.cc b/components/exo/buffer.cc
|
| index 2f229ad65aa03a11715facc269442a50791ae877..87d2fc4d8b660deac89709864282761569d31166 100644
|
| --- a/components/exo/buffer.cc
|
| +++ b/components/exo/buffer.cc
|
| @@ -49,32 +49,58 @@ GLenum GLInternalFormat(gfx::BufferFormat format) {
|
| return kGLInternalFormats[static_cast<int>(format)];
|
| }
|
|
|
| -gpu::gles2::GLES2Interface* GetContextGL() {
|
| - ui::ContextFactory* context_factory =
|
| - aura::Env::GetInstance()->context_factory();
|
| - return context_factory->SharedMainThreadContextProvider()->ContextGL();
|
| -}
|
| -
|
| } // namespace
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
| -// Buffer, public:
|
| +// Buffer::Texture
|
|
|
| -Buffer::Buffer(scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer,
|
| - unsigned texture_target)
|
| - : gpu_memory_buffer_(gpu_memory_buffer.Pass()),
|
| +// Encapsulates the state and logic needed to bind a buffer to a GLES2 texture.
|
| +class Buffer::Texture {
|
| + public:
|
| + Texture(gfx::GpuMemoryBuffer* gpu_memory_buffer,
|
| + cc::ContextProvider* context_provider,
|
| + unsigned texture_target);
|
| + ~Texture();
|
| +
|
| + // Returns true if GLES2 resources for texture have been lost.
|
| + bool IsLost();
|
| +
|
| + // Binds the content of gpu memory buffer to the texture returned by
|
| + // mailbox(). Returns a sync token that can be used to when accessing texture
|
| + // from a different context.
|
| + gpu::SyncToken BindTexImage();
|
| +
|
| + // Releases the content of gpu memory buffer after |sync_token| has passed.
|
| + void ReleaseTexImage(const gpu::SyncToken& sync_token);
|
| +
|
| + // Returns the mailbox for this texture.
|
| + gpu::Mailbox mailbox() const { return mailbox_; }
|
| +
|
| + private:
|
| + scoped_refptr<cc::ContextProvider> context_provider_;
|
| + const unsigned texture_target_;
|
| + const gfx::Size size_;
|
| + unsigned image_id_;
|
| + unsigned texture_id_;
|
| + gpu::Mailbox mailbox_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(Texture);
|
| +};
|
| +
|
| +Buffer::Texture::Texture(gfx::GpuMemoryBuffer* gpu_memory_buffer,
|
| + cc::ContextProvider* context_provider,
|
| + unsigned texture_target)
|
| + : context_provider_(context_provider),
|
| texture_target_(texture_target),
|
| - texture_id_(0),
|
| - image_id_(0) {
|
| - gpu::gles2::GLES2Interface* gles2 = GetContextGL();
|
| - // Create an image for |gpu_memory_buffer_|.
|
| - gfx::Size size = gpu_memory_buffer_->GetSize();
|
| + size_(gpu_memory_buffer->GetSize()),
|
| + image_id_(0),
|
| + texture_id_(0) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| image_id_ = gles2->CreateImageCHROMIUM(
|
| - gpu_memory_buffer_->AsClientBuffer(), size.width(), size.height(),
|
| - GLInternalFormat(gpu_memory_buffer_->GetFormat()));
|
| - // Create a texture with |texture_target_|.
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| + gpu_memory_buffer->AsClientBuffer(), size_.width(), size_.height(),
|
| + GLInternalFormat(gpu_memory_buffer->GetFormat()));
|
| gles2->GenTextures(1, &texture_id_);
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| gles2->BindTexture(texture_target_, texture_id_);
|
| gles2->TexParameteri(texture_target_, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| gles2->TexParameteri(texture_target_, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
| @@ -85,54 +111,97 @@ Buffer::Buffer(scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer,
|
| gles2->ProduceTextureCHROMIUM(texture_target_, mailbox_.name);
|
| }
|
|
|
| -Buffer::~Buffer() {
|
| - gpu::gles2::GLES2Interface* gles2 = GetContextGL();
|
| - if (texture_id_)
|
| - gles2->DeleteTextures(1, &texture_id_);
|
| - if (image_id_)
|
| - gles2->DestroyImageCHROMIUM(image_id_);
|
| +Buffer::Texture::~Texture() {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + gles2->DeleteTextures(1, &texture_id_);
|
| + gles2->DestroyImageCHROMIUM(image_id_);
|
| }
|
|
|
| -scoped_ptr<cc::SingleReleaseCallback> Buffer::AcquireTextureMailbox(
|
| - cc::TextureMailbox* texture_mailbox) {
|
| - // Buffer can only be used by one client at a time. If texture id is 0, then a
|
| - // previous call to AcquireTextureMailbox() is using this buffer and it has
|
| - // not been released yet.
|
| - if (!texture_id_) {
|
| - DLOG(WARNING) << "Client tried to use a buffer that has not been released";
|
| - return nullptr;
|
| - }
|
| -
|
| - // Take ownerhsip of image and texture ids.
|
| - unsigned texture_id = 0;
|
| - unsigned image_id = 0;
|
| - std::swap(texture_id, texture_id_);
|
| - DCHECK_NE(image_id_, 0u);
|
| - std::swap(image_id, image_id_);
|
| +bool Buffer::Texture::IsLost() {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + return gles2->GetGraphicsResetStatusKHR() != GL_NO_ERROR;
|
| +}
|
|
|
| - // Bind texture to |texture_target_|.
|
| - gpu::gles2::GLES2Interface* gles2 = GetContextGL();
|
| +gpu::SyncToken Buffer::Texture::BindTexImage() {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target_, texture_id);
|
| -
|
| - // Bind the image to texture.
|
| - gles2->BindTexImage2DCHROMIUM(texture_target_, image_id);
|
| -
|
| - // Create a sync token to ensure that the BindTexImage2DCHROMIUM call is
|
| - // processed before issuing any commands that will read from texture.
|
| + gles2->BindTexture(texture_target_, texture_id_);
|
| + gles2->BindTexImage2DCHROMIUM(texture_target_, image_id_);
|
| + // Create and return a sync token that can be used to ensure that the
|
| + // BindTexImage2DCHROMIUM call is processed before issuing any commands
|
| + // that will read from the texture on a different context.
|
| uint64 fence_sync = gles2->InsertFenceSyncCHROMIUM();
|
| - gles2->ShallowFlushCHROMIUM();
|
| + gles2->OrderingBarrierCHROMIUM();
|
| gpu::SyncToken sync_token;
|
| gles2->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData());
|
| + return sync_token;
|
| +}
|
| +
|
| +void Buffer::Texture::ReleaseTexImage(const gpu::SyncToken& sync_token) {
|
| + gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| + if (sync_token.HasData())
|
| + gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + gles2->BindTexture(texture_target_, texture_id_);
|
| + gles2->ReleaseTexImage2DCHROMIUM(texture_target_, image_id_);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// Buffer, public:
|
| +
|
| +Buffer::Buffer(scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer,
|
| + unsigned texture_target)
|
| + : gpu_memory_buffer_(gpu_memory_buffer.Pass()),
|
| + texture_target_(texture_target),
|
| + use_count_(0) {}
|
| +
|
| +Buffer::~Buffer() {}
|
| +
|
| +scoped_ptr<cc::SingleReleaseCallback> Buffer::ProduceTextureMailbox(
|
| + cc::TextureMailbox* texture_mailbox) {
|
| + DLOG_IF(WARNING, use_count_)
|
| + << "Producing a texture mailbox for a buffer that has not been released";
|
| +
|
| + // Increment the use count for this buffer.
|
| + ++use_count_;
|
| +
|
| + // Creating a new texture is relatively expensive so we reuse the last
|
| + // texture whenever possible.
|
| + scoped_ptr<Texture> texture = last_texture_.Pass();
|
| +
|
| + // If texture is lost, destroy it to ensure that we create a new one below.
|
| + if (texture && texture->IsLost())
|
| + texture.reset();
|
| +
|
| + // Create a new texture if one doesn't already exist. The contents of this
|
| + // buffer can be bound to the texture using a call to BindTexImage and must
|
| + // be released using a matching ReleaseTexImage call before it can be reused
|
| + // or destroyed.
|
| + if (!texture) {
|
| + // Note: This can fail if GPU acceleration has been disabled.
|
| + scoped_refptr<cc::ContextProvider> context_provider =
|
| + aura::Env::GetInstance()
|
| + ->context_factory()
|
| + ->SharedMainThreadContextProvider();
|
| + if (!context_provider) {
|
| + DLOG(WARNING) << "Failed to acquire a context provider";
|
| + Release(); // Decrements the use count
|
| + return nullptr;
|
| + }
|
| + texture = make_scoped_ptr(new Texture(
|
| + gpu_memory_buffer_.get(), context_provider.get(), texture_target_));
|
| + }
|
| +
|
| + // This binds the latest contents of this buffer to the texture.
|
| + gpu::SyncToken sync_token = texture->BindTexImage();
|
|
|
| bool is_overlay_candidate = false;
|
| *texture_mailbox =
|
| - cc::TextureMailbox(mailbox_, sync_token, texture_target_,
|
| + cc::TextureMailbox(texture->mailbox(), sync_token, texture_target_,
|
| gpu_memory_buffer_->GetSize(), is_overlay_candidate);
|
| return cc::SingleReleaseCallback::Create(
|
| - base::Bind(&Buffer::Release, AsWeakPtr(), texture_target_,
|
| - texture_id, image_id))
|
| - .Pass();
|
| + base::Bind(&Buffer::ReleaseTexture, AsWeakPtr(), base::Passed(&texture)));
|
| }
|
|
|
| gfx::Size Buffer::GetSize() const {
|
| @@ -142,8 +211,9 @@ gfx::Size Buffer::GetSize() const {
|
| scoped_refptr<base::trace_event::TracedValue> Buffer::AsTracedValue() const {
|
| scoped_refptr<base::trace_event::TracedValue> value =
|
| new base::trace_event::TracedValue;
|
| - value->SetInteger("width", GetSize().width());
|
| - value->SetInteger("height", GetSize().height());
|
| + gfx::Size size = gpu_memory_buffer_->GetSize();
|
| + value->SetInteger("width", size.width());
|
| + value->SetInteger("height", size.height());
|
| value->SetInteger("format",
|
| static_cast<int>(gpu_memory_buffer_->GetFormat()));
|
| return value;
|
| @@ -152,36 +222,36 @@ scoped_refptr<base::trace_event::TracedValue> Buffer::AsTracedValue() const {
|
| ////////////////////////////////////////////////////////////////////////////////
|
| // Buffer, private:
|
|
|
| +void Buffer::Release() {
|
| + DCHECK_GT(use_count_, 0u);
|
| + if (--use_count_)
|
| + return;
|
| +
|
| + // Run release callback to notify the client that buffer has been released.
|
| + if (!release_callback_.is_null())
|
| + release_callback_.Run();
|
| +}
|
| +
|
| // static
|
| -void Buffer::Release(base::WeakPtr<Buffer> buffer,
|
| - unsigned texture_target,
|
| - unsigned texture_id,
|
| - unsigned image_id,
|
| - const gpu::SyncToken& sync_token,
|
| - bool is_lost) {
|
| - TRACE_EVENT1("exo", "Buffer::Release", "is_lost", is_lost);
|
| -
|
| - gpu::gles2::GLES2Interface* gles2 = GetContextGL();
|
| - if (sync_token.HasData())
|
| - gles2->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target, texture_id);
|
| - gles2->ReleaseTexImage2DCHROMIUM(texture_target, image_id);
|
| +void Buffer::ReleaseTexture(base::WeakPtr<Buffer> buffer,
|
| + scoped_ptr<Texture> texture,
|
| + const gpu::SyncToken& sync_token,
|
| + bool is_lost) {
|
| + TRACE_EVENT1("exo", "Buffer::ReleaseTexture", "is_lost", is_lost);
|
| +
|
| + // Release image so it can safely be reused or destroyed.
|
| + texture->ReleaseTexImage(sync_token);
|
|
|
| - // Delete resources and return if buffer is gone.
|
| - if (!buffer) {
|
| - gles2->DeleteTextures(1, &texture_id);
|
| - gles2->DestroyImageCHROMIUM(image_id);
|
| + // Early out if buffer is gone. This can happen when the client destroyed the
|
| + // buffer before receiving a release callback.
|
| + if (!buffer)
|
| return;
|
| - }
|
|
|
| - DCHECK_EQ(buffer->texture_id_, 0u);
|
| - buffer->texture_id_ = texture_id;
|
| - DCHECK_EQ(buffer->image_id_, 0u);
|
| - buffer->image_id_ = image_id;
|
| + // Allow buffer to reused texture if it's not lost.
|
| + if (!is_lost)
|
| + buffer->last_texture_ = texture.Pass();
|
|
|
| - if (!buffer->release_callback_.is_null())
|
| - buffer->release_callback_.Run();
|
| + buffer->Release();
|
| }
|
|
|
| } // namespace exo
|
|
|