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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_RENDERER_DEVICE_MOTION_SHARED_MEMORY_READER_H_ | |
6 #define CONTENT_RENDERER_DEVICE_MOTION_SHARED_MEMORY_READER_H_ | |
7 | |
8 #include "base/shared_memory.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 | |
11 namespace WebKit { | |
12 class WebDeviceMotionData; | |
13 } | |
14 | |
15 namespace content { | |
16 | |
17 struct DeviceMotionHardwareBuffer; | |
18 | |
19 class DeviceMotionSharedMemoryReader { | |
20 public: | |
21 DeviceMotionSharedMemoryReader(); | |
22 virtual ~DeviceMotionSharedMemoryReader() { } | |
23 | |
24 virtual bool latestDeviceMotionData(WebKit::WebDeviceMotionData& data); | |
darin (slow to review)
2013/05/29 06:41:53
nit: use google C++ style for naming methods
darin (slow to review)
2013/05/29 06:41:53
nit add a verb here... like "Query" or "Get"
timvolodine
2013/05/29 18:59:06
Done.
timvolodine
2013/05/29 18:59:06
Done.
| |
25 virtual void startUpdating(); | |
26 virtual void stopUpdating(); | |
27 | |
28 private: | |
29 base::SharedMemoryHandle renderer_shared_memory_handle_; | |
30 scoped_ptr<base::SharedMemory> renderer_shared_memory_; | |
31 DeviceMotionHardwareBuffer* device_motion_hardware_buffer_; | |
32 }; | |
33 | |
34 } // namespace content | |
35 | |
36 #endif // CONTENT_RENDERER_DEVICE_MOTION_SHARED_MEMORY_READER_H_ | |
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