Chromium Code Reviews| Index: content/common/device_motion_hardware_buffer.h |
| diff --git a/content/common/device_motion_hardware_buffer.h b/content/common/device_motion_hardware_buffer.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ac63d88deb9a1212b124d6aeb4b80b34466cab7c |
| --- /dev/null |
| +++ b/content/common/device_motion_hardware_buffer.h |
| @@ -0,0 +1,37 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_DEVICE_MOTION_HARDWARE_BUFFER_H_ |
| +#define CONTENT_COMMON_DEVICE_MOTION_HARDWARE_BUFFER_H_ |
| + |
| +#include "content/common/gamepad_seqlock.h" |
| +#include "third_party/WebKit/Source/Platform/chromium/public/WebDeviceMotionData.h" |
| + |
| +namespace content { |
| + |
| +/* |
|
jamesr
2013/05/16 19:53:05
we pretty much never use /* style comments in chro
timvolodine
2013/05/20 18:18:48
it is actually used in gamepad_hardware_buffer, on
|
| +This structure is stored in shared memory that's shared between the browser |
| +which does the hardware polling, and the consumers of the device motion |
| +data, i.e. the renderers. The performance characteristics are that |
| +we want low latency (so would like to avoid explicit communication via IPC |
| +between producer and consumer) and relatively large data size. |
| + |
| +Writer and reader operate on the same buffer assuming contention is low, and |
| +contention is detected by using the associated SeqLock. |
| +*/ |
| + |
| +struct DeviceMotionHardwareBuffer { |
| + GamepadSeqLock sequence; |
|
jamesr
2013/05/16 19:53:06
Gamepad? What does this have to do with game pad?
timvolodine
2013/05/20 18:18:48
As a first step the GamepadLock can be used for sh
|
| + WebKit::WebDeviceMotionData buffer; |
| + |
| + // This boolean flag indicates that the values in the buffer are reliable and |
| + // ready for reading. This is needed in cases where no motion information is |
| + // available, but the event should be fired anyway (with null values) |
| + // according to spec: http://dev.w3.org/geo/api/spec-source-orientation.html. |
| + bool is_ready_for_read; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_DEVICE_MOTION_HARDWARE_BUFFER_H_ |