| Index: content/common/gamepad_hardware_buffer.h
 | 
| diff --git a/content/common/gamepad_hardware_buffer.h b/content/common/gamepad_hardware_buffer.h
 | 
| index 53a5b1a50ebd8dc44f4f7918bd573cf53cd9bff9..5559d44e68d80cfa10e564d9cecddb6865f1f968 100644
 | 
| --- a/content/common/gamepad_hardware_buffer.h
 | 
| +++ b/content/common/gamepad_hardware_buffer.h
 | 
| @@ -5,7 +5,7 @@
 | 
|  #ifndef CONTENT_COMMON_GAMEPAD_HARDWARE_BUFFER_H_
 | 
|  #define CONTENT_COMMON_GAMEPAD_HARDWARE_BUFFER_H_
 | 
|  
 | 
| -#include "content/common/gamepad_seqlock.h"
 | 
| +#include "content/common/one_writer_seqlock.h"
 | 
|  #include "third_party/WebKit/public/platform/WebGamepads.h"
 | 
|  
 | 
|  namespace content {
 | 
| @@ -24,7 +24,8 @@ contention is detected by using the associated SeqLock.
 | 
|  */
 | 
|  
 | 
|  struct GamepadHardwareBuffer {
 | 
| -  GamepadSeqLock sequence;
 | 
| +  // FIXME: Use the generic SharedMemorySeqLockBuffer<WebKit::WebGamepads>.
 | 
| +  OneWriterSeqLock sequence;
 | 
|    WebKit::WebGamepads buffer;
 | 
|  };
 | 
|  
 | 
| 
 |